Cleaning up _findVisibleObjects.

This commit is contained in:
David Williams
2008-01-19 22:39:15 +00:00
parent e368926b5f
commit 247535f471
2 changed files with 17 additions and 11 deletions

View File

@ -95,7 +95,7 @@ namespace Ogre
std::map<UIntVector3, SceneNode*> sceneNodes;
//std::map<UIntVector3, SceneNode*> sceneNodes;
bool surfaceUpToDate[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];
bool regionIsHomogenous[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];