More refactoring of basic voxel types. Started replacing getDensity and getMaterial with free functions.
This commit is contained in:
@ -35,7 +35,7 @@ freely, subject to the following restrictions:
|
||||
//Use the PolyVox namespace
|
||||
using namespace PolyVox;
|
||||
|
||||
void createSphereInVolume(SimpleVolume<Density8>& volData, float fRadius)
|
||||
void createSphereInVolume(SimpleVolume<uint8_t>& volData, float fRadius)
|
||||
{
|
||||
//This vector hold the position of the center of the volume
|
||||
Vector3DFloat v3dVolCenter(volData.getWidth() / 2, volData.getHeight() / 2, volData.getDepth() / 2);
|
||||
@ -59,13 +59,13 @@ void createSphereInVolume(SimpleVolume<Density8>& volData, float fRadius)
|
||||
uint8_t uDensity = VoxelTypeTraits<Density8>::maxDensity();
|
||||
|
||||
//Get the old voxel
|
||||
Density8 voxel = volData.getVoxelAt(x,y,z);
|
||||
//uint8_t voxel = volData.getVoxelAt(x,y,z);
|
||||
|
||||
//Modify the density
|
||||
voxel.setDensity(uDensity);
|
||||
//voxel.setDensity(uDensity);
|
||||
|
||||
//Wrte the voxel value into the volume
|
||||
volData.setVoxelAt(x, y, z, voxel);
|
||||
volData.setVoxelAt(x, y, z, uDensity);
|
||||
}
|
||||
|
||||
//144 in the middle, (144 - 32) at the edges. Threshold of 128 is between these
|
||||
@ -83,7 +83,7 @@ int main(int argc, char *argv[])
|
||||
openGLWidget.show();
|
||||
|
||||
//Create an empty volume and then place a sphere in it
|
||||
SimpleVolume<Density8> volData(PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(63, 63, 63)));
|
||||
SimpleVolume<uint8_t> volData(PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(63, 63, 63)));
|
||||
createSphereInVolume(volData, 28);
|
||||
|
||||
//Smooth the data - should reimplement this using LowPassFilter
|
||||
@ -91,20 +91,20 @@ int main(int argc, char *argv[])
|
||||
//smoothRegion<SimpleVolume, Density8>(volData, volData.getEnclosingRegion());
|
||||
//smoothRegion<SimpleVolume, Density8>(volData, volData.getEnclosingRegion());
|
||||
|
||||
RawVolume<Density8> volDataLowLOD(PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(15, 31, 31)));
|
||||
RawVolume<uint8_t> volDataLowLOD(PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(15, 31, 31)));
|
||||
|
||||
VolumeResampler<SimpleVolume, RawVolume, Density8> volumeResampler(&volData, PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(31, 63, 63)), &volDataLowLOD, volDataLowLOD.getEnclosingRegion());
|
||||
VolumeResampler<SimpleVolume, RawVolume, uint8_t> volumeResampler(&volData, PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(31, 63, 63)), &volDataLowLOD, volDataLowLOD.getEnclosingRegion());
|
||||
volumeResampler.execute();
|
||||
|
||||
//Extract the surface
|
||||
SurfaceMesh<PositionMaterialNormal> meshLowLOD;
|
||||
SurfaceExtractor<RawVolume, Density8 > surfaceExtractor(&volDataLowLOD, volDataLowLOD.getEnclosingRegion(), &meshLowLOD);
|
||||
SurfaceExtractor<RawVolume, uint8_t > surfaceExtractor(&volDataLowLOD, volDataLowLOD.getEnclosingRegion(), &meshLowLOD);
|
||||
surfaceExtractor.execute();
|
||||
meshLowLOD.scaleVertices(/*2.0f*/63.0f / 31.0f);
|
||||
|
||||
//Extract the surface
|
||||
SurfaceMesh<PositionMaterialNormal> meshHighLOD;
|
||||
SurfaceExtractor<SimpleVolume, Density8 > surfaceExtractorHigh(&volData, PolyVox::Region(Vector3DInt32(30,0,0), Vector3DInt32(63, 63, 63)), &meshHighLOD);
|
||||
SurfaceExtractor<SimpleVolume, uint8_t > surfaceExtractorHigh(&volData, PolyVox::Region(Vector3DInt32(30,0,0), Vector3DInt32(63, 63, 63)), &meshHighLOD);
|
||||
surfaceExtractorHigh.execute();
|
||||
meshHighLOD.translateVertices(Vector3DFloat(30, 0, 0));
|
||||
|
||||
|
Reference in New Issue
Block a user