Some tidying up...
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@@ -63,4 +63,10 @@ namespace PolyVox
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m_v3dUpperCorner.setY((std::min)(m_v3dUpperCorner.getY(), other.m_v3dUpperCorner.getY()));
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m_v3dUpperCorner.setZ((std::min)(m_v3dUpperCorner.getZ(), other.m_v3dUpperCorner.getZ()));
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}
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void Region::shift(const Vector3DInt32& amount)
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{
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m_v3dLowerCorner += amount;
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m_v3dUpperCorner += amount;
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}
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}
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