Work on mimicing C++0x support using boost.
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@ -153,7 +153,7 @@ namespace PolyVox
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const uint16 yOffset = uYPos - (blockY << m_uBlockSideLengthPower);
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const uint16 zOffset = uZPos - (blockZ << m_uBlockSideLengthPower);
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const boost::shared_ptr< BlockData<VoxelType> > block = m_pBlocks
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const POLYVOX_SHARED_PTR< BlockData<VoxelType> > block = m_pBlocks
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[
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blockX +
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blockY * m_uSideLengthInBlocks +
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@ -197,7 +197,7 @@ namespace PolyVox
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const VoxelType tHomogenousValue = m_pBlocks[uBlockIndex].m_pHomogenousValue;
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if(tHomogenousValue != tValue)
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{
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boost::shared_ptr< BlockData<VoxelType> > temp(new BlockData<VoxelType>(m_uBlockSideLength));
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POLYVOX_SHARED_PTR< BlockData<VoxelType> > temp(new BlockData<VoxelType>(m_uBlockSideLength));
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m_pBlocks[uBlockIndex].m_pBlockData = temp;
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m_pBlocks[uBlockIndex].m_bIsShared = false;
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m_pBlocks[uBlockIndex].m_pBlockData->fill(tHomogenousValue);
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@ -295,13 +295,13 @@ namespace PolyVox
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#pragma region Private Implementation
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template <typename VoxelType>
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boost::shared_ptr< BlockData<VoxelType> > Volume<VoxelType>::getHomogenousBlockData(VoxelType tHomogenousValue) const
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POLYVOX_SHARED_PTR< BlockData<VoxelType> > Volume<VoxelType>::getHomogenousBlockData(VoxelType tHomogenousValue) const
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{
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typename std::map<VoxelType, boost::weak_ptr< BlockData<VoxelType> > >::iterator iterResult = m_pHomogenousBlockData.find(tHomogenousValue);
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typename std::map<VoxelType, POLYVOX_WEAK_PTR< BlockData<VoxelType> > >::iterator iterResult = m_pHomogenousBlockData.find(tHomogenousValue);
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if(iterResult == m_pHomogenousBlockData.end())
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{
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Block<VoxelType> block;
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boost::shared_ptr< BlockData<VoxelType> > temp(new BlockData<VoxelType>(m_uBlockSideLength));
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POLYVOX_SHARED_PTR< BlockData<VoxelType> > temp(new BlockData<VoxelType>(m_uBlockSideLength));
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block.m_pBlockData = temp;
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//block.m_uReferenceCount++;
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block.m_pBlockData->fill(tHomogenousValue);
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@ -311,7 +311,7 @@ namespace PolyVox
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else
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{
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//iterResult->second.m_uReferenceCount++;
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boost::shared_ptr< BlockData<VoxelType> > result(iterResult->second);
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POLYVOX_SHARED_PTR< BlockData<VoxelType> > result(iterResult->second);
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return result;
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}
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}
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