Removed old chunk map.

Removed flush(Region) function as it's a bit trickier to implement with the new hash table, and it's not clear that we need it.
This commit is contained in:
David Williams
2015-04-13 23:51:18 +02:00
parent 1e0e8a8c16
commit 12fdeb8e52
3 changed files with 10 additions and 9 deletions

View File

@ -274,7 +274,7 @@ namespace PolyVox
/// Tries to ensure that the voxels within the specified Region are loaded into memory.
void prefetch(Region regPrefetch);
/// Ensures that any voxels within the specified Region are removed from memory.
void flush(Region regFlush);
//void flush(Region regFlush);
/// Removes all voxels from memory
void flushAll();
@ -301,8 +301,6 @@ namespace PolyVox
mutable int32_t m_v3dLastAccessedChunkZ = 0;
mutable Chunk* m_pLastAccessedChunk = nullptr;
mutable std::unordered_map<Vector3DInt32, std::unique_ptr< Chunk > > m_mapChunks;
mutable uint32_t m_uTimestamper = 0;
uint32_t m_uChunkCountLimit = 0;