Removed use of Vector deprecated operator<.
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@ -307,6 +307,22 @@ namespace PolyVox
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LargeVolume& operator=(const LargeVolume& rhs);
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private:
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struct BlockPositionCompare
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{
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bool operator() (const PolyVox::Vector3DInt32& a, const PolyVox::Vector3DInt32& b)
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{
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const uint32_t size = 3;
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for(uint32_t ct = 0; ct < size; ++ct)
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{
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if (a.getElement(ct) < b.getElement(ct))
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return true;
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if (b.getElement(ct) < a.getElement(ct))
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return false;
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}
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return false;
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}
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};
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void initialise(const Region& regValidRegion, uint16_t uBlockSideLength);
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/// gets called when a new region is allocated and needs to be filled
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@ -320,12 +336,12 @@ namespace PolyVox
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> m_funcDataOverflowHandler;
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Block<VoxelType>* getUncompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
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void eraseBlock(typename std::map<Vector3DInt32, LoadedBlock >::iterator itBlock) const;
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void eraseBlock(typename std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare>::iterator itBlock) const;
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/// this function can be called by m_funcDataRequiredHandler without causing any weird effects
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bool setVoxelAtConst(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue) const;
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//The block data
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mutable std::map<Vector3DInt32, LoadedBlock > m_pBlocks;
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mutable std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare> m_pBlocks;
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//The cache of uncompressed blocks. The uncompressed block data and the timestamps are stored here rather
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//than in the Block class. This is so that in the future each VolumeIterator might to maintain its own cache
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@ -297,7 +297,7 @@ namespace PolyVox
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for(int32_t z = v3dStart.getZ(); z <= v3dEnd.getZ(); z++)
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{
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Vector3DInt32 pos(x,y,z);
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typename std::map<Vector3DInt32, LoadedBlock>::iterator itBlock = m_pBlocks.find(pos);
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typename std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare>::iterator itBlock = m_pBlocks.find(pos);
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if(itBlock != m_pBlocks.end())
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{
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@ -328,7 +328,7 @@ namespace PolyVox
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template <typename VoxelType>
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void LargeVolume<VoxelType>::flushAll()
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{
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typename std::map<Vector3DInt32, LoadedBlock >::iterator i;
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typename std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare>::iterator i;
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//Replaced the for loop here as the call to
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//eraseBlock was invalidating the iterator.
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while(m_pBlocks.size() > 0)
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@ -362,7 +362,7 @@ namespace PolyVox
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for(int32_t z = v3dStart.getZ(); z <= v3dEnd.getZ(); z++)
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{
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Vector3DInt32 pos(x,y,z);
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typename std::map<Vector3DInt32, LoadedBlock>::iterator itBlock = m_pBlocks.find(pos);
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typename std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare>::iterator itBlock = m_pBlocks.find(pos);
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if(itBlock == m_pBlocks.end())
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{
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// not loaded, not unloading
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@ -448,7 +448,7 @@ namespace PolyVox
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}
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template <typename VoxelType>
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void LargeVolume<VoxelType>::eraseBlock(typename std::map<Vector3DInt32, LoadedBlock >::iterator itBlock) const
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void LargeVolume<VoxelType>::eraseBlock(typename std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare>::iterator itBlock) const
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{
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if(m_funcDataOverflowHandler)
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{
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@ -519,7 +519,7 @@ namespace PolyVox
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return m_pLastAccessedBlock;
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}
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typename std::map<Vector3DInt32, LoadedBlock >::iterator itBlock = m_pBlocks.find(v3dBlockPos);
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typename std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare>::iterator itBlock = m_pBlocks.find(v3dBlockPos);
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// check whether the block is already loaded
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if(itBlock == m_pBlocks.end())
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{
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@ -532,8 +532,8 @@ namespace PolyVox
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if(m_pBlocks.size() == m_uMaxNumberOfBlocksInMemory)
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{
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// find the least recently used block
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typename std::map<Vector3DInt32, LoadedBlock >::iterator i;
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typename std::map<Vector3DInt32, LoadedBlock >::iterator itUnloadBlock = m_pBlocks.begin();
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typename std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare>::iterator i;
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typename std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare>::iterator itUnloadBlock = m_pBlocks.begin();
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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{
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if(i->second.timestamp < itUnloadBlock->second.timestamp)
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@ -636,7 +636,7 @@ namespace PolyVox
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uint32_t uSizeInBytes = sizeof(LargeVolume);
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//Memory used by the blocks
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typename std::map<Vector3DInt32, LoadedBlock >::iterator i;
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typename std::map<Vector3DInt32, LoadedBlock, BlockPositionCompare>::iterator i;
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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{
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//Inaccurate - account for rest of loaded block.
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