Removed boost dependency.
This commit is contained in:
@ -3,13 +3,13 @@
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#include "RegionGeometry.h"
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#include "SurfaceVertex.h"
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#include "boost/cstdint.hpp"
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#include "PolyVoxCStdInt.h"
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using namespace boost;
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using namespace std;
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namespace PolyVox
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{
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POLYVOX_API void computeNormalsForVertices(BlockVolume<boost::uint8_t>* volumeData, RegionGeometry& regGeom, NormalGenerationMethod normalGenerationMethod)
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POLYVOX_API void computeNormalsForVertices(BlockVolume<std::uint8_t>* volumeData, RegionGeometry& regGeom, NormalGenerationMethod normalGenerationMethod)
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{
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std::vector<SurfaceVertex>& vecVertices = regGeom.m_patchSingleMaterial->m_vecVertices;
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std::vector<SurfaceVertex>::iterator iterSurfaceVertex = vecVertices.begin();
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@ -18,7 +18,7 @@ namespace PolyVox
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const Vector3DFloat& v3dPos = iterSurfaceVertex->getPosition() + static_cast<Vector3DFloat>(regGeom.m_v3dRegionPosition);
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const Vector3DInt32 v3dFloor = static_cast<Vector3DInt32>(v3dPos);
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BlockVolumeIterator<boost::uint8_t> volIter(*volumeData);
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BlockVolumeIterator<std::uint8_t> volIter(*volumeData);
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//Check all corners are within the volume, allowing a boundary for gradient estimation
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bool lowerCornerInside = volumeData->containsPoint(v3dFloor,1);
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@ -98,7 +98,7 @@ namespace PolyVox
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Vector3DFloat result;
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BlockVolumeIterator<boost::uint8_t> volIter(*volumeData); //FIXME - save this somewhere - could be expensive to create?
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BlockVolumeIterator<std::uint8_t> volIter(*volumeData); //FIXME - save this somewhere - could be expensive to create?
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if(normalGenerationMethod == SOBEL)
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@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "IndexedSurfacePatch.h"
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using namespace boost;
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using namespace std;
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namespace PolyVox
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{
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@ -120,7 +120,7 @@ namespace PolyVox
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}*/
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}
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boost::int32_t IndexedSurfacePatch::getIndexFor(const Vector3DFloat& pos)
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std::int32_t IndexedSurfacePatch::getIndexFor(const Vector3DFloat& pos)
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{
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assert(pos.getX() >= 0.0f);
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assert(pos.getY() >= 0.0f);
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@ -152,7 +152,7 @@ namespace PolyVox
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while(true);
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}
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void IndexedSurfacePatch::setIndexFor(const Vector3DFloat& pos, boost::int32_t newIndex)
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void IndexedSurfacePatch::setIndexFor(const Vector3DFloat& pos, std::int32_t newIndex)
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{
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assert(pos.getX() >= 0.0f);
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assert(pos.getY() >= 0.0f);
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@ -195,7 +195,7 @@ namespace PolyVox
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return m_vecVertices;
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}
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const std::vector<boost::uint32_t>& IndexedSurfacePatch::getIndices(void) const
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const std::vector<std::uint32_t>& IndexedSurfacePatch::getIndices(void) const
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{
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return m_vecTriangleIndices;
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}
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@ -44,7 +44,7 @@ namespace PolyVox
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&& (pos.getZ() >= m_v3dLowerCorner.getZ() + boundary);
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}
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bool Region::containsPoint(const Vector3DInt32& pos, boost::uint8_t boundary) const
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bool Region::containsPoint(const Vector3DInt32& pos, std::uint8_t boundary) const
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{
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return (pos.getX() <= m_v3dUpperCorner.getX() - boundary)
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&& (pos.getY() <= m_v3dUpperCorner.getY() - boundary)
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@ -11,12 +11,12 @@
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namespace PolyVox
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{
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void smoothRegionGeometry(BlockVolume<boost::uint8_t>* volumeData, RegionGeometry& regGeom)
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void smoothRegionGeometry(BlockVolume<std::uint8_t>* volumeData, RegionGeometry& regGeom)
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{
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const boost::uint8_t uSmoothingFactor = 2;
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const std::uint8_t uSmoothingFactor = 2;
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const float fThreshold = 0.5f;
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BlockVolumeIterator<boost::uint8_t> volIter(*volumeData);
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BlockVolumeIterator<std::uint8_t> volIter(*volumeData);
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std::vector<SurfaceVertex>& vecVertices = regGeom.m_patchSingleMaterial->m_vecVertices;
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std::vector<SurfaceVertex>::iterator iterSurfaceVertex = vecVertices.begin();
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@ -13,7 +13,7 @@
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#include <algorithm>
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using namespace boost;
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using namespace std;
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namespace PolyVox
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{
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@ -55,7 +55,7 @@ namespace PolyVox
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return listChangedRegionGeometry;
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}
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boost::uint32_t getIndex(boost::uint32_t x, boost::uint32_t y)
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std::uint32_t getIndex(std::uint32_t x, std::uint32_t y)
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{
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return x + (y * (POLYVOX_REGION_SIDE_LENGTH+1));
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}
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@ -66,16 +66,16 @@ namespace PolyVox
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singleMaterialPatch->m_vecTriangleIndices.clear();
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//For edge indices
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boost::int32_t* vertexIndicesX0 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesY0 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesZ0 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesX1 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesY1 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesZ1 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesX0 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesY0 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesZ0 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesX1 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesY1 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesZ1 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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//Cell bitmasks
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boost::uint8_t* bitmask0 = new boost::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::uint8_t* bitmask1 = new boost::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::uint8_t* bitmask0 = new std::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::uint8_t* bitmask1 = new std::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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//When generating the mesh for a region we actually look one voxel outside it in the
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// back, bottom, right direction. Protect against access violations by cropping region here
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@ -91,22 +91,22 @@ namespace PolyVox
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regSlice0.setUpperCorner(Vector3DInt32(regSlice0.getUpperCorner().getX(),regSlice0.getUpperCorner().getY(),regSlice0.getLowerCorner().getZ()));
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//Iterator to access the volume data
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BlockVolumeIterator<boost::uint8_t> volIter(*volumeData);
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BlockVolumeIterator<std::uint8_t> volIter(*volumeData);
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//Compute bitmask for initial slice
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boost::uint32_t uNoOfNonEmptyCellsForSlice0 = computeInitialRoughBitmaskForSlice(volIter, regSlice0, offset, bitmask0);
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std::uint32_t uNoOfNonEmptyCellsForSlice0 = computeInitialRoughBitmaskForSlice(volIter, regSlice0, offset, bitmask0);
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if(uNoOfNonEmptyCellsForSlice0 != 0)
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{
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//If there were some non-empty cells then generate initial slice vertices for them
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generateRoughVerticesForSlice(volIter,regSlice0, offset, bitmask0, singleMaterialPatch, vertexIndicesX0, vertexIndicesY0, vertexIndicesZ0);
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}
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for(boost::uint32_t uSlice = 0; ((uSlice <= POLYVOX_REGION_SIDE_LENGTH-1) && (uSlice + offset.getZ() < region.getUpperCorner().getZ())); ++uSlice)
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for(std::uint32_t uSlice = 0; ((uSlice <= POLYVOX_REGION_SIDE_LENGTH-1) && (uSlice + offset.getZ() < region.getUpperCorner().getZ())); ++uSlice)
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{
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Region regSlice1(regSlice0);
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regSlice1.shift(Vector3DInt32(0,0,1));
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boost::uint32_t uNoOfNonEmptyCellsForSlice1 = computeRoughBitmaskForSliceFromPrevious(volIter, regSlice1, offset, bitmask1, bitmask0);
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std::uint32_t uNoOfNonEmptyCellsForSlice1 = computeRoughBitmaskForSliceFromPrevious(volIter, regSlice1, offset, bitmask1, bitmask0);
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if(uNoOfNonEmptyCellsForSlice1 != 0)
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{
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@ -137,9 +137,9 @@ namespace PolyVox
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delete[] vertexIndicesZ1;
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}
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boost::uint32_t computeInitialRoughBitmaskForSlice(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask)
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std::uint32_t computeInitialRoughBitmaskForSlice(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask)
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{
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boost::uint32_t uNoOfNonEmptyCells = 0;
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std::uint32_t uNoOfNonEmptyCells = 0;
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//Iterate over each cell in the region
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volIter.setPosition(regSlice.getLowerCorner().getX(),regSlice.getLowerCorner().getY(), regSlice.getLowerCorner().getZ());
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@ -287,9 +287,9 @@ namespace PolyVox
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return uNoOfNonEmptyCells;
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}
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boost::uint32_t computeRoughBitmaskForSliceFromPrevious(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, uint8_t* previousBitmask)
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std::uint32_t computeRoughBitmaskForSliceFromPrevious(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, uint8_t* previousBitmask)
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{
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boost::uint32_t uNoOfNonEmptyCells = 0;
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std::uint32_t uNoOfNonEmptyCells = 0;
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//Iterate over each cell in the region
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volIter.setPosition(regSlice.getLowerCorner().getX(),regSlice.getLowerCorner().getY(), regSlice.getLowerCorner().getZ());
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@ -403,7 +403,7 @@ namespace PolyVox
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return uNoOfNonEmptyCells;
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}
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void generateRoughVerticesForSlice(BlockVolumeIterator<uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[],boost::int32_t vertexIndicesY[],boost::int32_t vertexIndicesZ[])
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void generateRoughVerticesForSlice(BlockVolumeIterator<uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,std::int32_t vertexIndicesX[],std::int32_t vertexIndicesY[],std::int32_t vertexIndicesZ[])
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{
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//Iterate over each cell in the region
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volIter.setPosition(regSlice.getLowerCorner().getX(),regSlice.getLowerCorner().getY(), regSlice.getLowerCorner().getZ());
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@ -470,9 +470,9 @@ namespace PolyVox
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}while(volIter.moveForwardInRegionXYZ());//For each cell
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}
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void generateRoughIndicesForSlice(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, uint8_t* bitmask0, uint8_t* bitmask1, boost::int32_t vertexIndicesX0[],boost::int32_t vertexIndicesY0[],boost::int32_t vertexIndicesZ0[], boost::int32_t vertexIndicesX1[],boost::int32_t vertexIndicesY1[],boost::int32_t vertexIndicesZ1[])
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void generateRoughIndicesForSlice(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, uint8_t* bitmask0, uint8_t* bitmask1, std::int32_t vertexIndicesX0[],std::int32_t vertexIndicesY0[],std::int32_t vertexIndicesZ0[], std::int32_t vertexIndicesX1[],std::int32_t vertexIndicesY1[],std::int32_t vertexIndicesZ1[])
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{
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boost::uint32_t indlist[12];
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std::uint32_t indlist[12];
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Region regCroppedSlice(regSlice);
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regCroppedSlice.setUpperCorner(regCroppedSlice.getUpperCorner() - Vector3DInt32(1,1,0));
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@ -559,9 +559,9 @@ namespace PolyVox
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for (int i=0;triTable[iCubeIndex][i]!=-1;i+=3)
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{
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boost::uint32_t ind0 = indlist[triTable[iCubeIndex][i ]];
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boost::uint32_t ind1 = indlist[triTable[iCubeIndex][i+1]];
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boost::uint32_t ind2 = indlist[triTable[iCubeIndex][i+2]];
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std::uint32_t ind0 = indlist[triTable[iCubeIndex][i ]];
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std::uint32_t ind1 = indlist[triTable[iCubeIndex][i+1]];
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std::uint32_t ind2 = indlist[triTable[iCubeIndex][i+2]];
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singleMaterialPatch->m_vecTriangleIndices.push_back(ind0);
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singleMaterialPatch->m_vecTriangleIndices.push_back(ind1);
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@ -584,7 +584,7 @@ namespace PolyVox
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Vector3DFloat vertlist[12];
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uint8_t vertMaterials[12];
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BlockVolumeIterator<boost::uint8_t> volIter(*volumeData);
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BlockVolumeIterator<std::uint8_t> volIter(*volumeData);
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volIter.setValidRegion(region);
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//////////////////////////////////////////////////////////////////////////
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@ -11,11 +11,11 @@
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#include <algorithm>
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using namespace boost;
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using namespace std;
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namespace PolyVox
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{
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boost::uint32_t getDecimatedIndex(boost::uint32_t x, boost::uint32_t y)
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std::uint32_t getDecimatedIndex(std::uint32_t x, std::uint32_t y)
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{
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return x + (y * (POLYVOX_REGION_SIDE_LENGTH+1));
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}
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@ -26,16 +26,16 @@ namespace PolyVox
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singleMaterialPatch->m_vecTriangleIndices.clear();
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//For edge indices
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boost::int32_t* vertexIndicesX0 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesY0 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesZ0 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesX1 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesY1 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::int32_t* vertexIndicesZ1 = new boost::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesX0 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesY0 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesZ0 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesX1 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesY1 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::int32_t* vertexIndicesZ1 = new std::int32_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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//Cell bitmasks
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boost::uint8_t* bitmask0 = new boost::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::uint8_t* bitmask1 = new boost::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::uint8_t* bitmask0 = new std::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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std::uint8_t* bitmask1 = new std::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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const uint8_t uStepSize = uLevel == 0 ? 1 : 1 << uLevel;
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@ -55,22 +55,22 @@ namespace PolyVox
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regSlice0.setUpperCorner(v3dUpperCorner);
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//Iterator to access the volume data
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BlockVolumeIterator<boost::uint8_t> volIter(*volumeData);
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BlockVolumeIterator<std::uint8_t> volIter(*volumeData);
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//Compute bitmask for initial slice
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boost::uint32_t uNoOfNonEmptyCellsForSlice0 = computeInitialDecimatedBitmaskForSlice(volIter, uLevel, regSlice0, offset, bitmask0);
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std::uint32_t uNoOfNonEmptyCellsForSlice0 = computeInitialDecimatedBitmaskForSlice(volIter, uLevel, regSlice0, offset, bitmask0);
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if(uNoOfNonEmptyCellsForSlice0 != 0)
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{
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//If there were some non-empty cells then generate initial slice vertices for them
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generateDecimatedVerticesForSlice(volIter, uLevel, regSlice0, offset, bitmask0, singleMaterialPatch, vertexIndicesX0, vertexIndicesY0, vertexIndicesZ0);
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}
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for(boost::uint32_t uSlice = 1; ((uSlice <= POLYVOX_REGION_SIDE_LENGTH) && (uSlice + offset.getZ() <= regVolume.getUpperCorner().getZ())); uSlice += uStepSize)
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for(std::uint32_t uSlice = 1; ((uSlice <= POLYVOX_REGION_SIDE_LENGTH) && (uSlice + offset.getZ() <= regVolume.getUpperCorner().getZ())); uSlice += uStepSize)
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{
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Region regSlice1(regSlice0);
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regSlice1.shift(Vector3DInt32(0,0,uStepSize));
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boost::uint32_t uNoOfNonEmptyCellsForSlice1 = computeDecimatedBitmaskForSliceFromPrevious(volIter, uLevel, regSlice1, offset, bitmask1, bitmask0);
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std::uint32_t uNoOfNonEmptyCellsForSlice1 = computeDecimatedBitmaskForSliceFromPrevious(volIter, uLevel, regSlice1, offset, bitmask1, bitmask0);
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if(uNoOfNonEmptyCellsForSlice1 != 0)
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{
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@ -110,10 +110,10 @@ namespace PolyVox
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}*/
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}
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boost::uint32_t computeInitialDecimatedBitmaskForSlice(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask)
|
||||
std::uint32_t computeInitialDecimatedBitmaskForSlice(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask)
|
||||
{
|
||||
const uint8_t uStepSize = uLevel == 0 ? 1 : 1 << uLevel;
|
||||
boost::uint32_t uNoOfNonEmptyCells = 0;
|
||||
std::uint32_t uNoOfNonEmptyCells = 0;
|
||||
|
||||
//Iterate over each cell in the region
|
||||
for(uint16_t y = regSlice.getLowerCorner().getY(); y <= regSlice.getUpperCorner().getY(); y += uStepSize)
|
||||
@ -279,10 +279,10 @@ namespace PolyVox
|
||||
return uNoOfNonEmptyCells;
|
||||
}
|
||||
|
||||
boost::uint32_t computeDecimatedBitmaskForSliceFromPrevious(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, uint8_t* previousBitmask)
|
||||
std::uint32_t computeDecimatedBitmaskForSliceFromPrevious(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, uint8_t* previousBitmask)
|
||||
{
|
||||
const uint8_t uStepSize = uLevel == 0 ? 1 : 1 << uLevel;
|
||||
boost::uint32_t uNoOfNonEmptyCells = 0;
|
||||
std::uint32_t uNoOfNonEmptyCells = 0;
|
||||
|
||||
//Iterate over each cell in the region
|
||||
for(uint16_t y = regSlice.getLowerCorner().getY(); y <= regSlice.getUpperCorner().getY(); y += uStepSize)
|
||||
@ -405,7 +405,7 @@ namespace PolyVox
|
||||
return uNoOfNonEmptyCells;
|
||||
}
|
||||
|
||||
void generateDecimatedVerticesForSlice(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[],boost::int32_t vertexIndicesY[],boost::int32_t vertexIndicesZ[])
|
||||
void generateDecimatedVerticesForSlice(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,std::int32_t vertexIndicesX[],std::int32_t vertexIndicesY[],std::int32_t vertexIndicesZ[])
|
||||
{
|
||||
const uint8_t uStepSize = uLevel == 0 ? 1 : 1 << uLevel;
|
||||
|
||||
@ -476,10 +476,10 @@ namespace PolyVox
|
||||
}
|
||||
}
|
||||
|
||||
void generateDecimatedIndicesForSlice(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, const Region& regSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, uint8_t* bitmask0, uint8_t* bitmask1, boost::int32_t vertexIndicesX0[],boost::int32_t vertexIndicesY0[],boost::int32_t vertexIndicesZ0[], boost::int32_t vertexIndicesX1[],boost::int32_t vertexIndicesY1[],boost::int32_t vertexIndicesZ1[])
|
||||
void generateDecimatedIndicesForSlice(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, const Region& regSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, uint8_t* bitmask0, uint8_t* bitmask1, std::int32_t vertexIndicesX0[],std::int32_t vertexIndicesY0[],std::int32_t vertexIndicesZ0[], std::int32_t vertexIndicesX1[],std::int32_t vertexIndicesY1[],std::int32_t vertexIndicesZ1[])
|
||||
{
|
||||
const uint8_t uStepSize = uLevel == 0 ? 1 : 1 << uLevel;
|
||||
boost::uint32_t indlist[12];
|
||||
std::uint32_t indlist[12];
|
||||
|
||||
for(uint16_t y = regSlice.getLowerCorner().getY() - offset.getY(); y < regSlice.getUpperCorner().getY() - offset.getY(); y += uStepSize)
|
||||
{
|
||||
@ -561,9 +561,9 @@ namespace PolyVox
|
||||
|
||||
for (int i=0;triTable[iCubeIndex][i]!=-1;i+=3)
|
||||
{
|
||||
boost::uint32_t ind0 = indlist[triTable[iCubeIndex][i ]];
|
||||
boost::uint32_t ind1 = indlist[triTable[iCubeIndex][i+1]];
|
||||
boost::uint32_t ind2 = indlist[triTable[iCubeIndex][i+2]];
|
||||
std::uint32_t ind0 = indlist[triTable[iCubeIndex][i ]];
|
||||
std::uint32_t ind1 = indlist[triTable[iCubeIndex][i+1]];
|
||||
std::uint32_t ind2 = indlist[triTable[iCubeIndex][i+2]];
|
||||
|
||||
singleMaterialPatch->m_vecTriangleIndices.push_back(ind0);
|
||||
singleMaterialPatch->m_vecTriangleIndices.push_back(ind1);
|
||||
@ -588,7 +588,7 @@ namespace PolyVox
|
||||
Vector3DFloat vertlist[12];
|
||||
Vector3DFloat normlist[12];
|
||||
uint8_t vertMaterials[12];
|
||||
BlockVolumeIterator<boost::uint8_t> volIter(*volumeData);
|
||||
BlockVolumeIterator<std::uint8_t> volIter(*volumeData);
|
||||
volIter.setValidRegion(region);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -817,7 +817,7 @@ namespace PolyVox
|
||||
|
||||
Vector3DFloat result;
|
||||
|
||||
BlockVolumeIterator<boost::uint8_t> volIter(*volumeData); //FIXME - save this somewhere - could be expensive to create?
|
||||
BlockVolumeIterator<std::uint8_t> volIter(*volumeData); //FIXME - save this somewhere - could be expensive to create?
|
||||
|
||||
|
||||
if(normalGenerationMethod == SOBEL)
|
||||
|
@ -27,21 +27,21 @@ namespace PolyVox
|
||||
{
|
||||
//Note: this function only works for inputs which are a power of two and not zero
|
||||
//If this is not the case then the output is undefined.
|
||||
boost::uint8_t logBase2(boost::uint32_t uInput)
|
||||
std::uint8_t logBase2(std::uint32_t uInput)
|
||||
{
|
||||
assert(uInput != 0);
|
||||
assert(isPowerOf2(uInput));
|
||||
|
||||
boost::uint32_t uResult = 0;
|
||||
std::uint32_t uResult = 0;
|
||||
while( (uInput >> uResult) != 0)
|
||||
{
|
||||
++uResult;
|
||||
}
|
||||
return static_cast<boost::uint8_t>(uResult-1);
|
||||
return static_cast<std::uint8_t>(uResult-1);
|
||||
}
|
||||
|
||||
|
||||
bool isPowerOf2(boost::uint32_t uInput)
|
||||
bool isPowerOf2(std::uint32_t uInput)
|
||||
{
|
||||
if(uInput == 0)
|
||||
return false;
|
||||
|
@ -32,7 +32,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
#include "BlockVolume.h"
|
||||
#include "BlockVolumeIterator.h"
|
||||
|
||||
using namespace boost;
|
||||
using namespace std;
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
@ -50,7 +50,7 @@ namespace PolyVox
|
||||
{
|
||||
}
|
||||
|
||||
void VolumeChangeTracker::setVolumeData(BlockVolume<boost::uint8_t>* volumeDataToSet)
|
||||
void VolumeChangeTracker::setVolumeData(BlockVolume<std::uint8_t>* volumeDataToSet)
|
||||
{
|
||||
volumeData = volumeDataToSet;
|
||||
volRegionUpToDate = new LinearVolume<bool>(PolyVox::logBase2(POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS));
|
||||
@ -124,20 +124,20 @@ namespace PolyVox
|
||||
assert(uY < volumeData->getSideLength());
|
||||
assert(uZ < volumeData->getSideLength());
|
||||
|
||||
BlockVolumeIterator<boost::uint8_t> volIter(*volumeData);
|
||||
BlockVolumeIterator<std::uint8_t> volIter(*volumeData);
|
||||
volIter.setPosition(uX,uY,uZ);
|
||||
return volIter.getVoxel();
|
||||
}
|
||||
|
||||
BlockVolume<boost::uint8_t>* VolumeChangeTracker::getVolumeData(void) const
|
||||
BlockVolume<std::uint8_t>* VolumeChangeTracker::getVolumeData(void) const
|
||||
{
|
||||
return volumeData;
|
||||
}
|
||||
|
||||
void VolumeChangeTracker::setVoxelAt(boost::uint16_t x, boost::uint16_t y, boost::uint16_t z, boost::uint8_t value)
|
||||
void VolumeChangeTracker::setVoxelAt(std::uint16_t x, std::uint16_t y, std::uint16_t z, std::uint8_t value)
|
||||
{
|
||||
//FIXME - rather than creating a iterator each time we should have one stored
|
||||
BlockVolumeIterator<boost::uint8_t> iterVol(*volumeData);
|
||||
BlockVolumeIterator<std::uint8_t> iterVol(*volumeData);
|
||||
iterVol.setPosition(x,y,z);
|
||||
iterVol.setVoxel(value);
|
||||
|
||||
@ -178,12 +178,12 @@ namespace PolyVox
|
||||
}
|
||||
}
|
||||
|
||||
void VolumeChangeTracker::setLockedVoxelAt(boost::uint16_t x, boost::uint16_t y, boost::uint16_t z, boost::uint8_t value)
|
||||
void VolumeChangeTracker::setLockedVoxelAt(std::uint16_t x, std::uint16_t y, std::uint16_t z, std::uint8_t value)
|
||||
{
|
||||
assert(m_bIsLocked);
|
||||
|
||||
//FIXME - rather than creating a iterator each time we should have one stored
|
||||
BlockVolumeIterator<boost::uint8_t> iterVol(*volumeData);
|
||||
BlockVolumeIterator<std::uint8_t> iterVol(*volumeData);
|
||||
iterVol.setPosition(x,y,z);
|
||||
iterVol.setVoxel(value);
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
float computeSmoothedVoxel(BlockVolumeIterator<boost::uint8_t>& volIter)
|
||||
float computeSmoothedVoxel(BlockVolumeIterator<std::uint8_t>& volIter)
|
||||
{
|
||||
assert(volIter.getPosX() >= 1);
|
||||
assert(volIter.getPosY() >= 1);
|
||||
|
Reference in New Issue
Block a user