PolyVox and Thermite3D now support the use of a density component as well as a material component for each voxel.
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@ -35,7 +35,8 @@ void TestArray::testReadWrite()
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int height = 10;
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int depth = 20;
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Array<3, int> myArray(ArraySizes(width)(height)(depth));
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uint32_t dimensions[3] = {width, height, depth}; // Array dimensions
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Array<3, int> myArray(dimensions);
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int ct = 1;
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int expectedTotal = 0;
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