This change reverts PolyVox back to using Qt 4.8. This is expected to be a temporary change, required because moving to Qt 5 caused various complications on Windows which we are not yet ready to address.

For more details see here: https://bitbucket.org/volumesoffun/polyvox/issue/41/upgrade-to-qt-5
This commit is contained in:
David Williams
2014-05-05 20:29:52 +02:00
parent fe3f2d589e
commit 2da902d5f9
8 changed files with 52 additions and 39 deletions

View File

@ -19,6 +19,8 @@
# 3. This notice may not be removed or altered from any source
# distribution.
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(BasicExample)
#Projects source files
@ -42,7 +44,7 @@ SOURCE_GROUP("Headers" FILES ${INC_FILES})
FIND_PACKAGE(OpenGL REQUIRED)
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
INCLUDE_DIRECTORIES(${PolyVoxCore_BINARY_DIR}/include ${PolyVoxCore_SOURCE_DIR}/include ${GLEW_SOURCE_DIR})
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxCore_BINARY_DIR}/include ${PolyVoxCore_SOURCE_DIR}/include ${GLEW_SOURCE_DIR})
LINK_DIRECTORIES(${PolyVoxCore_BINARY_DIR})
#Build
@ -50,7 +52,7 @@ ADD_EXECUTABLE(BasicExample ${SRC_FILES})
IF(MSVC)
SET_TARGET_PROPERTIES(BasicExample PROPERTIES COMPILE_FLAGS "/W4 /wd4127")
ENDIF(MSVC)
TARGET_LINK_LIBRARIES(BasicExample glew Qt5::OpenGL ${OPENGL_gl_LIBRARY} PolyVoxCore)
TARGET_LINK_LIBRARIES(BasicExample glew ${QT_LIBRARIES} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} PolyVoxCore)
SET_PROPERTY(TARGET BasicExample PROPERTY FOLDER "Examples")
#Install - Only install the example in Windows

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@ -2,7 +2,7 @@
#include <QMouseEvent>
#include <QMatrix4x4>
#include <QtMath>
//#include <QtMath>
using namespace PolyVox;
using namespace std;
@ -73,7 +73,7 @@ void OpenGLWidget::initializeGL()
glDepthFunc(GL_LEQUAL);
glDepthRange(0.0, 1.0);
if(!shader.addShaderFromSourceCode(QOpenGLShader::Vertex, R"(
if (!shader.addShaderFromSourceCode(QGLShader::Vertex, R"(
#version 140
in vec4 position; //This will be the position of the vertex in model-space
@ -96,7 +96,7 @@ void OpenGLWidget::initializeGL()
exit(EXIT_FAILURE);
}
if(!shader.addShaderFromSourceCode(QOpenGLShader::Fragment, R"(
if (!shader.addShaderFromSourceCode(QGLShader::Fragment, R"(
#version 130
in vec4 worldPosition; //Passed in from the vertex shader

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@ -29,7 +29,7 @@ distribution.
#include "glew/glew.h"
#include <QGLWidget>
#include <QOpenGLShaderProgram>
#include <QGLShaderProgram>
class OpenGLWidget : public QGLWidget
{
@ -57,7 +57,7 @@ private:
GLuint vertexBuffer;
GLuint vertexArrayObject;
QOpenGLShaderProgram shader;
QGLShaderProgram shader;
//Mouse data
QPoint m_LastFrameMousePos;