Work on mesh decimation.

This commit is contained in:
David Williams 2007-09-18 16:53:18 +00:00
parent 487962ad31
commit 32204b483f
2 changed files with 7 additions and 6 deletions

View File

@ -1010,7 +1010,7 @@ namespace Ogre
iterPatch->second.computeNormalsFromVolume(volIter);
iterPatch->second.endDefinition();
bool removedVertex = false;
//for(uint ct = 0; ct < 10; ct++)
//for(uint ct = 0; ct < 20; ct++)
do
{
removedVertex = iterPatch->second.decimate3();

View File

@ -47,7 +47,7 @@ namespace Ogre
void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2)
{
/*if(v0.position.x > 8)
if(v0.position.x > 8)
return;
if(v0.position.y > 8)
return;
@ -58,7 +58,7 @@ namespace Ogre
if(v2.position.x > 8)
return;
if(v2.position.y > 8)
return;*/
return;
//if(m_uTrianglesAdded > 1) return;
@ -532,9 +532,10 @@ namespace Ogre
lastAddedEdge->hasTriangle = true;
(*secondEdgeIter)->hasTriangle = true;
(*endEdgeIter)->hasTriangle = true;
didDecimation = true;
break;
}
didDecimation = true;
break;
}
//LogManager::getSingleton().logMessage("Fixed = " + StringConverter::toString(fixed) + " Movable = " + StringConverter::toString(movable));