Work on mesh decimation.
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@ -54,7 +54,7 @@ namespace Ogre
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};
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bool operator == (const SurfaceEdge& lhs, const SurfaceEdge& rhs);
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bool operator < (const SurfaceEdge& lhs, const SurfaceEdge& rhs);
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//bool operator < (const SurfaceEdge& lhs, const SurfaceEdge& rhs);
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}
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#endif
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@ -43,7 +43,7 @@ namespace Ogre
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};
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bool operator == (const SurfaceTriangle& lhs, const SurfaceTriangle& rhs);
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bool operator < (const SurfaceTriangle& lhs, const SurfaceTriangle& rhs);
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//bool operator < (const SurfaceTriangle& lhs, const SurfaceTriangle& rhs);
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//bool operator < (const SurfaceTriangleIterator& lhs, const SurfaceTriangleIterator& rhs);
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}
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@ -43,7 +43,7 @@ namespace Ogre
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//uchar flags;
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//uchar noOfUses;
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bool fixed;
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//bool fixed;
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SurfaceEdgeIterator edge;
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@ -57,7 +57,7 @@ namespace Ogre
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};
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bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs);
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bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs);
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//bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs);
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//bool operator < (const SurfaceVertexIterator& lhs, const SurfaceVertexIterator& rhs);
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