Refactoring work... working on meshes

This commit is contained in:
David Williams 2007-08-31 18:14:10 +00:00
parent 579aefab58
commit 121e00861c
6 changed files with 112 additions and 61 deletions

View File

@ -15,6 +15,7 @@ namespace Ogre
SurfacePatch();
~SurfacePatch();
void beginDefinition(void);
void endDefinition(void);
void addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2);
@ -22,13 +23,14 @@ namespace Ogre
void getVertexAndIndexData(std::vector<SurfaceVertex>& vertexData, std::vector<uint>& indexData);
private:
std::list<SurfaceVertex> m_listVertices;
std::set<SurfaceVertex> m_setVertices;
std::list<SurfaceTriangle> m_listTriangles;
std::vector<SurfaceVertex> m_vecVertexData;
std::vector<uint> m_vecIndexData;
uint m_uTrianglesAdded;
uint m_uVerticesAdded;
};
}

View File

@ -36,13 +36,13 @@ namespace Ogre
/*ulong v0;
ulong v1;
ulong v2;*/
std::list<SurfaceVertex>::iterator v0;
std::list<SurfaceVertex>::iterator v1;
std::list<SurfaceVertex>::iterator v2;
std::set<SurfaceVertex>::iterator v0;
std::set<SurfaceVertex>::iterator v1;
std::set<SurfaceVertex>::iterator v2;
SurfaceTriangle();
SurfaceTriangle(std::list<SurfaceVertex>::iterator v0ToSet, std::list<SurfaceVertex>::iterator v1ToSet, std::list<SurfaceVertex>::iterator v2ToSet);
SurfaceTriangle(std::set<SurfaceVertex>::iterator v0ToSet, std::set<SurfaceVertex>::iterator v1ToSet, std::set<SurfaceVertex>::iterator v2ToSet);
//bool operator < (const SurfaceTriangle& rhs) const;
};

View File

@ -45,7 +45,7 @@ namespace Ogre
bool operator==(const SurfaceVertex& rhs) const;
//bool operator < (const SurfaceVertex& rhs) const;
bool operator < (const SurfaceVertex& rhs) const;
};
}

View File

@ -9,21 +9,27 @@ namespace Ogre
{
SurfacePatch::SurfacePatch()
{
m_listVertices.clear();
m_setVertices.clear();
m_listTriangles.clear();
m_uTrianglesAdded = 0;
m_uVerticesAdded = 0;
}
SurfacePatch::~SurfacePatch()
{
}
void SurfacePatch::beginDefinition(void)
{
}
void SurfacePatch::endDefinition(void)
{
//LogManager::getSingleton().logMessage("No of triangles added = " + StringConverter::toString(m_uTrianglesAdded));
//LogManager::getSingleton().logMessage("No of triangles present = " + StringConverter::toString(m_listTriangles.size()));
//LogManager::getSingleton().logMessage("No of vertices present = " + StringConverter::toString(m_listVertices.size()));
//LogManager::getSingleton().logMessage("No of vertices added = " + StringConverter::toString(m_uVerticesAdded));
//LogManager::getSingleton().logMessage("No of vertices present = " + StringConverter::toString(m_setVertices.size()));
}
void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2)
@ -32,7 +38,18 @@ namespace Ogre
SurfaceTriangle triangle;
triangle.v0 = std::find(m_listVertices.begin(), m_listVertices.end(), v0);
m_setVertices.insert(v0);
m_uVerticesAdded++;
m_setVertices.insert(v1);
m_uVerticesAdded++;
m_setVertices.insert(v2);
m_uVerticesAdded++;
triangle.v0 = std::find(m_setVertices.begin(), m_setVertices.end(), v0);
triangle.v1 = std::find(m_setVertices.begin(), m_setVertices.end(), v1);
triangle.v2 = std::find(m_setVertices.begin(), m_setVertices.end(), v2);
/*triangle.v0 = std::find(m_listVertices.begin(), m_listVertices.end(), v0);
if(triangle.v0 == m_listVertices.end()) //We have to add it
{
m_listVertices.push_back(v0);
@ -56,38 +73,25 @@ namespace Ogre
m_listVertices.push_back(v2);
triangle.v2 = m_listVertices.end();
triangle.v2--;
}
}*/
m_listTriangles.push_back(triangle);
triangle.v0->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
/*triangle.v0->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
triangle.v1->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
triangle.v2->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
triangle.v2->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());*/
}
/*const std::vector<SurfaceVertex> SurfacePatch::getVertexArray()
{
std::vector<SurfaceVertex> vertexArray;
vertexArray.resize(m_listVertices.size());
std::copy(m_listVertices.begin(), m_listVertices.end(), vertexArray.begin());
return vertexArray;
}
const std::vector<SurfaceTriangle> SurfacePatch::getTriangleArray()
{
std::vector<SurfaceTriangle> triangleArray;
triangleArray.resize(m_listTriangles.size());
std::copy(m_listTriangles.begin(), m_listTriangles.end(), triangleArray.begin());
return triangleArray;
}*/
void SurfacePatch::getVertexAndIndexData(std::vector<SurfaceVertex>& vertexData, std::vector<uint>& indexData)
{
vertexData.clear();
indexData.clear();
vertexData.resize(m_listVertices.size());
std::copy(m_listVertices.begin(), m_listVertices.end(), vertexData.begin());
vertexData.resize(m_setVertices.size());
std::copy(m_setVertices.begin(), m_setVertices.end(), vertexData.begin());
sort(vertexData.begin(),vertexData.end());
//reverse(vertexData.begin(),vertexData.end());
for(std::list<SurfaceTriangle>::iterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles)
{
@ -98,19 +102,49 @@ namespace Ogre
vertexData.push_back(*(iterTriangles->v2));
indexData.push_back(vertexData.size()-1);*/
for(uint ct = 0; ct < vertexData.size(); ++ct)
/*std::set<SurfaceVertex>::iterator iterVertex = m_setVertices.find((*(iterTriangles->v0)));
indexData.push_back(iterVertex - m_setVertices.begin());
iterVertex = m_setVertices.find((*(iterTriangles->v1)));
indexData.push_back(iterVertex - m_setVertices.begin());
iterVertex = m_setVertices.find((*(iterTriangles->v2)));
indexData.push_back(iterVertex - m_setVertices.begin());*/
/*for(uint ct = 0; ct < vertexData.size(); ++ct)
{
if(vertexData[ct] == (*(iterTriangles->v0)))
{
indexData.push_back(ct);
break;
}
}
}*/
for(uint ct = 0; ct < vertexData.size(); ++ct)
std::vector<SurfaceVertex>::iterator iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v0)));
if(iterVertex == vertexData.end())
{
LogManager::getSingleton().logMessage("Vertex 0 Not Found");
}
indexData.push_back(iterVertex - vertexData.begin());
iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v1)));
if(iterVertex == vertexData.end())
{
LogManager::getSingleton().logMessage("Vertex 1 Not Found");
}
indexData.push_back(iterVertex - vertexData.begin());
iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v2)));
if(iterVertex == vertexData.end())
{
LogManager::getSingleton().logMessage("Vertex 2 Not Found");
}
indexData.push_back(iterVertex - vertexData.begin());
/*for(uint ct = 0; ct < vertexData.size(); ++ct)
{
if(vertexData[ct] == (*(iterTriangles->v1)))
{
indexData.push_back(ct);
break;
}
}
@ -119,8 +153,9 @@ namespace Ogre
if(vertexData[ct] == (*(iterTriangles->v2)))
{
indexData.push_back(ct);
break;
}
}
}*/
}
/*vertexData = m_vecVertexData;

View File

@ -6,7 +6,7 @@ namespace Ogre
{
}
SurfaceTriangle::SurfaceTriangle(std::list<SurfaceVertex>::iterator v0ToSet, std::list<SurfaceVertex>::iterator v1ToSet, std::list<SurfaceVertex>::iterator v2ToSet)
SurfaceTriangle::SurfaceTriangle(std::set<SurfaceVertex>::iterator v0ToSet, std::set<SurfaceVertex>::iterator v1ToSet, std::set<SurfaceVertex>::iterator v2ToSet)
:v0(v0ToSet)
,v1(v1ToSet)
,v2(v2ToSet)

View File

@ -20,32 +20,46 @@ namespace Ogre
bool SurfaceVertex::operator==(const SurfaceVertex& rhs) const
{
//We dont't check the normal here as it may not have been set. But if two vertices have the same position they should have the same normal too.
return ((position.positionEquals(rhs.position)) && (abs(alpha - rhs.alpha) < 0.01));
return
(
(abs(position.x - rhs.position.x) <= 0.01) &&
(abs(position.y - rhs.position.y) <= 0.01) &&
(abs(position.z - rhs.position.z) <= 0.01) &&
(abs(alpha - rhs.alpha) <= 0.01)
);
/*return
(
(position.x == rhs.position.x) &&
(position.x == rhs.position.y) &&
(position.x == rhs.position.z) &&
(alpha == rhs.alpha)
);*/
}
/*bool SurfaceVertex::operator < (const SurfaceVertex& rhs) const
bool SurfaceVertex::operator < (const SurfaceVertex& rhs) const
{
if((*this) == rhs)
{
return false;
}
if(alpha < rhs.alpha)
{
return true;
}
if(position.z < rhs.position.z)
{
return true;
}
else
{
if(position.y < rhs.position.y)
{
return true;
}
else
{
if(position.x < rhs.position.x)
{
return true;
}
else
{
return false;
}
}
}
}*/
}