Started using texture atlas instead of many small meshes.
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@ -73,4 +73,18 @@ fragment_program ColourMap2DFragmentProgram cg
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source ColourMap2DFragmentProgram.cg
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entry_point main
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profiles ps_1_1 arbfp1
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}
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vertex_program TextureAtlasOneLightVertexProgram cg
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{
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source TextureAtlasVertexProgram.cg
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entry_point OneLight
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profiles vs_1_1 arbvp1
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}
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fragment_program TextureAtlasFragmentProgram cg
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{
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source TextureAtlasFragmentProgram.cg
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entry_point main
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profiles ps_1_1 arbfp1
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}
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