Removing more calls to getVoxelAt()...
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		| @@ -39,14 +39,14 @@ namespace PolyVox | ||||
| 		{ | ||||
| 			// PolyVox does not throw an exception when a voxel is out of range. Please see 'Error Handling' in the User Manual. | ||||
| 			POLYVOX_ASSERT(m_regValid.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)), "Position is outside valid region"); | ||||
| 			return m_pVolume.getVoxelAt(uXPos, uYPos, uZPos); | ||||
| 			return m_pVolume.getVoxel<WrapModes::DontCheck>(uXPos, uYPos, uZPos); | ||||
| 		} | ||||
|  | ||||
| 		VoxelType getVoxelAt(const Vector3DInt32& v3dPos) const | ||||
| 		{ | ||||
| 			// PolyVox does not throw an exception when a voxel is out of range. Please see 'Error Handling' in the User Manual. | ||||
| 			POLYVOX_ASSERT(m_regValid.containsPoint(v3dPos), "Position is outside valid region"); | ||||
| 			return getVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ()); | ||||
| 			return getVoxel<WrapModes::DontCheck>(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ()); | ||||
| 		} | ||||
|  | ||||
| 		void setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue) const | ||||
|   | ||||
| @@ -52,14 +52,14 @@ namespace PolyVox | ||||
| 		const int32_t z = volIter.getPosition().getZ(); | ||||
|  | ||||
| 		//FIXME - bitwise way of doing this? | ||||
| 		typename VolumeType::VoxelType voxel1nx = volIter.getVoxelAt(x-2, y  ,z  ) > 0 ? 1: 0; | ||||
| 		typename VolumeType::VoxelType voxel1px = volIter.getVoxelAt(x-2, y  ,z  ) > 0 ? 1: 0; | ||||
| 		typename VolumeType::VoxelType voxel1nx = volIter.getVoxel(x-2, y  ,z  ) > 0 ? 1: 0; | ||||
| 		typename VolumeType::VoxelType voxel1px = volIter.getVoxel(x-2, y  ,z  ) > 0 ? 1: 0; | ||||
|  | ||||
| 		typename VolumeType::VoxelType voxel1ny = volIter.getVoxelAt(x  , y-2,z  ) > 0 ? 1: 0; | ||||
| 		typename VolumeType::VoxelType voxel1py = volIter.getVoxelAt(x  , y-2,z  ) > 0 ? 1: 0; | ||||
| 		typename VolumeType::VoxelType voxel1ny = volIter.getVoxel(x  , y-2,z  ) > 0 ? 1: 0; | ||||
| 		typename VolumeType::VoxelType voxel1py = volIter.getVoxel(x  , y-2,z  ) > 0 ? 1: 0; | ||||
|  | ||||
| 		typename VolumeType::VoxelType voxel1nz = volIter.getVoxelAt(x  , y  ,z-2) > 0 ? 1: 0; | ||||
| 		typename VolumeType::VoxelType voxel1pz = volIter.getVoxelAt(x  , y  ,z-2) > 0 ? 1: 0; | ||||
| 		typename VolumeType::VoxelType voxel1nz = volIter.getVoxel(x  , y  ,z-2) > 0 ? 1: 0; | ||||
| 		typename VolumeType::VoxelType voxel1pz = volIter.getVoxel(x  , y  ,z-2) > 0 ? 1: 0; | ||||
|  | ||||
| 		return Vector3DFloat | ||||
| 		( | ||||
|   | ||||
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