Committing slightly dodgy code as I need to test on Linux.
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		| @@ -31,6 +31,10 @@ freely, subject to the following restrictions: | ||||
| #include "PolyVoxCore/Region.h" | ||||
| #include "PolyVoxCore/Raycast.h" | ||||
|  | ||||
| //These two should not be here! | ||||
| #include "PolyVoxCore/Material.h" | ||||
| #include "PolyVoxCore/SimpleVolume.h" | ||||
|  | ||||
| #include <algorithm> | ||||
|  | ||||
| namespace PolyVox | ||||
| @@ -39,12 +43,16 @@ namespace PolyVox | ||||
| 	class AmbientOcclusionCalculator | ||||
| 	{ | ||||
| 	public: | ||||
| 		AmbientOcclusionCalculator(VolumeType<VoxelType>* volInput, Array<3, uint8_t>* arrayResult, Region region, float fRayLength, uint8_t uNoOfSamplesPerOutputElement); | ||||
| 		AmbientOcclusionCalculator(VolumeType<VoxelType>* volInput, Array<3, uint8_t>* arrayResult, Region region, float fRayLength, uint8_t uNoOfSamplesPerOutputElement/*, polyvox_function<bool(const VoxelType& voxel)> funcIsTransparent*/); | ||||
| 		~AmbientOcclusionCalculator(); | ||||
|  | ||||
| 		void execute(void); | ||||
|  | ||||
| 	private: | ||||
|  | ||||
| 		//bool raycastCallback(const typename VolumeType<VoxelType>::Sampler& sampler); | ||||
| 		bool raycastCallback(const typename SimpleVolume<VoxelType>::Sampler& sampler); | ||||
|  | ||||
| 		Region m_region; | ||||
| 		typename VolumeType<VoxelType>::Sampler m_sampVolume; | ||||
| 		VolumeType<VoxelType>* m_volInput; | ||||
| @@ -56,6 +64,8 @@ namespace PolyVox | ||||
| 		uint16_t mRandomUnitVectorIndex; | ||||
| 		uint16_t mRandomVectorIndex; | ||||
| 		uint16_t mIndexIncreament; | ||||
|  | ||||
| 		polyvox_function<bool(const VoxelType& voxel)> m_funcIsTransparent; | ||||
| 	}; | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -24,7 +24,7 @@ freely, subject to the following restrictions: | ||||
| namespace PolyVox | ||||
| { | ||||
| 	template< template<typename> class VolumeType, typename VoxelType> | ||||
| 	AmbientOcclusionCalculator<VolumeType, VoxelType>::AmbientOcclusionCalculator(VolumeType<VoxelType>* volInput, Array<3, uint8_t>* arrayResult, Region region, float fRayLength, uint8_t uNoOfSamplesPerOutputElement) | ||||
| 	AmbientOcclusionCalculator<VolumeType, VoxelType>::AmbientOcclusionCalculator(VolumeType<VoxelType>* volInput, Array<3, uint8_t>* arrayResult, Region region, float fRayLength, uint8_t uNoOfSamplesPerOutputElement/*, polyvox_function<bool(const VoxelType& voxel)> funcIsTransparent*/) | ||||
| 		:m_region(region) | ||||
| 		,m_sampVolume(volInput) | ||||
| 		,m_volInput(volInput) | ||||
| @@ -33,6 +33,7 @@ namespace PolyVox | ||||
| 		,m_uNoOfSamplesPerOutputElement(uNoOfSamplesPerOutputElement) | ||||
| 		,mRandomUnitVectorIndex(0) //Although these could be uninitialised, we  | ||||
| 		,mRandomVectorIndex(0) //initialise for consistant results in the tests. | ||||
| 		//,m_funcIsTransparent(funcIsTransparent) | ||||
| 	{ | ||||
| 		//Make sure that the size of the volume is an exact multiple of the size of the array. | ||||
| 		assert(m_volInput->getWidth() % arrayResult->getDimension(0) == 0); | ||||
| @@ -74,7 +75,7 @@ namespace PolyVox | ||||
| 		const Vector3DFloat v3dOffset(0.5f,0.5f,0.5f); | ||||
|  | ||||
| 		RaycastResult raycastResult; | ||||
| 		Raycast<VolumeType, VoxelType> raycast(m_volInput, Vector3DFloat(0.0f,0.0f,0.0f), Vector3DFloat(1.0f,1.0f,1.0f), raycastResult); | ||||
| 		Raycast<VolumeType, VoxelType> raycast(m_volInput, Vector3DFloat(0.0f,0.0f,0.0f), Vector3DFloat(1.0f,1.0f,1.0f), raycastResult, polyvox_bind(&PolyVox::AmbientOcclusionCalculator<VolumeType,VoxelType>::raycastCallback, this, std::placeholders::_1)); | ||||
|  | ||||
| 		//This loop iterates over the bottom-lower-left voxel in each of the cells in the output array | ||||
| 		for(uint16_t z = m_region.getLowerCorner().getZ(); z <= m_region.getUpperCorner().getZ(); z += iRatioZ) | ||||
| @@ -131,4 +132,13 @@ namespace PolyVox | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	template< template<typename> class VolumeType, typename VoxelType> | ||||
| 	//bool AmbientOcclusionCalculator<VolumeType, VoxelType>::raycastCallback(const typename VolumeType<VoxelType>::Sampler& sampler) | ||||
| 	bool AmbientOcclusionCalculator<VolumeType, VoxelType>::raycastCallback(const typename SimpleVolume<VoxelType>::Sampler& sampler) | ||||
| 	{ | ||||
| 		//VoxelType voxel = sampler.getVoxel(); | ||||
| 		//return m_funcIsTransparent(voxel); | ||||
| 		return sampler.getVoxel().getMaterial() == 0; | ||||
| 	} | ||||
| } | ||||
|   | ||||
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