Tidying up OpenGLWidget.
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@ -26,6 +26,13 @@ distribution.
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#include "OpenGLWidget.h"
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#include "PolyVox/Mesh.h"
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#include <QGLShaderProgram>
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#include <QOpenGLBuffer>
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#include <QOpenGLFunctions_3_1>
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#include <QOpenGLVertexArrayObject>
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// This structure holds all the data required
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// to render one of our meshes through OpenGL.
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struct OpenGLMeshData
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