Added 'intersects' function to Region.
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@ -207,6 +207,8 @@ namespace PolyVox
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int32_t m_iUpperZ;
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int32_t m_iUpperZ;
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};
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};
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bool intersects(const Region& a, const Region& b);
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// Functions to be inlined to to be in the header rather than the .cpp.
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// Functions to be inlined to to be in the header rather than the .cpp.
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// 'inline' keyword is used for the definition rather than the declaration.
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// 'inline' keyword is used for the definition rather than the declaration.
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// See also http://www.parashift.com/c++-faq-lite/inline-functions.html
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// See also http://www.parashift.com/c++-faq-lite/inline-functions.html
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@ -148,12 +148,12 @@ namespace PolyVox
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&& (m_iUpperX == rhs.m_iUpperX) && (m_iUpperY == rhs.m_iUpperY) && (m_iUpperZ == rhs.m_iUpperZ));
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&& (m_iUpperX == rhs.m_iUpperX) && (m_iUpperY == rhs.m_iUpperY) && (m_iUpperZ == rhs.m_iUpperZ));
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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/**
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/// Two regions are considered different if any of their extents differ.
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* Two regions are considered different if any of their extents differ.
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/// \param rhs The Region to compare to.
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* \param rhs The Region to compare to.
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/// \return true if the Regions are different.
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* \return true if the Regions are different.
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/// \sa operator==
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* \sa operator==
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////////////////////////////////////////////////////////////////////////////////
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*/
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bool Region::operator!=(const Region& rhs) const
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bool Region::operator!=(const Region& rhs) const
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{
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{
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return !(*this == rhs);
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return !(*this == rhs);
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@ -468,4 +468,17 @@ namespace PolyVox
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{
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{
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shrink(v3dAmount.getX(), v3dAmount.getY(), v3dAmount.getZ());
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shrink(v3dAmount.getX(), v3dAmount.getY(), v3dAmount.getZ());
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}
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}
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/**
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* This function only returns true if the regions are really intersecting and not simply touching.
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*/
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bool intersects(const Region& a, const Region& b)
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{
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// No intersection if seperated along an axis.
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if(a.getUpperX() < b.getLowerX() || a.getLowerX() > b.getUpperX()) return false;
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if(a.getUpperY() < b.getLowerY() || a.getLowerY() > b.getUpperY()) return false;
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if(a.getUpperZ() < b.getLowerZ() || a.getLowerZ() > b.getUpperZ()) return false;
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// Overlapping on all axes means Regions are intersecting.
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return true;
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}
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}
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}
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