More work on LOD - allowing material boundaries to collapse.

This commit is contained in:
David Williams
2010-02-07 22:53:13 +00:00
parent d238da5fc9
commit 1448f95b0a
4 changed files with 110 additions and 7 deletions

View File

@@ -70,6 +70,7 @@ namespace PolyVox
POLYVOX_SHARED_PTR<IndexedSurfacePatch> extractSubset(std::set<uint8_t> setMaterials);
void generateAveragedFaceNormals(bool bNormalise, bool bIncludeEdgeVertices = false);
void generateMaterialWeightedNormals();
//Vector3DInt32 m_v3dRegionPosition; //FIXME - remove this?