Fast version of perlin noise.
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@ -343,7 +343,7 @@ Perlin::Perlin(int octaves,float freq,float amp,int seed)
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mStart = true;
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}
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void createPerlinVolume(Volume<MaterialDensityPair44>& volData)
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void createPerlinVolumeSlow(Volume<MaterialDensityPair44>& volData)
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{
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Perlin perlin(2,8,1,234);
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@ -374,6 +374,54 @@ void createPerlinVolume(Volume<MaterialDensityPair44>& volData)
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}
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}
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void createPerlinVolumeFast(Volume<MaterialDensityPair44>& volData)
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{
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Perlin perlin(2,8,1,234);
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for(int blockZ = 0; blockZ < volData.m_uDepthInBlocks; blockZ++)
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{
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std::cout << blockZ << std::endl;
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for(int blockY = 0; blockY < volData.m_uHeightInBlocks; blockY++)
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{
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for(int blockX = 0; blockX < volData.m_uWidthInBlocks; blockX++)
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{
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for(int offsetz = 0; offsetz < volData.m_uBlockSideLength; offsetz++)
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{
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for(int offsety = 0; offsety < volData.m_uBlockSideLength; offsety++)
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{
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for(int offsetx = 0; offsetx < volData.m_uBlockSideLength; offsetx++)
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{
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int x = blockX * volData.m_uBlockSideLength + offsetx;
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int y = blockY * volData.m_uBlockSideLength + offsety;
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int z = blockZ * volData.m_uBlockSideLength + offsetz;
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if((x == 0) || (x == volData.getWidth()-1)) continue;
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if((y == 0) || (y == volData.getHeight()-1)) continue;
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if((z == 0) || (z == volData.getDepth()-1)) continue;
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float perlinVal = perlin.Get3D(x /static_cast<float>(volData.getWidth()-1), (y) / static_cast<float>(volData.getHeight()-1), z / static_cast<float>(volData.getDepth()-1));
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MaterialDensityPair44 voxel;
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if(perlinVal < 0.0f)
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{
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voxel.setMaterial(245);
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voxel.setDensity(MaterialDensityPair44::getMaxDensity());
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}
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else
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{
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voxel.setMaterial(0);
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voxel.setDensity(MaterialDensityPair44::getMinDensity());
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}
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volData.setVoxelAt(x, y, z, voxel);
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}
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}
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}
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}
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}
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}
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}
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void createSphereInVolume(Volume<MaterialDensityPair44>& volData, Vector3DFloat v3dVolCenter, float fRadius)
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{
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//This vector hold the position of the center of the volume
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@ -421,9 +469,9 @@ int main(int argc, char *argv[])
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openGLWidget.show();
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//Create an empty volume and then place a sphere in it
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Volume<MaterialDensityPair44> volData(128, 128, 128);
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Volume<MaterialDensityPair44> volData(1024, 1024, 1024);
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//createSphereInVolume(volData, 30);
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createPerlinVolume(volData);
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createPerlinVolumeFast(volData);
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/*srand(12345);
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for(int ct = 0; ct < 1000; ct++)
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@ -439,12 +487,12 @@ int main(int argc, char *argv[])
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}*/
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//Extract the surface
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SurfaceMesh<PositionMaterialNormal> mesh;
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/*SurfaceMesh<PositionMaterialNormal> mesh;
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CubicSurfaceExtractorWithNormals<MaterialDensityPair44> surfaceExtractor(&volData, volData.getEnclosingRegion(), &mesh);
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surfaceExtractor.execute();
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//Pass the surface to the OpenGL window
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openGLWidget.setSurfaceMeshToRender(mesh);
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openGLWidget.setSurfaceMeshToRender(mesh);*/
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//Run the message pump.
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return app.exec();
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