Work on getUncompressedVoxel().
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@ -302,8 +302,6 @@ namespace PolyVox
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typedef std::map<Vector3DInt32, std::shared_ptr< UncompressedBlock<VoxelType> >, BlockPositionCompare> UncompressedBlockMap;
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void ensureUncompressedBlockMapHasFreeSpace(void) const;
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void initialise();
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// A trick to implement specialization of template member functions in template classes. See http://stackoverflow.com/a/4951057
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@ -551,29 +551,46 @@ namespace PolyVox
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return m_pLastAccessedBlock;
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}
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// Try to find the required block in our block list.
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std::shared_ptr< UncompressedBlock<VoxelType> > pUncompressedBlock = nullptr;
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typename UncompressedBlockMap::iterator itUncompressedBlock = m_pBlocks.find(v3dBlockPos);
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// check whether the block is already loaded
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// Check whether the block was found.
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if(itUncompressedBlock != m_pBlocks.end())
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{
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// The block was found so we can use it.
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pUncompressedBlock = itUncompressedBlock->second;
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}
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else
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{
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// At this point we know that the uncompresed block did not exist in the cache. We will
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// create it and add it to the cache, which means we need to make sure there is space.
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ensureUncompressedBlockMapHasFreeSpace();
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// We can now create a new block.
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//pUncompressedBlock = new UncompressedBlock<VoxelType>(m_uBlockSideLength);
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// The blcok was not found so we will create a new one.
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pUncompressedBlock = std::make_shared< UncompressedBlock<VoxelType> >(m_uBlockSideLength);
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// Pass the block to the Pager to give it a chance to initialise it with any data
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if (m_pPager)
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{
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Vector3DInt32 v3dLower(uBlockX << m_uBlockSideLengthPower, uBlockY << m_uBlockSideLengthPower, uBlockZ << m_uBlockSideLengthPower);
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Vector3DInt32 v3dUpper = v3dLower + Vector3DInt32(m_uBlockSideLength - 1, m_uBlockSideLength - 1, m_uBlockSideLength - 1);
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Region reg(v3dLower, v3dUpper);
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m_pPager->pageIn(reg, pUncompressedBlock);
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}
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while (m_pBlocks.size() + 1 > m_uMaxNumberOfUncompressedBlocks) // +1 ready for new block we will add next.
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{
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// Find the least recently used block. Hopefully this isn't too slow.
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typename UncompressedBlockMap::iterator i;
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typename UncompressedBlockMap::iterator itUnloadBlock = m_pBlocks.begin();
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for (i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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{
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if (i->second->m_uBlockLastAccessed < itUnloadBlock->second->m_uBlockLastAccessed)
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{
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itUnloadBlock = i;
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}
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}
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// Erase the least recently used block
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eraseBlock(itUnloadBlock);
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}
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// Add our new block to the map.
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m_pBlocks.insert(std::make_pair(v3dBlockPos, pUncompressedBlock));
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@ -609,28 +626,6 @@ namespace PolyVox
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return uSizeInBytes;
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}
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template <typename VoxelType>
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void LargeVolume<VoxelType>::ensureUncompressedBlockMapHasFreeSpace(void) const
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{
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while(m_pBlocks.size() > m_uMaxNumberOfUncompressedBlocks)
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{
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// Find the least recently used block. The uncompressed block cache should be
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// much smaller than the total number of blocks, so hopefully this isn't too slow.
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typename UncompressedBlockMap::iterator i;
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typename UncompressedBlockMap::iterator itUnloadBlock = m_pBlocks.begin();
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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{
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if(i->second->m_uBlockLastAccessed < itUnloadBlock->second->m_uBlockLastAccessed)
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{
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itUnloadBlock = i;
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}
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}
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// Erase the least recently used block
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eraseBlock(itUnloadBlock);
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}
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}
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template <typename VoxelType>
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template <WrapMode eWrapMode>
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VoxelType LargeVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapModeType<eWrapMode>, VoxelType tBorder) const
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