Integrating new Region class with algorithms.

This commit is contained in:
David Williams 2008-05-24 20:40:13 +00:00
parent 96eecdbbe2
commit 0ca93a7452
9 changed files with 89 additions and 32 deletions

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@ -45,6 +45,7 @@ namespace PolyVox
BlockVolume& operator=(const BlockVolume& rhs); BlockVolume& operator=(const BlockVolume& rhs);
Region getEnclosingRegion(void);
boost::uint16_t getSideLength(void) const; boost::uint16_t getSideLength(void) const;
VoxelType getVoxelAt(boost::uint16_t uXPos, boost::uint16_t uYPos, boost::uint16_t uZPos) const; VoxelType getVoxelAt(boost::uint16_t uXPos, boost::uint16_t uYPos, boost::uint16_t uZPos) const;
VoxelType getVoxelAt(const Vector3DUint16& v3dPos) const; VoxelType getVoxelAt(const Vector3DUint16& v3dPos) const;

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@ -21,6 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#pragma region Headers #pragma region Headers
#include "Block.h" #include "Block.h"
#include "Region.h"
#include "Vector.h" #include "Vector.h"
#include <cassert> #include <cassert>
@ -119,6 +120,12 @@ namespace PolyVox
#pragma endregion #pragma endregion
#pragma region Getters #pragma region Getters
template <typename VoxelType>
Region BlockVolume<VoxelType>::getEnclosingRegion(void)
{
return Region(Vector3DInt32(0,0,0), Vector3DInt32(m_uSideLength-1,m_uSideLength-1,m_uSideLength-1));
}
template <typename VoxelType> template <typename VoxelType>
boost::uint16_t BlockVolume<VoxelType>::getSideLength(void) const boost::uint16_t BlockVolume<VoxelType>::getSideLength(void) const
{ {

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@ -42,6 +42,7 @@ namespace PolyVox
bool containsPoint(const Vector3DFloat& pos, float boundary) const; bool containsPoint(const Vector3DFloat& pos, float boundary) const;
bool containsPoint(const Vector3DInt32& pos, boost::uint8_t boundary) const; bool containsPoint(const Vector3DInt32& pos, boost::uint8_t boundary) const;
void cropTo(const Region& other);
private: private:
Vector3DInt32 m_v3dLowerCorner; Vector3DInt32 m_v3dLowerCorner;

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@ -30,10 +30,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
namespace PolyVox namespace PolyVox
{ {
void generateRoughMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, boost::uint16_t regionX, boost::uint16_t regionY, boost::uint16_t regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch); void generateRoughMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch);
Vector3DFloat computeNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod); Vector3DFloat computeNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod);
void generateSmoothMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, boost::uint16_t regionX, boost::uint16_t regionY, boost::uint16_t regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch); void generateSmoothMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch);
Vector3DFloat computeSmoothNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod); Vector3DFloat computeSmoothNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod);
} }

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@ -50,7 +50,7 @@ namespace PolyVox
VoxelType getVoxel(void) const; VoxelType getVoxel(void) const;
void setPosition(boost::uint16_t xPos, boost::uint16_t yPos, boost::uint16_t zPos); void setPosition(boost::uint16_t xPos, boost::uint16_t yPos, boost::uint16_t zPos);
void setValidRegion(boost::uint16_t xFirst, boost::uint16_t yFirst, boost::uint16_t zFirst, boost::uint16_t xLast, boost::uint16_t yLast, boost::uint16_t zLast); void setValidRegion(const Region& region);
void setVoxel(VoxelType tValue); void setVoxel(VoxelType tValue);
bool isValidForRegion(void) const; bool isValidForRegion(void) const;

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@ -190,15 +190,15 @@ namespace PolyVox
} }
template <typename VoxelType> template <typename VoxelType>
void VolumeIterator<VoxelType>::setValidRegion(boost::uint16_t xFirst, boost::uint16_t yFirst, boost::uint16_t zFirst, boost::uint16_t xLast, boost::uint16_t yLast, boost::uint16_t zLast) void VolumeIterator<VoxelType>::setValidRegion(const Region& region)
{ {
mXRegionFirst = xFirst; mXRegionFirst = region.getLowerCorner().x();
mYRegionFirst = yFirst; mYRegionFirst = region.getLowerCorner().y();
mZRegionFirst = zFirst; mZRegionFirst = region.getLowerCorner().z();
mXRegionLast = xLast; mXRegionLast = region.getUpperCorner().x();
mYRegionLast = yLast; mYRegionLast = region.getUpperCorner().y();
mZRegionLast = zLast; mZRegionLast = region.getUpperCorner().z();
mXRegionFirstBlock = mXRegionFirst >> mVolume.m_uBlockSideLengthPower; mXRegionFirstBlock = mXRegionFirst >> mVolume.m_uBlockSideLengthPower;
mYRegionFirstBlock = mYRegionFirst >> mVolume.m_uBlockSideLengthPower; mYRegionFirstBlock = mYRegionFirst >> mVolume.m_uBlockSideLengthPower;

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@ -53,4 +53,14 @@ namespace PolyVox
&& (pos.y() >= m_v3dLowerCorner.y() + boundary) && (pos.y() >= m_v3dLowerCorner.y() + boundary)
&& (pos.z() >= m_v3dLowerCorner.z() + boundary); && (pos.z() >= m_v3dLowerCorner.z() + boundary);
} }
void Region::cropTo(const Region& other)
{
m_v3dLowerCorner.setX((std::max)(m_v3dLowerCorner.x(), other.m_v3dLowerCorner.x()));
m_v3dLowerCorner.setY((std::max)(m_v3dLowerCorner.y(), other.m_v3dLowerCorner.y()));
m_v3dLowerCorner.setZ((std::max)(m_v3dLowerCorner.z(), other.m_v3dLowerCorner.z()));
m_v3dUpperCorner.setX((std::min)(m_v3dUpperCorner.x(), other.m_v3dUpperCorner.x()));
m_v3dUpperCorner.setY((std::min)(m_v3dUpperCorner.y(), other.m_v3dUpperCorner.y()));
m_v3dUpperCorner.setZ((std::min)(m_v3dUpperCorner.z(), other.m_v3dUpperCorner.z()));
}
} }

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@ -4,36 +4,51 @@
#include "GradientEstimators.h" #include "GradientEstimators.h"
#include "IndexedSurfacePatch.h" #include "IndexedSurfacePatch.h"
#include "MarchingCubesTables.h" #include "MarchingCubesTables.h"
#include "Region.h"
#include "VolumeIterator.h" #include "VolumeIterator.h"
using namespace boost; using namespace boost;
namespace PolyVox namespace PolyVox
{ {
void generateRoughMeshDataForRegion(BlockVolume<uint8_t>* volumeData, uint16_t regionX, uint16_t regionY, uint16_t regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch) void generateRoughMeshDataForRegion(BlockVolume<uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch)
{ {
//First and last voxels in the region //First and last voxels in the region
const uint16_t firstX = regionX * POLYVOX_REGION_SIDE_LENGTH; //const uint16_t firstX = regionX * POLYVOX_REGION_SIDE_LENGTH;
const uint16_t firstY = regionY * POLYVOX_REGION_SIDE_LENGTH; //const uint16_t firstY = regionY * POLYVOX_REGION_SIDE_LENGTH;
const uint16_t firstZ = regionZ * POLYVOX_REGION_SIDE_LENGTH; //const uint16_t firstZ = regionZ * POLYVOX_REGION_SIDE_LENGTH;
const uint16_t lastX = (std::min)(firstX + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2); //const uint16_t lastX = (std::min)(firstX + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2);
const uint16_t lastY = (std::min)(firstY + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2); //const uint16_t lastY = (std::min)(firstY + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2);
const uint16_t lastZ = (std::min)(firstZ + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2); //const uint16_t lastZ = (std::min)(firstZ + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2);
//We don't go right to the edge
Region regVolume = volumeData->getEnclosingRegion();
regVolume.setUpperCorner(regVolume.getUpperCorner() - Vector3DInt32(1,1,1));
region.cropTo(regVolume);
//const uint16_t firstX = (uint16_t)region.getLowerCorner().x();
//const uint16_t firstY = (uint16_t)region.getLowerCorner().y();
//const uint16_t firstZ = (uint16_t)region.getLowerCorner().z();
//FIXME - for this next step, define some operation to crop one region to another. We can then crop to the volume
//const uint16_t lastX = static_cast<uint16_t>(region.getUpperCorner().x());
//const uint16_t lastY = static_cast<uint16_t>(region.getUpperCorner().y());
//const uint16_t lastZ = static_cast<uint16_t>(region.getUpperCorner().z());
//Offset from lower block corner //Offset from lower block corner
const Vector3DFloat offset(firstX,firstY,firstZ); const Vector3DFloat offset(region.getLowerCorner());
Vector3DFloat vertlist[12]; Vector3DFloat vertlist[12];
uint8_t vertMaterials[12]; uint8_t vertMaterials[12];
VolumeIterator<boost::uint8_t> volIter(*volumeData); VolumeIterator<boost::uint8_t> volIter(*volumeData);
volIter.setValidRegion(firstX,firstY,firstZ,lastX,lastY,lastZ); volIter.setValidRegion(region);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
//Get mesh data //Get mesh data
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
//Iterate over each cell in the region //Iterate over each cell in the region
for(volIter.setPosition(firstX,firstY,firstZ);volIter.isValidForRegion();volIter.moveForwardInRegion()) for(volIter.setPosition(region.getLowerCorner().x(),region.getLowerCorner().y(),region.getLowerCorner().z());volIter.isValidForRegion();volIter.moveForwardInRegion())
{ {
//Current position //Current position
const uint16_t x = volIter.getPosX(); const uint16_t x = volIter.getPosX();
@ -410,23 +425,36 @@ namespace PolyVox
return result; return result;
} }
void generateSmoothMeshDataForRegion(BlockVolume<uint8_t>* volumeData, uint16_t regionX, uint16_t regionY, uint16_t regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch) void generateSmoothMeshDataForRegion(BlockVolume<uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch)
{ {
//First and last voxels in the region //First and last voxels in the region
const uint16_t firstX = regionX * POLYVOX_REGION_SIDE_LENGTH; //const uint16_t firstX = regionX * POLYVOX_REGION_SIDE_LENGTH;
const uint16_t firstY = regionY * POLYVOX_REGION_SIDE_LENGTH; //const uint16_t firstY = regionY * POLYVOX_REGION_SIDE_LENGTH;
const uint16_t firstZ = regionZ * POLYVOX_REGION_SIDE_LENGTH; //const uint16_t firstZ = regionZ * POLYVOX_REGION_SIDE_LENGTH;
const uint16_t lastX = (std::min)(firstX + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2); //const uint16_t lastX = (std::min)(firstX + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2);
const uint16_t lastY = (std::min)(firstY + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2); //const uint16_t lastY = (std::min)(firstY + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2);
const uint16_t lastZ = (std::min)(firstZ + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2); //const uint16_t lastZ = (std::min)(firstZ + POLYVOX_REGION_SIDE_LENGTH-1,volumeData->getSideLength()-2);
//We don't go right to the edge
Region regVolume = volumeData->getEnclosingRegion();
regVolume.setUpperCorner(regVolume.getUpperCorner() - Vector3DInt32(1,1,1));
region.cropTo(regVolume);
//const uint16_t firstX = (uint16_t)region.getLowerCorner().x();
//const uint16_t firstY = (uint16_t)region.getLowerCorner().y();
//const uint16_t firstZ = (uint16_t)region.getLowerCorner().z();
//FIXME - for this next step, define some operation to crop one region to another. We can then crop to the volume
//const uint16_t lastX = static_cast<uint16_t>(region.getUpperCorner().x());
//const uint16_t lastY = static_cast<uint16_t>(region.getUpperCorner().y());
//const uint16_t lastZ = static_cast<uint16_t>(region.getUpperCorner().z());
//Offset from lower block corner //Offset from lower block corner
const Vector3DFloat offset(firstX,firstY,firstZ); const Vector3DFloat offset(region.getLowerCorner());
Vector3DFloat vertlist[12]; Vector3DFloat vertlist[12];
uint8_t vertMaterials[12]; uint8_t vertMaterials[12];
VolumeIterator<boost::uint8_t> volIter(*volumeData); VolumeIterator<boost::uint8_t> volIter(*volumeData);
volIter.setValidRegion(firstX,firstY,firstZ,lastX,lastY,lastZ); volIter.setValidRegion(region);
const float threshold = 0.5f; const float threshold = 0.5f;
@ -435,7 +463,7 @@ namespace PolyVox
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
//Iterate over each cell in the region //Iterate over each cell in the region
for(volIter.setPosition(firstX,firstY,firstZ);volIter.isValidForRegion();volIter.moveForwardInRegion()) for(volIter.setPosition(region.getLowerCorner().x(),region.getLowerCorner().y(),region.getLowerCorner().z());volIter.isValidForRegion();volIter.moveForwardInRegion())
{ {
//Current position //Current position
const uint16_t x = volIter.getPosX(); const uint16_t x = volIter.getPosX();

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@ -24,6 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "LinearVolume.h" #include "LinearVolume.h"
#include "MarchingCubesTables.h" #include "MarchingCubesTables.h"
#include "VolumeChangeTracker.h" #include "VolumeChangeTracker.h"
#include "Region.h"
#include "RegionGeometry.h" #include "RegionGeometry.h"
#include "SurfaceExtractors.h" #include "SurfaceExtractors.h"
#include "SurfaceVertex.h" #include "SurfaceVertex.h"
@ -83,7 +84,16 @@ namespace PolyVox
regionGeometry.m_patchMultiMaterial = new IndexedSurfacePatch(true); regionGeometry.m_patchMultiMaterial = new IndexedSurfacePatch(true);
regionGeometry.m_v3dRegionPosition = Vector3DInt32(regionX, regionY, regionZ); regionGeometry.m_v3dRegionPosition = Vector3DInt32(regionX, regionY, regionZ);
generateRoughMeshDataForRegion(volumeData, regionX,regionY,regionZ, regionGeometry.m_patchSingleMaterial, regionGeometry.m_patchMultiMaterial); const uint16_t firstX = regionX * POLYVOX_REGION_SIDE_LENGTH;
const uint16_t firstY = regionY * POLYVOX_REGION_SIDE_LENGTH;
const uint16_t firstZ = regionZ * POLYVOX_REGION_SIDE_LENGTH;
const uint16_t lastX = firstX + POLYVOX_REGION_SIDE_LENGTH-1;
const uint16_t lastY = firstY + POLYVOX_REGION_SIDE_LENGTH-1;
const uint16_t lastZ = firstZ + POLYVOX_REGION_SIDE_LENGTH-1;
Region region(Vector3DInt32(firstX,firstY,firstZ),Vector3DInt32(lastX,lastY,lastZ));
generateRoughMeshDataForRegion(volumeData, region, regionGeometry.m_patchSingleMaterial, regionGeometry.m_patchMultiMaterial);
regionGeometry.m_bContainsSingleMaterialPatch = regionGeometry.m_patchSingleMaterial->getVertices().size() > 0; regionGeometry.m_bContainsSingleMaterialPatch = regionGeometry.m_patchSingleMaterial->getVertices().size() > 0;
regionGeometry.m_bContainsMultiMaterialPatch = regionGeometry.m_patchMultiMaterial->getVertices().size() > 0; regionGeometry.m_bContainsMultiMaterialPatch = regionGeometry.m_patchMultiMaterial->getVertices().size() > 0;
@ -135,7 +145,7 @@ namespace PolyVox
lastZ = std::min(lastZ,int(volumeData->getSideLength()-1)); lastZ = std::min(lastZ,int(volumeData->getSideLength()-1));
VolumeIterator<boost::uint8_t> volIter(*volumeData); VolumeIterator<boost::uint8_t> volIter(*volumeData);
volIter.setValidRegion(firstX,firstY,firstZ,lastX,lastY,lastZ); volIter.setValidRegion(Region(Vector3DInt32(firstX,firstY,firstZ),Vector3DInt32(lastX,lastY,lastZ)));
volIter.setPosition(firstX,firstY,firstZ); volIter.setPosition(firstX,firstY,firstZ);
while(volIter.isValidForRegion()) while(volIter.isValidForRegion())
{ {