Removed old deprecated code.
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@ -114,9 +114,6 @@ public:
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/// Calculates approximatly how many bytes of memory the volume is currently using.
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uint32_t calculateSizeInBytes(void) { return 0; }
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/// Deprecated - I don't think we should expose this function? Let us know if you disagree...
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//void resize(const Region& regValidRegion);
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private:
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Array<3, VoxelType> mVolumeData;
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};
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