Rearranged some functions.

This commit is contained in:
David Williams
2014-05-25 23:44:37 +02:00
parent 9e835a1110
commit 2a072f9347
2 changed files with 43 additions and 34 deletions

View File

@ -7,6 +7,9 @@
using namespace PolyVox;
using namespace std;
////////////////////////////////////////////////////////////////////////////////
// Public functions
////////////////////////////////////////////////////////////////////////////////
OpenGLWidget::OpenGLWidget(QWidget *parent)
:QGLWidget(parent)
,m_viewableRegion(Region(0, 0, 0, 255, 255, 255))
@ -15,17 +18,41 @@ OpenGLWidget::OpenGLWidget(QWidget *parent)
{
}
void OpenGLWidget::setShader(QSharedPointer<QGLShaderProgram> shader)
{
mShader = shader;
}
void OpenGLWidget::setViewableRegion(Region viewableRegion)
{
m_viewableRegion = viewableRegion;
setupWorldToCameraMatrix();
}
void OpenGLWidget::setShader(QSharedPointer<QGLShaderProgram> shader)
void OpenGLWidget::mousePressEvent(QMouseEvent* event)
{
mShader = shader;
m_CurrentMousePos = event->pos();
m_LastFrameMousePos = m_CurrentMousePos;
update();
}
void OpenGLWidget::mouseMoveEvent(QMouseEvent* event)
{
m_CurrentMousePos = event->pos();
QPoint diff = m_CurrentMousePos - m_LastFrameMousePos;
m_xRotation += diff.x();
m_yRotation += diff.y();
m_LastFrameMousePos = m_CurrentMousePos;
setupWorldToCameraMatrix();
update();
}
////////////////////////////////////////////////////////////////////////////////
// Protected functions
////////////////////////////////////////////////////////////////////////////////
void OpenGLWidget::initializeGL()
{
GLenum err = glewInit();
@ -160,27 +187,9 @@ void OpenGLWidget::paintGL()
}
}
void OpenGLWidget::mousePressEvent(QMouseEvent* event)
{
m_CurrentMousePos = event->pos();
m_LastFrameMousePos = m_CurrentMousePos;
update();
}
void OpenGLWidget::mouseMoveEvent(QMouseEvent* event)
{
m_CurrentMousePos = event->pos();
QPoint diff = m_CurrentMousePos - m_LastFrameMousePos;
m_xRotation += diff.x();
m_yRotation += diff.y();
m_LastFrameMousePos = m_CurrentMousePos;
setupWorldToCameraMatrix();
update();
}
////////////////////////////////////////////////////////////////////////////////
// Private functions
////////////////////////////////////////////////////////////////////////////////
void OpenGLWidget::setupWorldToCameraMatrix()
{
QVector3D lowerCorner(m_viewableRegion.getLowerX(), m_viewableRegion.getLowerY(), m_viewableRegion.getLowerZ());