More work on marching cubes - just setting a save point!

This commit is contained in:
David Williams
2008-06-05 20:55:06 +00:00
parent c55655b61c
commit 2c3665905e
2 changed files with 20 additions and 154 deletions

View File

@ -37,7 +37,7 @@ namespace PolyVox
POLYVOX_API std::list<RegionGeometry> getChangedRegionGeometry(VolumeChangeTracker& volume);
POLYVOX_API void generateExperimentalMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch);
POLYVOX_API void generateExperimentalMeshDataForRegionSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region regTwoSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, boost::uint8_t bitmask0[][POLYVOX_REGION_SIDE_LENGTH+1], boost::uint8_t bitmask1[][POLYVOX_REGION_SIDE_LENGTH+1]);
POLYVOX_API void generateExperimentalMeshDataForRegionSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region regTwoSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, boost::uint8_t bitmask0[][POLYVOX_REGION_SIDE_LENGTH+1], boost::uint8_t bitmask1[][POLYVOX_REGION_SIDE_LENGTH+1], boost::int32_t vertexIndicesX0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ0[][POLYVOX_REGION_SIDE_LENGTH+1], boost::int32_t vertexIndicesX1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ1[][POLYVOX_REGION_SIDE_LENGTH+1], Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);
POLYVOX_API void computeBitmaskForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, boost::uint8_t bitmask[][POLYVOX_REGION_SIDE_LENGTH+1]);
POLYVOX_API void generateVerticesForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, boost::uint8_t bitmask[][POLYVOX_REGION_SIDE_LENGTH+1], IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ[][POLYVOX_REGION_SIDE_LENGTH+1], const Vector3DInt32& upperCorner, Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);