Switched to Half-Edge based data structure for meshes.
This commit is contained in:
parent
9bf977b704
commit
2c69a373a1
@ -8,6 +8,7 @@ SET(SRC_FILES
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source/MaterialMapManager.cpp
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source/MaterialMapSerializer.cpp
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source/PolyVoxSceneManager.cpp
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source/SurfaceEdge.cpp
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source/SurfacePatch.cpp
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source/SurfacePatchRenderable.cpp
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source/SurfaceTriangle.cpp
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@ -0,0 +1,53 @@
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/******************************************************************************
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This file is part of a voxel plugin for OGRE
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#ifndef __SurfaceEdge_H__
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#define __SurfaceEdge_H__
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#include "OgrePrerequisites.h"
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namespace Ogre
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{
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class SurfaceVertex;
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typedef std::list<SurfaceVertex>::iterator SurfaceVertexIterator;
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class SurfaceTriangle;
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typedef std::list<SurfaceTriangle>::iterator SurfaceTriangleIterator;
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class SurfaceEdge;
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typedef std::list<SurfaceEdge>::iterator SurfaceEdgeIterator;
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class SurfaceEdge
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{
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public:
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SurfaceVertexIterator target;
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SurfaceTriangleIterator triangle;
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SurfaceEdgeIterator nextHalfEdge;
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SurfaceEdgeIterator otherHalfEdge;
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SurfaceEdge();
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};
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bool operator == (const SurfaceEdge& lhs, const SurfaceEdge& rhs);
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bool operator < (const SurfaceEdge& lhs, const SurfaceEdge& rhs);
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}
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#endif
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@ -19,9 +19,11 @@ namespace Ogre
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};
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class SurfaceVertex;
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typedef std::set<SurfaceVertex>::iterator SurfaceVertexIterator;
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typedef std::list<SurfaceVertex>::iterator SurfaceVertexIterator;
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class SurfaceTriangle;
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typedef std::set<SurfaceTriangle>::iterator SurfaceTriangleIterator;
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typedef std::list<SurfaceTriangle>::iterator SurfaceTriangleIterator;
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class SurfaceEdge;
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typedef std::list<SurfaceEdge>::iterator SurfaceEdgeIterator;
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class SurfacePatch
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{
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@ -38,15 +40,16 @@ namespace Ogre
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void computeNormalsFromVolume(VolumeIterator volIter);
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void decimate(void);
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//void decimate(void);
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//bool verticesArePlanar(SurfaceVertexIterator iterCurrentVertex);
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UIntVector3 m_v3dOffset;
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private:
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std::set<SurfaceVertex> m_setVertices;
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std::set<SurfaceTriangle> m_setTriangles;
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std::list<SurfaceVertex> m_listVertices;
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std::list<SurfaceTriangle> m_listTriangles;
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std::list<SurfaceEdge> m_listEdges;
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//std::vector<SurfaceVertex> m_vecVertexData;
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//std::vector<uint> m_vecIndexData;
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@ -25,25 +25,21 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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namespace Ogre
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{
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class SurfaceVertex;
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typedef std::set<SurfaceVertex>::iterator SurfaceVertexIterator;
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typedef std::list<SurfaceVertex>::iterator SurfaceVertexIterator;
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class SurfaceTriangle;
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typedef std::set<SurfaceTriangle>::iterator SurfaceTriangleIterator;
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typedef std::list<SurfaceTriangle>::iterator SurfaceTriangleIterator;
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class SurfaceEdge;
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typedef std::list<SurfaceEdge>::iterator SurfaceEdgeIterator;
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class SurfaceTriangle
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{
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public:
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SurfaceVertexIterator v0;
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SurfaceVertexIterator v1;
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SurfaceVertexIterator v2;
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SurfaceEdgeIterator edge;
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SurfaceTriangle();
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SurfaceTriangle(SurfaceVertexIterator v0ToSet, SurfaceVertexIterator v1ToSet, SurfaceVertexIterator v2ToSet);
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};
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typedef std::set<SurfaceTriangle>::iterator SurfaceTriangleIterator;
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bool operator == (const SurfaceTriangle& lhs, const SurfaceTriangle& rhs);
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bool operator < (const SurfaceTriangle& lhs, const SurfaceTriangle& rhs);
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@ -28,9 +28,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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namespace Ogre
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{
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class SurfaceVertex;
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typedef std::set<SurfaceVertex>::iterator SurfaceVertexIterator;
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typedef std::list<SurfaceVertex>::iterator SurfaceVertexIterator;
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class SurfaceTriangle;
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typedef std::set<SurfaceTriangle>::iterator SurfaceTriangleIterator;
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typedef std::list<SurfaceTriangle>::iterator SurfaceTriangleIterator;
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class SurfaceEdge;
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typedef std::list<SurfaceEdge>::iterator SurfaceEdgeIterator;
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class SurfaceVertex
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{
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@ -38,9 +40,9 @@ namespace Ogre
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UIntVector3 position;
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Vector3 normal;
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float alpha;
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uchar flags;
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std::list<SurfaceTriangleIterator> listTrianglesUsingThisVertex;
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std::list<SurfaceVertexIterator> listConnectedVertices;
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SurfaceEdgeIterator edge;
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SurfaceVertex();
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@ -20,6 +20,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "MarchingCubesTables.h"
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#include "MaterialMapManager.h"
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#include "SurfaceVertex.h"
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#include "SurfaceEdge.h"
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#include "PolyVoxSceneManager.h"
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#include "VolumeIterator.h"
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#include "VolumeManager.h"
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@ -323,10 +324,10 @@ namespace Ogre
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for(uint regionZ = 0; regionZ < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ)
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{
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//LogManager::getSingleton().logMessage("regionZ = " + StringConverter::toString(regionZ));
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for(uint regionY = OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2; regionY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionY)
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for(uint regionY = 0; regionY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionY)
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{
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//LogManager::getSingleton().logMessage("regionY = " + StringConverter::toString(regionY));
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for(uint regionX = OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2; regionX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS/2+1; ++regionX)
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for(uint regionX = 0; regionX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionX)
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{
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//LogManager::getSingleton().logMessage("regionX = " + StringConverter::toString(regionX));
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if(surfaceUpToDate[regionX][regionY][regionZ] == false)
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@ -1008,7 +1009,7 @@ namespace Ogre
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iterPatch->second.m_v3dOffset = offset;
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iterPatch->second.computeNormalsFromVolume(volIter);
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iterPatch->second.endDefinition();
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iterPatch->second.decimate();
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//iterPatch->second.decimate();
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}
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//LogManager::getSingleton().logMessage("Finished Generating Mesh Data");
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32
source/SurfaceEdge.cpp
Normal file
32
source/SurfaceEdge.cpp
Normal file
@ -0,0 +1,32 @@
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#include "SurfaceEdge.h"
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#include "SurfaceTriangle.h"
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#include "SurfaceVertex.h"
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namespace Ogre
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{
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SurfaceEdge::SurfaceEdge()
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{
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}
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bool operator == (const SurfaceEdge& lhs, const SurfaceEdge& rhs)
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{
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return
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(
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(lhs.target == rhs.target) &&
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(lhs.triangle == rhs.triangle)
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);
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}
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bool operator < (const SurfaceEdge& lhs, const SurfaceEdge& rhs)
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{
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if(lhs.target == rhs.target)
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{
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if(lhs.triangle == rhs.triangle)
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{
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return false;
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}
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return (*(lhs.triangle) < *(rhs.triangle));
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}
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return (*(lhs.target) < *(rhs.target));
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}
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}
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@ -3,6 +3,7 @@
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#include "SurfaceVertex.h"
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#include "SurfaceTriangle.h"
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#include "SurfaceEdge.h"
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#include "OgreLogManager.h"
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#include "OgreStringConverter.h"
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@ -13,8 +14,9 @@ namespace Ogre
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{
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SurfacePatch::SurfacePatch()
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{
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m_setVertices.clear();
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m_setTriangles.clear();
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m_listVertices.clear();
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m_listTriangles.clear();
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m_listEdges.clear();
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m_uTrianglesAdded = 0;
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m_uVerticesAdded = 0;
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@ -42,27 +44,88 @@ namespace Ogre
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void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2)
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{
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//if(m_uTrianglesAdded > 1) return;
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//LogManager::getSingleton().logMessage("Adding Triangle " + StringConverter::toString(m_uTrianglesAdded));
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m_uTrianglesAdded++;
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m_uVerticesAdded += 3;
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SurfaceVertexIterator v0Iter = find(m_listVertices.begin(), m_listVertices.end(), v0);
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if(v0Iter == m_listVertices.end())
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{
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//LogManager::getSingleton().logMessage("Adding Vertex " + StringConverter::toString(v0.position.x) + "," + StringConverter::toString(v0.position.y) + "," + StringConverter::toString(v0.position.z));
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m_listVertices.push_back(v0);
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v0Iter = m_listVertices.end();
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v0Iter--;
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}
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//else
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//LogManager::getSingleton().logMessage("Already Exists " + StringConverter::toString(v0.position.x) + "," + StringConverter::toString(v0.position.y) + "," + StringConverter::toString(v0.position.z));
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SurfaceVertexIterator v1Iter = find(m_listVertices.begin(), m_listVertices.end(), v1);
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if(v1Iter == m_listVertices.end())
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{
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//LogManager::getSingleton().logMessage("Adding Vertex " + StringConverter::toString(v1.position.x) + "," + StringConverter::toString(v1.position.y) + "," + StringConverter::toString(v1.position.z));
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m_listVertices.push_back(v1);
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v1Iter = m_listVertices.end();
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v1Iter--;
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}
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//else
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//LogManager::getSingleton().logMessage("Already Exists " + StringConverter::toString(v1.position.x) + "," + StringConverter::toString(v1.position.y) + "," + StringConverter::toString(v1.position.z));
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SurfaceVertexIterator v2Iter = find(m_listVertices.begin(), m_listVertices.end(), v2);
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if(v2Iter == m_listVertices.end())
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{
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//LogManager::getSingleton().logMessage("Adding Vertex " + StringConverter::toString(v2.position.x) + "," + StringConverter::toString(v2.position.y) + "," + StringConverter::toString(v2.position.z));
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m_listVertices.push_back(v2);
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v2Iter = m_listVertices.end();
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v2Iter--;
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}
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//else
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//LogManager::getSingleton().logMessage("Already Exists " + StringConverter::toString(v2.position.x) + "," + StringConverter::toString(v2.position.y) + "," + StringConverter::toString(v2.position.z));
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//LogManager::getSingleton().logMessage("Creating Edges");
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SurfaceEdge v0v1;
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v0v1.target = v1Iter;
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SurfaceEdge v1v2;
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v1v2.target = v2Iter;
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SurfaceEdge v2v0;
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v2v0.target = v0Iter;
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m_listEdges.push_back(v0v1);
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SurfaceEdgeIterator v0v1Iter = m_listEdges.end();
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v0v1Iter--;
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m_listEdges.push_back(v1v2);
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SurfaceEdgeIterator v1v2Iter = m_listEdges.end();
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v1v2Iter--;
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m_listEdges.push_back(v2v0);
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SurfaceEdgeIterator v2v0Iter = m_listEdges.end();
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v2v0Iter--;
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v0Iter->edge = v0v1Iter;
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v1Iter->edge = v1v2Iter;
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v2Iter->edge = v2v0Iter;
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v0v1Iter->nextHalfEdge = v1v2Iter;
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v1v2Iter->nextHalfEdge = v2v0Iter;
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v2v0Iter->nextHalfEdge = v0v1Iter;
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SurfaceTriangle triangle;
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triangle.v0 = m_setVertices.insert(v0).first;
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triangle.v1 = m_setVertices.insert(v1).first;
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triangle.v2 = m_setVertices.insert(v2).first;
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triangle.edge = v0v1Iter;
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SurfaceTriangleIterator iterTriangle = m_setTriangles.insert(triangle).first;
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m_listTriangles.push_back(triangle);
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SurfaceTriangleIterator iterTriangle = m_listTriangles.end();
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iterTriangle--;
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triangle.v0->listTrianglesUsingThisVertex.push_back(iterTriangle);
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triangle.v1->listTrianglesUsingThisVertex.push_back(iterTriangle);
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triangle.v2->listTrianglesUsingThisVertex.push_back(iterTriangle);
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v0v1Iter->triangle = iterTriangle;
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v1v2Iter->triangle = iterTriangle;
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v2v0Iter->triangle = iterTriangle;
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}
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void SurfacePatch::computeNormalsFromVolume(VolumeIterator volIter)
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{
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//LogManager::getSingleton().logMessage("In SurfacePatch::computeNormalsFromVolume");
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for(SurfaceVertexIterator vertexIter = m_setVertices.begin(); vertexIter != m_setVertices.end(); ++vertexIter)
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for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter)
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{
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//LogManager::getSingleton().logMessage("In Loop");
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const float posX = (vertexIter->position.x + m_v3dOffset.x) / 2.0f;
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@ -152,6 +215,47 @@ namespace Ogre
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vertexData.clear();
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indexData.clear();
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vertexData.resize(m_listVertices.size());
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std::copy(m_listVertices.begin(), m_listVertices.end(), vertexData.begin());
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/*LogManager::getSingleton().logMessage("----------Vertex Data----------");
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for(std::vector<SurfaceVertex>::iterator vertexIter = vertexData.begin(); vertexIter != vertexData.end(); ++vertexIter)
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{
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LogManager::getSingleton().logMessage(StringConverter::toString(vertexIter->position.x) + "," + StringConverter::toString(vertexIter->position.y) + "," + StringConverter::toString(vertexIter->position.z));
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}
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LogManager::getSingleton().logMessage("----------End Vertex Data----------");*/
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for(SurfaceTriangleIterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles)
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{
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//LogManager::getSingleton().logMessage("Begin Triangle:");
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std::vector<SurfaceVertex>::iterator iterVertex;
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SurfaceEdgeIterator edgeIter;
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edgeIter = iterTriangles->edge;
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//LogManager::getSingleton().logMessage("Edge Target " + StringConverter::toString(edgeIter->target->position.x) + "," + StringConverter::toString(edgeIter->target->position.y) + "," + StringConverter::toString(edgeIter->target->position.z));
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iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target));
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LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z));
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indexData.push_back(iterVertex - vertexData.begin());
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edgeIter = edgeIter->nextHalfEdge;
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iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target));
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//LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z));
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indexData.push_back(iterVertex - vertexData.begin());
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edgeIter = edgeIter->nextHalfEdge;
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iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target));
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//LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z));
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indexData.push_back(iterVertex - vertexData.begin());
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//LogManager::getSingleton().logMessage("End Triangle");
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}
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}
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/*void SurfacePatch::getVertexAndIndexData(std::vector<SurfaceVertex>& vertexData, std::vector<uint>& indexData)
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{
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vertexData.clear();
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indexData.clear();
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vertexData.resize(m_setVertices.size());
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std::copy(m_setVertices.begin(), m_setVertices.end(), vertexData.begin());
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@ -168,7 +272,9 @@ namespace Ogre
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iterVertex = lower_bound(vertexData.begin(), vertexData.end(),(*(iterTriangles->v2)));
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indexData.push_back(iterVertex - vertexData.begin());
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}
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}
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}*/
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#ifdef BLAH
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void SurfacePatch::decimate(void)
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{
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@ -176,7 +282,7 @@ namespace Ogre
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LogManager::getSingleton().logMessage("Triangles before decimation = " + StringConverter::toString(m_setTriangles.size()));
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//Build the lists of connected vertices
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for(SurfaceVertexIterator vertexIter = m_setVertices.begin(); vertexIter != m_setVertices.end(); ++vertexIter)
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/*for(SurfaceVertexIterator vertexIter = m_setVertices.begin(); vertexIter != m_setVertices.end(); ++vertexIter)
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{
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vertexIter->listConnectedVertices.clear();
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@ -199,49 +305,80 @@ namespace Ogre
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//Remove self from own connected vertex list
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vertexIter->listConnectedVertices.remove(vertexIter);
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}
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}*/
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//do the vertex merging
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for(SurfaceVertexIterator vertexIter = m_setVertices.begin(); vertexIter != m_setVertices.end(); ++vertexIter)
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//for(SurfaceVertexIterator vertexIter = m_setVertices.begin(); vertexIter != m_setVertices.end(); ++vertexIter)
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for(uint ct = 0; ct < 500; ++ct)
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{
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//LogManager::getSingleton().logMessage("Vertex Pos = " + StringConverter::toString(vertexIter->position.x) + "," + StringConverter::toString(vertexIter->position.y) + "," + StringConverter::toString(vertexIter->position.z) + " No of connected vertices = " + StringConverter::toString(vertexIter->listConnectedVertices.size()));
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/*if(vertexIter->alpha < 0.9)
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continue;*/
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if(vertexIter->listConnectedVertices.size() != 6)
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SurfaceVertexIterator currentVertexIter;
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for(currentVertexIter = m_setVertices.begin(); currentVertexIter != m_setVertices.end(); ++currentVertexIter)
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{
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//LogManager::getSingleton().logMessage("Skipping edge/corner vertex");
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continue;
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|
||||
//LogManager::getSingleton().logMessage("Vertex Pos = " + StringConverter::toString(vertexIter->position.x) + "," + StringConverter::toString(vertexIter->position.y) + "," + StringConverter::toString(vertexIter->position.z) + " No of connected vertices = " + StringConverter::toString(vertexIter->listConnectedVertices.size()));
|
||||
|
||||
/*if(vertexIter->listConnectedVertices.size() == 6)
|
||||
break;*/
|
||||
if(currentVertexIter->flags == 0)
|
||||
break;
|
||||
if(currentVertexIter->flags == 0x01)
|
||||
break;
|
||||
if(currentVertexIter->flags == 0x02)
|
||||
break;
|
||||
if(currentVertexIter->flags == 0x04)
|
||||
break;
|
||||
if(currentVertexIter->flags == 0x08)
|
||||
break;
|
||||
}
|
||||
if(currentVertexIter == m_setVertices.end())
|
||||
break;
|
||||
|
||||
SurfaceVertex& currentVertex = *currentVertexIter;
|
||||
|
||||
//Find a vertex to merge with
|
||||
/*std::list<SurfaceVertexIterator>::iterator firstConnectedVertexIter = currentVertex.listConnectedVertices.begin();
|
||||
SurfaceVertex& vertexToMergeWith = (*(*firstConnectedVertexIter));
|
||||
SurfaceVertexIterator vertexToMergeWithIter = m_setVertices.find(vertexToMergeWith);*/
|
||||
|
||||
SurfaceVertexIterator vertexToMergeWithIter = (*(currentVertex.listTrianglesUsingThisVertex.begin()))->v0;
|
||||
SurfaceVertex vertexToMergeWith = *vertexToMergeWithIter;
|
||||
if(currentVertex == vertexToMergeWith)
|
||||
{
|
||||
vertexToMergeWithIter = (*(currentVertex.listTrianglesUsingThisVertex.begin()))->v1;
|
||||
vertexToMergeWith = *vertexToMergeWithIter;
|
||||
}
|
||||
for(std::list<SurfaceTriangleIterator>::iterator triangleIterIter = currentVertex.listTrianglesUsingThisVertex.begin(); triangleIterIter != currentVertex.listTrianglesUsingThisVertex.end(); ++triangleIterIter)
|
||||
{
|
||||
SurfaceVertex connectedVertex = (*(*triangleIterIter)->v0);
|
||||
}
|
||||
|
||||
if(true/*verticesArePlanar(vertexIter)*/)
|
||||
|
||||
//Change triangles to use new vertex
|
||||
for(SurfaceTriangleIterator iterTriangles = m_setTriangles.begin(); iterTriangles != m_setTriangles.end(); ++iterTriangles)
|
||||
{
|
||||
//Find a vertex to merge with
|
||||
std::list<SurfaceVertexIterator>::iterator vertexToMergeWith = vertexIter->listConnectedVertices.begin();
|
||||
if(*(iterTriangles->v0) == currentVertex)
|
||||
iterTriangles->v0 = vertexToMergeWithIter;
|
||||
if(*(iterTriangles->v1) == currentVertex)
|
||||
iterTriangles->v1 = vertexToMergeWithIter;
|
||||
if(*(iterTriangles->v2) == currentVertex)
|
||||
iterTriangles->v2 = vertexToMergeWithIter;
|
||||
}
|
||||
|
||||
//Change triangles to use new vertex
|
||||
for(SurfaceTriangleIterator iterTriangles = m_setTriangles.begin(); iterTriangles != m_setTriangles.end(); ++iterTriangles)
|
||||
//Remove the vertex from other connected vertex lists
|
||||
/*for(std::list<SurfaceVertexIterator>::iterator connectedVertexIter = currentVertex.listConnectedVertices.begin(); connectedVertexIter != currentVertex.listConnectedVertices.end(); ++connectedVertexIter)
|
||||
{
|
||||
for(std::list<SurfaceVertexIterator>::iterator secondLevelConnectedIter = (*connectedVertexIter)->listConnectedVertices.begin(); secondLevelConnectedIter != (*connectedVertexIter)->listConnectedVertices.end(); ++secondLevelConnectedIter)
|
||||
{
|
||||
if(iterTriangles->v0 == vertexIter)
|
||||
iterTriangles->v0 = *vertexToMergeWith;
|
||||
if(iterTriangles->v1 == vertexIter)
|
||||
iterTriangles->v1 = *vertexToMergeWith;
|
||||
if(iterTriangles->v2 == vertexIter)
|
||||
iterTriangles->v2 = *vertexToMergeWith;
|
||||
}
|
||||
|
||||
//Change connected vertices to use new vertex
|
||||
for(std::list<SurfaceVertexIterator>::iterator connectedVertex = vertexIter->listConnectedVertices.begin(); connectedVertex != vertexIter->listConnectedVertices.end(); ++connectedVertex)
|
||||
{
|
||||
for(std::list<SurfaceVertexIterator>::iterator secondLevelConnected = (*connectedVertex)->listConnectedVertices.begin(); secondLevelConnected != (*connectedVertex)->listConnectedVertices.end(); ++secondLevelConnected)
|
||||
if((*(*secondLevelConnectedIter)) == currentVertex)
|
||||
{
|
||||
if((*secondLevelConnected) == vertexIter)
|
||||
(*secondLevelConnected) = *vertexToMergeWith;
|
||||
(*connectedVertexIter)->listConnectedVertices.remove(secondLevelConnected);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
//Now remove the vertex as nothing should point to it.
|
||||
//m_setVertices.erase(vertexIter);
|
||||
}
|
||||
//Now remove the vertex as nothing should point to it.
|
||||
m_setVertices.erase(currentVertexIter);
|
||||
}
|
||||
}
|
||||
|
||||
@ -283,4 +420,6 @@ namespace Ogre
|
||||
|
||||
return allXMatch || allYMatch || allZMatch;
|
||||
}*/
|
||||
#endif
|
||||
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "SurfaceTriangle.h"
|
||||
#include "SurfaceVertex.h"
|
||||
#include "SurfaceEdge.h"
|
||||
|
||||
namespace Ogre
|
||||
{
|
||||
@ -7,26 +8,21 @@ namespace Ogre
|
||||
{
|
||||
}
|
||||
|
||||
SurfaceTriangle::SurfaceTriangle(SurfaceVertexIterator v0ToSet, SurfaceVertexIterator v1ToSet, SurfaceVertexIterator v2ToSet)
|
||||
:v0(v0ToSet)
|
||||
,v1(v1ToSet)
|
||||
,v2(v2ToSet)
|
||||
{
|
||||
}
|
||||
|
||||
bool operator == (const SurfaceTriangle& lhs, const SurfaceTriangle& rhs)
|
||||
{
|
||||
return
|
||||
/*return
|
||||
(
|
||||
(lhs.v0 == rhs.v0) &&
|
||||
(lhs.v1 == rhs.v1) &&
|
||||
(lhs.v2 == rhs.v2)
|
||||
);
|
||||
);*/
|
||||
|
||||
return lhs.edge == rhs.edge;
|
||||
}
|
||||
|
||||
bool operator < (const SurfaceTriangle& lhs, const SurfaceTriangle& rhs)
|
||||
{
|
||||
if(lhs.v0 == rhs.v0)
|
||||
/*if(lhs.v0 == rhs.v0)
|
||||
{
|
||||
if(lhs.v1 == rhs.v1)
|
||||
{
|
||||
@ -38,7 +34,9 @@ namespace Ogre
|
||||
}
|
||||
return (*(lhs.v1) < *(rhs.v1));
|
||||
}
|
||||
return (*(lhs.v0) < *(rhs.v0));
|
||||
return (*(lhs.v0) < *(rhs.v0));*/
|
||||
|
||||
return (*lhs.edge < *rhs.edge);
|
||||
}
|
||||
|
||||
/*bool operator < (const SurfaceTriangleIterator& lhs, const SurfaceTriangleIterator& rhs)
|
||||
|
@ -1,5 +1,7 @@
|
||||
#include "Constants.h"
|
||||
#include "SurfaceVertex.h"
|
||||
#include "SurfaceTriangle.h"
|
||||
#include "SurfaceEdge.h"
|
||||
|
||||
namespace Ogre
|
||||
{
|
||||
@ -10,12 +12,30 @@ namespace Ogre
|
||||
SurfaceVertex::SurfaceVertex(UIntVector3 positionToSet)
|
||||
:position(positionToSet)
|
||||
{
|
||||
flags = 0;
|
||||
if(position.x == 0)
|
||||
flags |= 0x01;
|
||||
if(position.x == 32)
|
||||
flags |= 0x02;
|
||||
if(position.y == 0)
|
||||
flags |= 0x04;
|
||||
if(position.y == 32)
|
||||
flags |= 0x08;
|
||||
}
|
||||
|
||||
SurfaceVertex::SurfaceVertex(UIntVector3 positionToSet, Vector3 normalToSet)
|
||||
:position(positionToSet)
|
||||
,normal(normalToSet)
|
||||
{
|
||||
flags = 0;
|
||||
if(position.x == 0)
|
||||
flags |= 0x01;
|
||||
if(position.x == 32)
|
||||
flags |= 0x02;
|
||||
if(position.y == 0)
|
||||
flags |= 0x04;
|
||||
if(position.y == 32)
|
||||
flags |= 0x08;
|
||||
}
|
||||
|
||||
bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs)
|
||||
@ -48,7 +68,7 @@ namespace Ogre
|
||||
unsigned long lhsOffset = (lhs.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (lhs.position.z);
|
||||
unsigned long rhsOffset = (rhs.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (rhs.position.z);
|
||||
|
||||
return (lhsOffset == rhsOffset) && (abs(lhs.alpha - rhs.alpha) <= 0.01);
|
||||
return (lhsOffset == rhsOffset) /*&& (abs(lhs.alpha - rhs.alpha) <= 0.01)*/;
|
||||
}
|
||||
|
||||
bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs)
|
||||
@ -97,15 +117,10 @@ namespace Ogre
|
||||
|
||||
return lhsOffset < rhsOffset;
|
||||
|
||||
if(lhsOffset == rhsOffset)
|
||||
/*if(lhsOffset == rhsOffset)
|
||||
{
|
||||
return (lhs.alpha < rhs.alpha);
|
||||
}
|
||||
return (lhsOffset < rhsOffset);
|
||||
return (lhsOffset < rhsOffset)*/;
|
||||
}
|
||||
|
||||
/*bool operator < (const SurfaceVertexIterator& lhs, const SurfaceVertexIterator& rhs)
|
||||
{
|
||||
return (*lhs) < (*rhs);
|
||||
}*/
|
||||
}
|
||||
|
@ -59,15 +59,15 @@ namespace Ogre
|
||||
LogManager::getSingleton().logMessage("Value is " + StringConverter::toString(int(value)));
|
||||
}*/
|
||||
volIter.setVoxelAt(x,y,z,value);
|
||||
if(z < 24)
|
||||
/*if(z < 24)
|
||||
{
|
||||
//if(x % 32 < 16)
|
||||
if(x % 32 < 16)
|
||||
volIter.setVoxelAt(x,y,z,4);
|
||||
/*else
|
||||
volIter.setVoxelAt(x,y,z,5);*/
|
||||
else
|
||||
volIter.setVoxelAt(x,y,z,5);
|
||||
}
|
||||
else
|
||||
volIter.setVoxelAt(x,y,z,0);
|
||||
volIter.setVoxelAt(x,y,z,0);*/
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user