More work on compression.
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@ -421,7 +421,7 @@ int main(int argc, char *argv[])
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openGLWidget.show();
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openGLWidget.show();
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//Create an empty volume and then place a sphere in it
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//Create an empty volume and then place a sphere in it
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Volume<MaterialDensityPair44> volData(1024, 1024, 1024);
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Volume<MaterialDensityPair44> volData(128, 128, 128);
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//createSphereInVolume(volData, 30);
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//createSphereInVolume(volData, 30);
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createPerlinVolume(volData);
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createPerlinVolume(volData);
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@ -439,12 +439,12 @@ int main(int argc, char *argv[])
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}*/
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}*/
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//Extract the surface
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//Extract the surface
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/*SurfaceMesh<PositionMaterialNormal> mesh;
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SurfaceMesh<PositionMaterialNormal> mesh;
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CubicSurfaceExtractorWithNormals<MaterialDensityPair44> surfaceExtractor(&volData, volData.getEnclosingRegion(), &mesh);
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CubicSurfaceExtractorWithNormals<MaterialDensityPair44> surfaceExtractor(&volData, volData.getEnclosingRegion(), &mesh);
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surfaceExtractor.execute();
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surfaceExtractor.execute();
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//Pass the surface to the OpenGL window
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//Pass the surface to the OpenGL window
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openGLWidget.setSurfaceMeshToRender(mesh);*/
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openGLWidget.setSurfaceMeshToRender(mesh);
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//Run the message pump.
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//Run the message pump.
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return app.exec();
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return app.exec();
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@ -63,7 +63,7 @@ namespace PolyVox
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bool m_bIsCompressed;
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bool m_bIsCompressed;
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uint64_t m_uTimestamp;
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uint64_t m_uTimestamp;
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std::vector<uint32_t> runlengths;
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std::vector<uint8_t> runlengths;
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std::vector<VoxelType> values;
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std::vector<VoxelType> values;
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};
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};
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}
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}
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@ -27,6 +27,7 @@ freely, subject to the following restrictions:
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#include <cassert>
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#include <cassert>
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#include <cstring> //For memcpy
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#include <cstring> //For memcpy
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#include <limits>
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#include <stdexcept> //for std::invalid_argument
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#include <stdexcept> //for std::invalid_argument
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namespace PolyVox
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namespace PolyVox
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@ -199,41 +200,37 @@ namespace PolyVox
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template <typename VoxelType>
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template <typename VoxelType>
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void Block<VoxelType>::compress(void)
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void Block<VoxelType>::compress(void)
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{
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{
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VoxelType current;
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uint32_t runLength = 0;
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uint32_t uNoOfVoxels = m_uSideLength * m_uSideLength * m_uSideLength;
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uint32_t uNoOfVoxels = m_uSideLength * m_uSideLength * m_uSideLength;
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bool firstTime = true;
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//uint32_t runlengthCounter = 0;
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runlengths.clear();
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runlengths.clear();
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values.clear();
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values.clear();
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for(uint32_t ct = 0; ct < uNoOfVoxels; ++ct)
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VoxelType current = m_tUncompressedData[0];
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uint8_t runLength = 1;
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for(uint32_t ct = 1; ct < uNoOfVoxels; ++ct)
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{
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{
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VoxelType value = *(m_tUncompressedData + ct);
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VoxelType value = m_tUncompressedData[ct];
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if(firstTime)
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if((value == current) && (runLength < (std::numeric_limits<uint8_t>::max)()))
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{
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{
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current = value;
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runLength++;
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runLength = 1;
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firstTime = false;
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}
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}
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else
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else
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{
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{
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if(value == current)
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runlengths.push_back(runLength);
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{
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values.push_back(current);
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runLength++;
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current = value;
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}
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runLength = 1;
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else
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}
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{
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//stream.write(reinterpret_cast<char*>(¤t), sizeof(current));
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//stream.write(reinterpret_cast<char*>(&runLength), sizeof(runLength));
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runlengths.push_back(runLength);
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values.push_back(current);
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current = value;
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runLength = 1;
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}
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}
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}
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}
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runlengths.push_back(runLength);
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values.push_back(current);
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//Shrink the vectors to their contents (seems slow?):
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//http://stackoverflow.com/questions/1111078/reduce-the-capacity-of-an-stl-vector
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//C++0x may have a shrink_to_fit() function?
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//std::vector<uint8_t>(runlengths).swap(runlengths);
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//std::vector<VoxelType>(values).swap(values);
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delete[] m_tUncompressedData;
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delete[] m_tUncompressedData;
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m_tUncompressedData = 0;
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m_tUncompressedData = 0;
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@ -245,17 +242,32 @@ namespace PolyVox
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{
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{
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m_tUncompressedData = new VoxelType[m_uSideLength * m_uSideLength * m_uSideLength];
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m_tUncompressedData = new VoxelType[m_uSideLength * m_uSideLength * m_uSideLength];
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VoxelType* pUncompressedData = m_tUncompressedData;
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VoxelType* pUncompressedData = m_tUncompressedData;
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for(uint32_t ct = 0; ct < runlengths.size(); ++ct)
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//memset should provide the fastest way of expanding the data, but it works
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//on unsigned chars so is only possible if our voxel type is the right size.
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//Nore that memset takes an int type, but sonverts it to unsiogned char:
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//http://www.cplusplus.com/reference/clibrary/cstring/memset/
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if(sizeof(VoxelType) == sizeof(unsigned char))
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{
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{
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for(uint32_t i = 0; i < runlengths[ct]; ++i)
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for(uint32_t ct = 0; ct < runlengths.size(); ++ct)
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{
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{
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*pUncompressedData = values[ct];
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memset(pUncompressedData, *((int*)(&values[ct])), runlengths[ct]);
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++pUncompressedData;
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pUncompressedData += runlengths[ct];
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}
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}
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//Otherwise we fall back on a loop.
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else
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{
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for(uint32_t ct = 0; ct < runlengths.size(); ++ct)
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{
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for(uint32_t i = 0; i < runlengths[ct]; ++i)
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{
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*pUncompressedData = values[ct];
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++pUncompressedData;
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}
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}
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}
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}
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}
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m_bIsCompressed = false;
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m_bIsCompressed = false;
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}
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}
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@ -388,7 +388,7 @@ namespace PolyVox
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return block;
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return block;
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}
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}
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const uint32_t MaxUncompressedBlocks = 1000;
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const uint32_t MaxUncompressedBlocks = 10;
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if(m_pUncompressedBlocks.size() == MaxUncompressedBlocks)
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if(m_pUncompressedBlocks.size() == MaxUncompressedBlocks)
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{
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{
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Block<VoxelType>* pLeastRecentlyUsedBlock = 0;
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Block<VoxelType>* pLeastRecentlyUsedBlock = 0;
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