Work on mesh decimation.
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@ -54,7 +54,7 @@ namespace Ogre
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};
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bool operator == (const SurfaceEdge& lhs, const SurfaceEdge& rhs);
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bool operator < (const SurfaceEdge& lhs, const SurfaceEdge& rhs);
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//bool operator < (const SurfaceEdge& lhs, const SurfaceEdge& rhs);
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}
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#endif
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