Reoranising header structure.

This commit is contained in:
David Williams
2015-02-07 17:16:54 +01:00
parent 97bd3a232a
commit 16a75d0606
68 changed files with 101 additions and 146 deletions

View File

@ -39,8 +39,7 @@ add_definitions(-DGLEW_STATIC)
FIND_PACKAGE(OpenGL REQUIRED)
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxCore_BINARY_DIR}/include ${PolyVoxCore_SOURCE_DIR}/include ${GLEW_SOURCE_DIR})
LINK_DIRECTORIES(${PolyVoxCore_BINARY_DIR})
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
#This will include the shader files inside the compiled binary
QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)

View File

@ -39,8 +39,7 @@ add_definitions(-DGLEW_STATIC)
FIND_PACKAGE(OpenGL REQUIRED)
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxCore_BINARY_DIR}/include ${PolyVoxCore_SOURCE_DIR}/include ${GLEW_SOURCE_DIR})
LINK_DIRECTORIES(${PolyVoxCore_BINARY_DIR})
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
#This will include the shader files inside the compiled binary
QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)

View File

@ -41,8 +41,7 @@ add_definitions(-DGLEW_STATIC)
FIND_PACKAGE(OpenGL REQUIRED)
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxCore_BINARY_DIR}/include ${PolyVoxCore_SOURCE_DIR}/include ${GLEW_SOURCE_DIR})
LINK_DIRECTORIES(${PolyVoxCore_BINARY_DIR})
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
#This will include the shader files inside the compiled binary
QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)

View File

@ -41,8 +41,7 @@ add_definitions(-DGLEW_STATIC)
FIND_PACKAGE(OpenGL REQUIRED)
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxCore_BINARY_DIR}/include ${PolyVoxCore_SOURCE_DIR}/include ${GLEW_SOURCE_DIR})
LINK_DIRECTORIES(${PolyVoxCore_BINARY_DIR})
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
#This will include the shader files inside the compiled binary
QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)

View File

@ -39,8 +39,7 @@ add_definitions(-DGLEW_STATIC)
FIND_PACKAGE(OpenGL REQUIRED)
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxCore_BINARY_DIR}/include ${PolyVoxCore_SOURCE_DIR}/include ${GLEW_SOURCE_DIR})
LINK_DIRECTORIES(${PolyVoxCore_BINARY_DIR})
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxHeaders_SOURCE_DIR} ${GLEW_SOURCE_DIR})
#This will include the shader files inside the compiled binary
QT4_ADD_RESOURCES(COMMON_RESOURCES_RCC ../common/example.qrc)