Renamed SurfaceMesh to just Mesh
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da8f294847
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@ -15,7 +15,7 @@ OpenGLWidget::OpenGLWidget(QWidget *parent)
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{
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}
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void OpenGLWidget::setSurfaceMeshToRender(const PolyVox::SurfaceMesh<CubicVertex<uint8_t> >& surfaceMesh)
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void OpenGLWidget::setMeshToRender(const PolyVox::Mesh<CubicVertex<uint8_t> >& surfaceMesh)
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{
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//Convienient access to the vertices and indices
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const auto& vecIndices = surfaceMesh.getIndices();
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@ -24,7 +24,7 @@ distribution.
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#ifndef __BasicExample_OpenGLWidget_H__
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#define __BasicExample_OpenGLWidget_H__
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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#include "glew/glew.h"
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@ -50,7 +50,7 @@ public:
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void mousePressEvent(QMouseEvent* event);
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// Convert a SurfaceMesh to OpenGL index/vertex buffers
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void setSurfaceMeshToRender(const PolyVox::SurfaceMesh<PolyVox::CubicVertex<uint8_t> >& surfaceMesh);
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void setMeshToRender(const PolyVox::Mesh<PolyVox::CubicVertex<uint8_t> >& surfaceMesh);
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// The viewable region can be adjusted so that this example framework can be use for different volume sizes.
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void setViewableRegion(PolyVox::Region viewableRegion);
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@ -25,7 +25,7 @@ freely, subject to the following restrictions:
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#include "PolyVoxCore/CubicSurfaceExtractor.h"
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#include "PolyVoxCore/MarchingCubesSurfaceExtractor.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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#include "PolyVoxCore/SimpleVolume.h"
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#include <QApplication>
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@ -85,9 +85,9 @@ int main(int argc, char *argv[])
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//auto mesh2 = extractCubicMesh(&volData, PolyVox::Region(Vector3DInt32(32, 32, 32), Vector3DInt32(63, 63, 63)));
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//Pass the surface to the OpenGL window
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openGLWidget.setSurfaceMeshToRender(mesh);
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openGLWidget.setMeshToRender(mesh);
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openGLWidget.setViewableRegion(volData.getEnclosingRegion());
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//openGLWidget.setSurfaceMeshToRender(mesh2);
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//openGLWidget.setMeshToRender(mesh2);
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//Run the message pump.
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return app.exec();
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@ -24,12 +24,12 @@ freely, subject to the following restrictions:
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#include "OpenGLImmediateModeSupport.h"
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#include "OpenGLSupport.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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using namespace PolyVox;
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using namespace std;
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void renderRegionImmediateMode(PolyVox::SurfaceMesh<MarchingCubesVertex<MaterialDensityPair44> >& mesh, unsigned int uLodLevel)
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void renderRegionImmediateMode(PolyVox::Mesh<MarchingCubesVertex<MaterialDensityPair44> >& mesh, unsigned int uLodLevel)
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{
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const vector<MarchingCubesVertex<MaterialDensityPair44> >& vecVertices = mesh.getVertices();
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const vector<uint32_t>& vecIndices = mesh.getIndices();
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@ -29,6 +29,6 @@ freely, subject to the following restrictions:
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#include "glew/glew.h"
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void renderRegionImmediateMode(PolyVox::SurfaceMesh<PolyVox::MarchingCubesVertex<PolyVox::MaterialDensityPair44> >& mesh, unsigned int uLodLevel);
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void renderRegionImmediateMode(PolyVox::Mesh<PolyVox::MarchingCubesVertex<PolyVox::MaterialDensityPair44> >& mesh, unsigned int uLodLevel);
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#endif //__OpenGLExample_OpenGLImmediateModeSupport_H__
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@ -25,15 +25,15 @@ freely, subject to the following restrictions:
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#include "OpenGLVertexBufferObjectSupport.h"
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#include "PolyVoxCore/MaterialDensityPair.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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using namespace PolyVox;
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using namespace std;
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OpenGLSurfaceMesh BuildOpenGLSurfaceMesh(const SurfaceMesh<MarchingCubesVertex<MaterialDensityPair44> >& mesh)
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OpenGLMesh BuildOpenGLMesh(const Mesh<MarchingCubesVertex<MaterialDensityPair44> >& mesh)
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{
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//Represents our filled in OpenGL vertex and index buffer objects.
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OpenGLSurfaceMesh result;
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OpenGLMesh result;
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//The source
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result.sourceMesh = &mesh;
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@ -102,23 +102,23 @@ OpenGLSurfaceMesh BuildOpenGLSurfaceMesh(const SurfaceMesh<MarchingCubesVertex<M
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return result;
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}
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void renderRegionVertexBufferObject(const OpenGLSurfaceMesh& openGLSurfaceMesh, unsigned int uLodLevel)
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void renderRegionVertexBufferObject(const OpenGLMesh& openGLMesh, unsigned int uLodLevel)
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{
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int beginIndex = openGLSurfaceMesh.sourceMesh->m_vecLodRecords[uLodLevel].beginIndex;
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int endIndex = openGLSurfaceMesh.sourceMesh->m_vecLodRecords[uLodLevel].endIndex;
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glBindBuffer(GL_ARRAY_BUFFER, openGLSurfaceMesh.vertexBuffer);
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int beginIndex = openGLMesh.sourceMesh->m_vecLodRecords[uLodLevel].beginIndex;
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int endIndex = openGLMesh.sourceMesh->m_vecLodRecords[uLodLevel].endIndex;
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glBindBuffer(GL_ARRAY_BUFFER, openGLMesh.vertexBuffer);
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glVertexPointer(3, GL_FLOAT, 36, 0);
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glNormalPointer(GL_FLOAT, 36, (GLvoid*)12);
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glColorPointer(3, GL_FLOAT, 36, (GLvoid*)24);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, openGLSurfaceMesh.indexBuffer);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, openGLMesh.indexBuffer);
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_NORMAL_ARRAY);
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glEnableClientState(GL_COLOR_ARRAY);
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//glDrawElements(GL_TRIANGLES, openGLSurfaceMesh.noOfIndices, GL_UNSIGNED_INT, 0);
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glDrawRangeElements(GL_TRIANGLES, beginIndex, endIndex-1, endIndex - beginIndex,/* openGLSurfaceMesh.noOfIndices,*/ GL_UNSIGNED_INT, 0);
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//glDrawElements(GL_TRIANGLES, openGLMesh.noOfIndices, GL_UNSIGNED_INT, 0);
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glDrawRangeElements(GL_TRIANGLES, beginIndex, endIndex-1, endIndex - beginIndex,/* openGLMesh.noOfIndices,*/ GL_UNSIGNED_INT, 0);
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glDisableClientState(GL_COLOR_ARRAY);
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glDisableClientState(GL_NORMAL_ARRAY);
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@ -28,15 +28,15 @@ freely, subject to the following restrictions:
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#include "glew/glew.h"
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struct OpenGLSurfaceMesh
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struct OpenGLMesh
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{
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GLulong noOfIndices;
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GLuint indexBuffer;
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GLuint vertexBuffer;
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const PolyVox::SurfaceMesh<PolyVox::MarchingCubesVertex<PolyVox::MaterialDensityPair44> >* sourceMesh;
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const PolyVox::Mesh<PolyVox::MarchingCubesVertex<PolyVox::MaterialDensityPair44> >* sourceMesh;
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};
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OpenGLSurfaceMesh BuildOpenGLSurfaceMesh(const PolyVox::SurfaceMesh<PolyVox::MarchingCubesVertex<PolyVox::MaterialDensityPair44> >& mesh);
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void renderRegionVertexBufferObject(const OpenGLSurfaceMesh& openGLSurfaceMesh, unsigned int uLodLevel);
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OpenGLMesh BuildOpenGLMesh(const PolyVox::Mesh<PolyVox::MarchingCubesVertex<PolyVox::MaterialDensityPair44> >& mesh);
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void renderRegionVertexBufferObject(const OpenGLMesh& openGLMesh, unsigned int uLodLevel);
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#endif //__OpenGLExample_OpenGLVertexBufferObjectSupport_H__
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@ -50,8 +50,8 @@ OpenGLWidget::OpenGLWidget(QWidget *parent)
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void OpenGLWidget::setVolume(PolyVox::LargeVolume<MaterialDensityPair44>* volData)
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{
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//First we free anything from the previous volume (if there was one).
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m_mapOpenGLSurfaceMeshes.clear();
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m_mapSurfaceMeshes.clear();
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m_mapOpenGLMeshes.clear();
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m_mapMeshes.clear();
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m_volData = volData;
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//If we have any volume data then generate the new surface patches.
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@ -87,7 +87,7 @@ void OpenGLWidget::setVolume(PolyVox::LargeVolume<MaterialDensityPair44>* volDat
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//Extract the surface for this region
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//extractSurface(m_volData, 0, PolyVox::Region(regLowerCorner, regUpperCorner), meshCurrent);
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std::shared_ptr< SurfaceMesh<MarchingCubesVertex<MaterialDensityPair44> > > mesh(new SurfaceMesh<MarchingCubesVertex<MaterialDensityPair44> >);
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std::shared_ptr< Mesh<MarchingCubesVertex<MaterialDensityPair44> > > mesh(new Mesh<MarchingCubesVertex<MaterialDensityPair44> >);
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MarchingCubesSurfaceExtractor< LargeVolume<MaterialDensityPair44> > surfaceExtractor(volData, PolyVox::Region(regLowerCorner, regUpperCorner), mesh.get());
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surfaceExtractor.execute();
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@ -105,12 +105,12 @@ void OpenGLWidget::setVolume(PolyVox::LargeVolume<MaterialDensityPair44>* volDat
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Vector3DUint8 v3dRegPos(uRegionX,uRegionY,uRegionZ);
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if(m_bUseOpenGLVertexBufferObjects)
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{
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OpenGLSurfaceMesh openGLSurfaceMesh = BuildOpenGLSurfaceMesh(*(mesh.get()));
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m_mapOpenGLSurfaceMeshes.insert(make_pair(v3dRegPos, openGLSurfaceMesh));
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OpenGLMesh openGLMesh = BuildOpenGLMesh(*(mesh.get()));
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m_mapOpenGLMeshes.insert(make_pair(v3dRegPos, openGLMesh));
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}
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//else
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//{
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m_mapSurfaceMeshes.insert(make_pair(v3dRegPos, mesh));
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m_mapMeshes.insert(make_pair(v3dRegPos, mesh));
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//}
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//delete meshCurrent;
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}
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@ -191,13 +191,13 @@ void OpenGLWidget::paintGL()
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for(uint16_t uRegionX = 0; uRegionX < m_uVolumeWidthInRegions; ++uRegionX)
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{
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Vector3DUint8 v3dRegPos(uRegionX,uRegionY,uRegionZ);
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if(m_mapSurfaceMeshes.find(v3dRegPos) != m_mapSurfaceMeshes.end())
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if(m_mapMeshes.find(v3dRegPos) != m_mapMeshes.end())
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{
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std::shared_ptr< SurfaceMesh<MarchingCubesVertex<MaterialDensityPair44> > > meshCurrent = m_mapSurfaceMeshes[v3dRegPos];
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std::shared_ptr< Mesh<MarchingCubesVertex<MaterialDensityPair44> > > meshCurrent = m_mapMeshes[v3dRegPos];
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unsigned int uLodLevel = 0; //meshCurrent->m_vecLodRecords.size() - 1;
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if(m_bUseOpenGLVertexBufferObjects)
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{
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renderRegionVertexBufferObject(m_mapOpenGLSurfaceMeshes[v3dRegPos], uLodLevel);
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renderRegionVertexBufferObject(m_mapOpenGLMeshes[v3dRegPos], uLodLevel);
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}
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else
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{
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@ -30,7 +30,7 @@ freely, subject to the following restrictions:
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#include <QTimer>
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#include "PolyVoxCore/LargeVolume.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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#include "PolyVoxCore/Impl/Utility.h"
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#include "OpenGLImmediateModeSupport.h"
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@ -87,8 +87,8 @@ class OpenGLWidget : public QGLWidget
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PolyVox::LargeVolume<PolyVox::MaterialDensityPair44>* m_volData;
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//Rather than storing one big mesh, the volume is broken into regions and a mesh is stored for each region
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std::map<PolyVox::Vector3DUint8, OpenGLSurfaceMesh, Vector3DUint8Compare> m_mapOpenGLSurfaceMeshes;
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std::map<PolyVox::Vector3DUint8, std::shared_ptr<PolyVox::SurfaceMesh<PolyVox::MarchingCubesVertex<PolyVox::MaterialDensityPair44> > >, Vector3DUint8Compare> m_mapSurfaceMeshes;
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std::map<PolyVox::Vector3DUint8, OpenGLMesh, Vector3DUint8Compare> m_mapOpenGLMeshes;
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std::map<PolyVox::Vector3DUint8, std::shared_ptr<PolyVox::Mesh<PolyVox::MarchingCubesVertex<PolyVox::MaterialDensityPair44> > >, Vector3DUint8Compare> m_mapMeshes;
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unsigned int m_uRegionSideLength;
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unsigned int m_uVolumeWidthInRegions;
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@ -27,7 +27,7 @@ freely, subject to the following restrictions:
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#include "PolyVoxCore/LowPassFilter.h"
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#include "PolyVoxCore/RawVolume.h"
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#include "PolyVoxCore/RLEBlockCompressor.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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#include "PolyVoxCore/Impl/Utility.h"
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#include "OpenGLImmediateModeSupport.h"
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@ -15,7 +15,7 @@ OpenGLWidget::OpenGLWidget(QWidget *parent)
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{
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}
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void OpenGLWidget::setSurfaceMeshToRender(const PolyVox::SurfaceMesh<CubicVertex<MaterialDensityPair44> >& surfaceMesh)
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void OpenGLWidget::setMeshToRender(const PolyVox::Mesh<CubicVertex<MaterialDensityPair44> >& surfaceMesh)
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{
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if((surfaceMesh.getNoOfIndices() == 0) || (surfaceMesh.getNoOfVertices() == 0))
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{
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@ -25,7 +25,7 @@ distribution.
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#define __BasicExample_OpenGLWidget_H__
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#include "PolyVoxCore/MaterialDensityPair.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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#include "glew/glew.h"
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@ -42,7 +42,7 @@ public:
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void mousePressEvent(QMouseEvent* event);
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//Convert a SrfaceMesh to OpenGL index/vertex buffers
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void setSurfaceMeshToRender(const PolyVox::SurfaceMesh<PolyVox::CubicVertex<PolyVox::MaterialDensityPair44> >& surfaceMesh);
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void setMeshToRender(const PolyVox::Mesh<PolyVox::CubicVertex<PolyVox::MaterialDensityPair44> >& surfaceMesh);
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protected:
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//Qt OpenGL functions
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@ -29,7 +29,7 @@ freely, subject to the following restrictions:
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#include "PolyVoxCore/MarchingCubesSurfaceExtractor.h"
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#include "PolyVoxCore/Pager.h"
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#include "PolyVoxCore/RLEBlockCompressor.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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#include "PolyVoxCore/LargeVolume.h"
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#include <QApplication>
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@ -190,7 +190,7 @@ int main(int argc, char *argv[])
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std::cout << "#vertices: " << mesh.getNoOfVertices() << std::endl;
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//Pass the surface to the OpenGL window
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openGLWidget.setSurfaceMeshToRender(mesh);
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openGLWidget.setMeshToRender(mesh);
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//Run the message pump.
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return app.exec();
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@ -21,7 +21,7 @@ OpenGLWidget::OpenGLWidget(QWidget *parent)
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{
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}
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void OpenGLWidget::setSurfaceMeshToRender(const PolyVox::SurfaceMesh<MarchingCubesVertex<uint8_t> >& surfaceMesh)
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void OpenGLWidget::setMeshToRender(const PolyVox::Mesh<MarchingCubesVertex<uint8_t> >& surfaceMesh)
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{
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//Convienient access to the vertices and indices
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const vector<uint32_t>& vecIndices = surfaceMesh.getIndices();
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@ -43,7 +43,7 @@ void OpenGLWidget::setSurfaceMeshToRender(const PolyVox::SurfaceMesh<MarchingCub
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m_uEndIndex = vecIndices.size();
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}
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void OpenGLWidget::setSurfaceMeshToRenderLowLOD(const PolyVox::SurfaceMesh<MarchingCubesVertex<uint8_t> >& surfaceMesh)
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void OpenGLWidget::setMeshToRenderLowLOD(const PolyVox::Mesh<MarchingCubesVertex<uint8_t> >& surfaceMesh)
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{
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//Convienient access to the vertices and indices
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const vector<uint32_t>& vecIndices = surfaceMesh.getIndices();
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@ -24,7 +24,7 @@ distribution.
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#ifndef __BasicExample_OpenGLWidget_H__
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#define __BasicExample_OpenGLWidget_H__
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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#include "glew/glew.h"
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@ -41,8 +41,8 @@ public:
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void mousePressEvent(QMouseEvent* event);
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//Convert a SrfaceMesh to OpenGL index/vertex buffers
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void setSurfaceMeshToRender(const PolyVox::SurfaceMesh<PolyVox::MarchingCubesVertex <uint8_t> >& surfaceMesh);
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void setSurfaceMeshToRenderLowLOD(const PolyVox::SurfaceMesh<PolyVox::MarchingCubesVertex<uint8_t> >& surfaceMesh);
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void setMeshToRender(const PolyVox::Mesh<PolyVox::MarchingCubesVertex <uint8_t> >& surfaceMesh);
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void setMeshToRenderLowLOD(const PolyVox::Mesh<PolyVox::MarchingCubesVertex<uint8_t> >& surfaceMesh);
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protected:
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//Qt OpenGL functions
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#include "PolyVoxCore/Density.h"
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#include "PolyVoxCore/MarchingCubesSurfaceExtractor.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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#include "PolyVoxCore/RawVolume.h"
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#include "PolyVoxCore/SimpleVolume.h"
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#include "PolyVoxCore/VolumeResampler.h"
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@ -98,8 +98,8 @@ int main(int argc, char *argv[])
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meshHighLOD.translateVertices(Vector3DFloat(30, 0, 0));
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//Pass the surface to the OpenGL window
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openGLWidget.setSurfaceMeshToRender(meshHighLOD);
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openGLWidget.setSurfaceMeshToRenderLowLOD(meshLowLOD);
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openGLWidget.setMeshToRender(meshHighLOD);
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openGLWidget.setMeshToRenderLowLOD(meshLowLOD);
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//Run the message pump.
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return app.exec();
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@ -84,8 +84,8 @@ SET(CORE_INC_FILES
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include/PolyVoxCore/SimpleVolume.inl
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include/PolyVoxCore/SimpleVolumeBlock.inl
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include/PolyVoxCore/SimpleVolumeSampler.inl
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include/PolyVoxCore/SurfaceMesh.h
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include/PolyVoxCore/SurfaceMesh.inl
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include/PolyVoxCore/Mesh.h
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include/PolyVoxCore/Mesh.inl
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include/PolyVoxCore/UncompressedBlock.h
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include/PolyVoxCore/UncompressedBlock.inl
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include/PolyVoxCore/Vector.h
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@ -31,7 +31,7 @@ freely, subject to the following restrictions:
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#include "PolyVoxCore/Array.h"
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#include "PolyVoxCore/BaseVolume.h" //For wrap modes... should move these?
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#include "PolyVoxCore/DefaultIsQuadNeeded.h"
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#include "PolyVoxCore/SurfaceMesh.h"
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#include "PolyVoxCore/Mesh.h"
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namespace PolyVox
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{
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@ -113,9 +113,9 @@ namespace PolyVox
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// This is a bit ugly - it seems that the C++03 syntax is different from the C++11 syntax? See this thread: http://stackoverflow.com/questions/6076015/typename-outside-of-template
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// Long term we should probably come back to this and if the #ifdef is still needed then maybe it should check for C++11 mode instead of MSVC?
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#if defined(_MSC_VER)
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CubicSurfaceExtractor(VolumeType* volData, Region region, SurfaceMesh<CubicVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = VolumeType::VoxelType(), bool bMergeQuads = true, IsQuadNeeded isQuadNeeded = IsQuadNeeded());
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CubicSurfaceExtractor(VolumeType* volData, Region region, Mesh<CubicVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = VolumeType::VoxelType(), bool bMergeQuads = true, IsQuadNeeded isQuadNeeded = IsQuadNeeded());
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#else
|
||||
CubicSurfaceExtractor(VolumeType* volData, Region region, SurfaceMesh<CubicVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType(), bool bMergeQuads = true, IsQuadNeeded isQuadNeeded = IsQuadNeeded());
|
||||
CubicSurfaceExtractor(VolumeType* volData, Region region, Mesh<CubicVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType(), bool bMergeQuads = true, IsQuadNeeded isQuadNeeded = IsQuadNeeded());
|
||||
#endif
|
||||
|
||||
|
||||
@ -135,7 +135,7 @@ namespace PolyVox
|
||||
Region m_regSizeInVoxels;
|
||||
|
||||
//The surface patch we are currently filling.
|
||||
SurfaceMesh<CubicVertex<typename VolumeType::VoxelType> >* m_meshCurrent;
|
||||
Mesh<CubicVertex<typename VolumeType::VoxelType> >* m_meshCurrent;
|
||||
|
||||
//Used to avoid creating duplicate vertices.
|
||||
Array<3, IndexAndMaterial> m_previousSliceVertices;
|
||||
@ -159,9 +159,9 @@ namespace PolyVox
|
||||
};
|
||||
|
||||
template<typename VolumeType, typename IsQuadNeeded>
|
||||
SurfaceMesh<CubicVertex<typename VolumeType::VoxelType> > extractCubicMesh(VolumeType* volData, Region region, WrapMode eWrapMode, typename VolumeType::VoxelType tBorderValue, bool bMergeQuads, IsQuadNeeded isQuadNeeded)
|
||||
Mesh<CubicVertex<typename VolumeType::VoxelType> > extractCubicMesh(VolumeType* volData, Region region, WrapMode eWrapMode, typename VolumeType::VoxelType tBorderValue, bool bMergeQuads, IsQuadNeeded isQuadNeeded)
|
||||
{
|
||||
SurfaceMesh<CubicVertex<typename VolumeType::VoxelType> > result;
|
||||
Mesh<CubicVertex<typename VolumeType::VoxelType> > result;
|
||||
CubicSurfaceExtractor<VolumeType, IsQuadNeeded> extractor(volData, region, &result, eWrapMode, tBorderValue, bMergeQuads, isQuadNeeded);
|
||||
extractor.execute();
|
||||
return result;
|
||||
@ -171,9 +171,9 @@ namespace PolyVox
|
||||
// This is a bit ugly - it seems that the C++03 syntax is different from the C++11 syntax? See this thread: http://stackoverflow.com/questions/6076015/typename-outside-of-template
|
||||
// Long term we should probably come back to this and if the #ifdef is still needed then maybe it should check for C++11 mode instead of MSVC?
|
||||
#if defined(_MSC_VER)
|
||||
SurfaceMesh<CubicVertex<typename VolumeType::VoxelType> > extractCubicMesh(VolumeType* volData, Region region, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = VolumeType::VoxelType(), bool bMergeQuads = true)
|
||||
Mesh<CubicVertex<typename VolumeType::VoxelType> > extractCubicMesh(VolumeType* volData, Region region, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = VolumeType::VoxelType(), bool bMergeQuads = true)
|
||||
#else
|
||||
SurfaceMesh<CubicVertex<typename VolumeType::VoxelType> > extractCubicMesh(VolumeType* volData, Region region, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType(), bool bMergeQuads = true)
|
||||
Mesh<CubicVertex<typename VolumeType::VoxelType> > extractCubicMesh(VolumeType* volData, Region region, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType(), bool bMergeQuads = true)
|
||||
#endif
|
||||
{
|
||||
DefaultIsQuadNeeded<typename VolumeType::VoxelType> isQuadNeeded;
|
||||
|
@ -36,7 +36,7 @@ namespace PolyVox
|
||||
const uint32_t CubicSurfaceExtractor<VolumeType, IsQuadNeeded>::MaxVerticesPerPosition = 8;
|
||||
|
||||
template<typename VolumeType, typename IsQuadNeeded>
|
||||
CubicSurfaceExtractor<VolumeType, IsQuadNeeded>::CubicSurfaceExtractor(VolumeType* volData, Region region, SurfaceMesh<CubicVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode, typename VolumeType::VoxelType tBorderValue, bool bMergeQuads, IsQuadNeeded isQuadNeeded)
|
||||
CubicSurfaceExtractor<VolumeType, IsQuadNeeded>::CubicSurfaceExtractor(VolumeType* volData, Region region, Mesh<CubicVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode, typename VolumeType::VoxelType tBorderValue, bool bMergeQuads, IsQuadNeeded isQuadNeeded)
|
||||
:m_volData(volData)
|
||||
,m_regSizeInVoxels(region)
|
||||
,m_meshCurrent(result)
|
||||
|
@ -55,7 +55,7 @@ namespace PolyVox
|
||||
template<typename VolumeType>
|
||||
Vector3DFloat computeSmoothSobelGradient(typename VolumeType::Sampler& volIter);
|
||||
|
||||
//POLYVOX_API void computeNormalsForVertices(VolumeType<uint8_t>* volumeData, SurfaceMesh<PositionMaterialNormal>& mesh, NormalGenerationMethod normalGenerationMethod);
|
||||
//POLYVOX_API void computeNormalsForVertices(VolumeType<uint8_t>* volumeData, Mesh<PositionMaterialNormal>& mesh, NormalGenerationMethod normalGenerationMethod);
|
||||
//POLYVOX_API Vector3DFloat computeNormal(VolumeType<uint8_t>* volumeData, const Vector3DFloat& v3dPos, NormalGenerationMethod normalGenerationMethod);
|
||||
}
|
||||
|
||||
|
@ -29,7 +29,7 @@ freely, subject to the following restrictions:
|
||||
|
||||
#include "PolyVoxCore/Array.h"
|
||||
#include "PolyVoxCore/BaseVolume.h" //For wrap modes... should move these?
|
||||
#include "PolyVoxCore/SurfaceMesh.h"
|
||||
#include "PolyVoxCore/Mesh.h"
|
||||
#include "PolyVoxCore/DefaultMarchingCubesController.h"
|
||||
|
||||
namespace PolyVox
|
||||
@ -41,9 +41,9 @@ namespace PolyVox
|
||||
// This is a bit ugly - it seems that the C++03 syntax is different from the C++11 syntax? See this thread: http://stackoverflow.com/questions/6076015/typename-outside-of-template
|
||||
// Long term we should probably come back to this and if the #ifdef is still needed then maybe it should check for C++11 mode instead of MSVC?
|
||||
#if defined(_MSC_VER)
|
||||
MarchingCubesSurfaceExtractor(VolumeType* volData, Region region, SurfaceMesh<MarchingCubesVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = VolumeType::VoxelType(), Controller controller = Controller());
|
||||
MarchingCubesSurfaceExtractor(VolumeType* volData, Region region, Mesh<MarchingCubesVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = VolumeType::VoxelType(), Controller controller = Controller());
|
||||
#else
|
||||
MarchingCubesSurfaceExtractor(VolumeType* volData, Region region, SurfaceMesh<MarchingCubesVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType(), Controller controller = Controller());
|
||||
MarchingCubesSurfaceExtractor(VolumeType* volData, Region region, Mesh<MarchingCubesVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType(), Controller controller = Controller());
|
||||
#endif
|
||||
|
||||
void execute();
|
||||
@ -193,7 +193,7 @@ namespace PolyVox
|
||||
uint32_t m_uNoOfOccupiedCells;
|
||||
|
||||
//The surface patch we are currently filling.
|
||||
SurfaceMesh<MarchingCubesVertex<typename VolumeType::VoxelType> >* m_meshCurrent;
|
||||
Mesh<MarchingCubesVertex<typename VolumeType::VoxelType> >* m_meshCurrent;
|
||||
|
||||
//Information about the region we are currently processing
|
||||
Region m_regSizeInVoxels;
|
||||
@ -212,9 +212,9 @@ namespace PolyVox
|
||||
};
|
||||
|
||||
template< typename VolumeType, typename Controller>
|
||||
SurfaceMesh<MarchingCubesVertex<typename VolumeType::VoxelType> > extractMarchingCubesMesh(VolumeType* volData, Region region, WrapMode eWrapMode, typename VolumeType::VoxelType tBorderValue, Controller controller)
|
||||
Mesh<MarchingCubesVertex<typename VolumeType::VoxelType> > extractMarchingCubesMesh(VolumeType* volData, Region region, WrapMode eWrapMode, typename VolumeType::VoxelType tBorderValue, Controller controller)
|
||||
{
|
||||
SurfaceMesh<MarchingCubesVertex<typename VolumeType::VoxelType> > result;
|
||||
Mesh<MarchingCubesVertex<typename VolumeType::VoxelType> > result;
|
||||
MarchingCubesSurfaceExtractor<VolumeType, Controller> extractor(volData, region, &result, eWrapMode, tBorderValue, controller);
|
||||
extractor.execute();
|
||||
return result;
|
||||
@ -224,9 +224,9 @@ namespace PolyVox
|
||||
// This is a bit ugly - it seems that the C++03 syntax is different from the C++11 syntax? See this thread: http://stackoverflow.com/questions/6076015/typename-outside-of-template
|
||||
// Long term we should probably come back to this and if the #ifdef is still needed then maybe it should check for C++11 mode instead of MSVC?
|
||||
#if defined(_MSC_VER)
|
||||
SurfaceMesh<MarchingCubesVertex<typename VolumeType::VoxelType> > extractMarchingCubesMesh(VolumeType* volData, Region region, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = VolumeType::VoxelType())
|
||||
Mesh<MarchingCubesVertex<typename VolumeType::VoxelType> > extractMarchingCubesMesh(VolumeType* volData, Region region, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = VolumeType::VoxelType())
|
||||
#else
|
||||
SurfaceMesh<MarchingCubesVertex<typename VolumeType::VoxelType> > extractMarchingCubesMesh(VolumeType* volData, Region region, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType())
|
||||
Mesh<MarchingCubesVertex<typename VolumeType::VoxelType> > extractMarchingCubesMesh(VolumeType* volData, Region region, WrapMode eWrapMode = WrapModes::Border, typename VolumeType::VoxelType tBorderValue = typename VolumeType::VoxelType())
|
||||
#endif
|
||||
{
|
||||
DefaultMarchingCubesController<typename VolumeType::VoxelType> controller;
|
||||
|
@ -26,7 +26,7 @@ freely, subject to the following restrictions:
|
||||
namespace PolyVox
|
||||
{
|
||||
template<typename VolumeType, typename Controller>
|
||||
MarchingCubesSurfaceExtractor<VolumeType, Controller>::MarchingCubesSurfaceExtractor(VolumeType* volData, Region region, SurfaceMesh<MarchingCubesVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode, typename VolumeType::VoxelType tBorderValue, Controller controller)
|
||||
MarchingCubesSurfaceExtractor<VolumeType, Controller>::MarchingCubesSurfaceExtractor(VolumeType* volData, Region region, Mesh<MarchingCubesVertex<typename VolumeType::VoxelType> >* result, WrapMode eWrapMode, typename VolumeType::VoxelType tBorderValue, Controller controller)
|
||||
:m_volData(volData)
|
||||
,m_sampVolume(volData)
|
||||
,m_meshCurrent(result)
|
||||
|
@ -21,8 +21,8 @@ freely, subject to the following restrictions:
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_SurfaceMesh_H__
|
||||
#define __PolyVox_SurfaceMesh_H__
|
||||
#ifndef __PolyVox_Mesh_H__
|
||||
#define __PolyVox_Mesh_H__
|
||||
|
||||
#include "Impl/TypeDef.h"
|
||||
|
||||
@ -46,11 +46,11 @@ namespace PolyVox
|
||||
};
|
||||
|
||||
template <typename VertexType>
|
||||
class SurfaceMesh
|
||||
class Mesh
|
||||
{
|
||||
public:
|
||||
SurfaceMesh();
|
||||
~SurfaceMesh();
|
||||
Mesh();
|
||||
~Mesh();
|
||||
|
||||
const std::vector<uint32_t>& getIndices(void) const;
|
||||
uint32_t getNoOfIndices(void) const;
|
||||
@ -75,7 +75,7 @@ namespace PolyVox
|
||||
//RATE THE STD::SET CAUSES PROBLEMS WITH SWIG. IF YOU UNCOMMENT ANY OF THESE FUNCTIONS, PLEASE POST ON
|
||||
//THE FORUM SO WE CAN KNOW THE FUNCTIONALITY IS STILL NEEDED IN SOME FORM.
|
||||
//void sumNearbyNormals(bool bNormaliseResult = true);
|
||||
//std::shared_ptr< SurfaceMesh<VertexType> > extractSubset(std::set<uint8_t> setMaterials);
|
||||
//std::shared_ptr< Mesh<VertexType> > extractSubset(std::set<uint8_t> setMaterials);
|
||||
//void generateAveragedFaceNormals(bool bNormalise, bool bIncludeEdgeVertices = false);
|
||||
|
||||
int noOfDegenerateTris(void);
|
||||
@ -96,9 +96,9 @@ namespace PolyVox
|
||||
};
|
||||
|
||||
template <typename VertexType>
|
||||
std::shared_ptr< SurfaceMesh<VertexType> > extractSubset(SurfaceMesh<VertexType>& inputMesh, std::set<uint8_t> setMaterials);
|
||||
std::shared_ptr< Mesh<VertexType> > extractSubset(Mesh<VertexType>& inputMesh, std::set<uint8_t> setMaterials);
|
||||
}
|
||||
|
||||
#include "PolyVoxCore/SurfaceMesh.inl"
|
||||
#include "PolyVoxCore/Mesh.inl"
|
||||
|
||||
#endif /* __SurfaceMesh_H__ */
|
||||
#endif /* __Mesh_H__ */
|
@ -24,30 +24,30 @@ freely, subject to the following restrictions:
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VertexType>
|
||||
SurfaceMesh<VertexType>::SurfaceMesh()
|
||||
Mesh<VertexType>::Mesh()
|
||||
{
|
||||
m_iTimeStamp = -1;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
SurfaceMesh<VertexType>::~SurfaceMesh()
|
||||
Mesh<VertexType>::~Mesh()
|
||||
{
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
const std::vector<uint32_t>& SurfaceMesh<VertexType>::getIndices(void) const
|
||||
const std::vector<uint32_t>& Mesh<VertexType>::getIndices(void) const
|
||||
{
|
||||
return m_vecTriangleIndices;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
uint32_t SurfaceMesh<VertexType>::getNoOfIndices(void) const
|
||||
uint32_t Mesh<VertexType>::getNoOfIndices(void) const
|
||||
{
|
||||
return m_vecTriangleIndices.size();
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
uint32_t SurfaceMesh<VertexType>::getNoOfNonUniformTrianges(void) const
|
||||
uint32_t Mesh<VertexType>::getNoOfNonUniformTrianges(void) const
|
||||
{
|
||||
uint32_t result = 0;
|
||||
for(uint32_t i = 0; i < m_vecTriangleIndices.size() - 2; i += 3)
|
||||
@ -65,7 +65,7 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
uint32_t SurfaceMesh<VertexType>::getNoOfUniformTrianges(void) const
|
||||
uint32_t Mesh<VertexType>::getNoOfUniformTrianges(void) const
|
||||
{
|
||||
uint32_t result = 0;
|
||||
for(uint32_t i = 0; i < m_vecTriangleIndices.size() - 2; i += 3)
|
||||
@ -80,25 +80,25 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
uint32_t SurfaceMesh<VertexType>::getNoOfVertices(void) const
|
||||
uint32_t Mesh<VertexType>::getNoOfVertices(void) const
|
||||
{
|
||||
return m_vecVertices.size();
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
std::vector<VertexType>& SurfaceMesh<VertexType>::getRawVertexData(void)
|
||||
std::vector<VertexType>& Mesh<VertexType>::getRawVertexData(void)
|
||||
{
|
||||
return m_vecVertices;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
const std::vector<VertexType>& SurfaceMesh<VertexType>::getVertices(void) const
|
||||
const std::vector<VertexType>& Mesh<VertexType>::getVertices(void) const
|
||||
{
|
||||
return m_vecVertices;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
void SurfaceMesh<VertexType>::addTriangle(uint32_t index0, uint32_t index1, uint32_t index2)
|
||||
void Mesh<VertexType>::addTriangle(uint32_t index0, uint32_t index1, uint32_t index2)
|
||||
{
|
||||
//Make sure the specified indices correspond to valid vertices.
|
||||
POLYVOX_ASSERT(index0 < m_vecVertices.size(), "Index points at an invalid vertex.");
|
||||
@ -111,7 +111,7 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
void SurfaceMesh<VertexType>::addTriangleCubic(uint32_t index0, uint32_t index1, uint32_t index2)
|
||||
void Mesh<VertexType>::addTriangleCubic(uint32_t index0, uint32_t index1, uint32_t index2)
|
||||
{
|
||||
//Make sure the specified indices correspond to valid vertices.
|
||||
POLYVOX_ASSERT(index0 < m_vecVertices.size(), "Index points at an invalid vertex.");
|
||||
@ -124,14 +124,14 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
uint32_t SurfaceMesh<VertexType>::addVertex(const VertexType& vertex)
|
||||
uint32_t Mesh<VertexType>::addVertex(const VertexType& vertex)
|
||||
{
|
||||
m_vecVertices.push_back(vertex);
|
||||
return m_vecVertices.size() - 1;
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
void SurfaceMesh<VertexType>::clear(void)
|
||||
void Mesh<VertexType>::clear(void)
|
||||
{
|
||||
m_vecVertices.clear();
|
||||
m_vecTriangleIndices.clear();
|
||||
@ -139,7 +139,7 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
bool SurfaceMesh<VertexType>::isEmpty(void) const
|
||||
bool Mesh<VertexType>::isEmpty(void) const
|
||||
{
|
||||
return (getNoOfVertices() == 0) || (getNoOfIndices() == 0);
|
||||
}
|
||||
@ -153,7 +153,7 @@ namespace PolyVox
|
||||
/// Note: This function can cause lighting discontinuities accross region boundaries.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/*template <typename VertexType>
|
||||
void SurfaceMesh<VertexType>::sumNearbyNormals(bool bNormaliseResult)
|
||||
void Mesh<VertexType>::sumNearbyNormals(bool bNormaliseResult)
|
||||
{
|
||||
if(m_vecVertices.size() == 0) //FIXME - I don't think we should need this test, but I have seen crashes otherwise...
|
||||
{
|
||||
@ -195,7 +195,7 @@ namespace PolyVox
|
||||
}*/
|
||||
|
||||
/*template <typename VertexType>
|
||||
void SurfaceMesh<VertexType>::generateAveragedFaceNormals(bool bNormalise, bool bIncludeEdgeVertices)
|
||||
void Mesh<VertexType>::generateAveragedFaceNormals(bool bNormalise, bool bIncludeEdgeVertices)
|
||||
{
|
||||
Vector3DFloat offset = static_cast<Vector3DFloat>(m_Region.getLowerCorner());
|
||||
|
||||
@ -245,9 +245,9 @@ namespace PolyVox
|
||||
}*/
|
||||
|
||||
/*template <typename VertexType>
|
||||
std::shared_ptr< SurfaceMesh<VertexType> > SurfaceMesh<VertexType>::extractSubset(std::set<uint8_t> setMaterials)
|
||||
std::shared_ptr< Mesh<VertexType> > Mesh<VertexType>::extractSubset(std::set<uint8_t> setMaterials)
|
||||
{
|
||||
std::shared_ptr< SurfaceMesh<VertexType> > result(new SurfaceMesh<VertexType>);
|
||||
std::shared_ptr< Mesh<VertexType> > result(new Mesh<VertexType>);
|
||||
|
||||
if(m_vecVertices.size() == 0) //FIXME - I don't think we should need this test, but I have seen crashes otherwise...
|
||||
{
|
||||
@ -311,7 +311,7 @@ namespace PolyVox
|
||||
}*/
|
||||
|
||||
template <typename VertexType>
|
||||
int SurfaceMesh<VertexType>::noOfDegenerateTris(void)
|
||||
int Mesh<VertexType>::noOfDegenerateTris(void)
|
||||
{
|
||||
int count = 0;
|
||||
for(uint32_t triCt = 0; triCt < m_vecTriangleIndices.size();)
|
||||
@ -332,7 +332,7 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
void SurfaceMesh<VertexType>::removeDegenerateTris(void)
|
||||
void Mesh<VertexType>::removeDegenerateTris(void)
|
||||
{
|
||||
int noOfNonDegenerate = 0;
|
||||
int targetCt = 0;
|
||||
@ -362,7 +362,7 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
void SurfaceMesh<VertexType>::removeUnusedVertices(void)
|
||||
void Mesh<VertexType>::removeUnusedVertices(void)
|
||||
{
|
||||
std::vector<bool> isVertexUsed(m_vecVertices.size());
|
||||
std::fill(isVertexUsed.begin(), isVertexUsed.end(), false);
|
||||
@ -395,9 +395,9 @@ namespace PolyVox
|
||||
|
||||
//Currently a free function - think where this needs to go.
|
||||
template <typename VertexType>
|
||||
std::shared_ptr< SurfaceMesh<VertexType> > extractSubset(SurfaceMesh<VertexType>& inputMesh, std::set<uint8_t> setMaterials)
|
||||
std::shared_ptr< Mesh<VertexType> > extractSubset(Mesh<VertexType>& inputMesh, std::set<uint8_t> setMaterials)
|
||||
{
|
||||
std::shared_ptr< SurfaceMesh<VertexType> > result(new SurfaceMesh<VertexType>);
|
||||
std::shared_ptr< Mesh<VertexType> > result(new Mesh<VertexType>);
|
||||
|
||||
result->m_Region = inputMesh.m_Region;
|
||||
|
||||
@ -463,7 +463,7 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
void SurfaceMesh<VertexType>::scaleVertices(float amount)
|
||||
void Mesh<VertexType>::scaleVertices(float amount)
|
||||
{
|
||||
for(uint32_t ct = 0; ct < m_vecVertices.size(); ct++)
|
||||
{
|
||||
@ -475,7 +475,7 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VertexType>
|
||||
void SurfaceMesh<VertexType>::translateVertices(const Vector3DFloat& amount)
|
||||
void Mesh<VertexType>::translateVertices(const Vector3DFloat& amount)
|
||||
{
|
||||
for(uint32_t ct = 0; ct < m_vecVertices.size(); ct++)
|
||||
{
|
@ -160,9 +160,9 @@ namespace PolyVox
|
||||
template<typename VolumeType, typename Controller> class MarchingCubesSurfaceExtractor;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// SurfaceMesh
|
||||
// Mesh
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename VertexType> class SurfaceMesh;
|
||||
template <typename VertexType> class Mesh;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Vector
|
||||
|
@ -130,7 +130,7 @@ void TestCubicSurfaceExtractor::testExecute()
|
||||
const static uint32_t uIndexToCheck = 2000;
|
||||
const static uint32_t uExpectedIndex = 1334;
|
||||
|
||||
SurfaceMesh<CubicVertex> mesh;*/
|
||||
Mesh<CubicVertex> mesh;*/
|
||||
|
||||
/*testForType<int8_t>(mesh);
|
||||
QCOMPARE(mesh.getNoOfVertices(), uExpectedVertices);
|
||||
|
@ -102,7 +102,7 @@ void writeMaterialValueToVoxel(int valueToWrite, MaterialDensityPair88& voxel)
|
||||
|
||||
// Runs the surface extractor for a given type.
|
||||
template <typename VoxelType>
|
||||
SurfaceMesh<MarchingCubesVertex<VoxelType> > testForType(void) //I think we could avoid specifying this return type by using auto/decltype?
|
||||
Mesh<MarchingCubesVertex<VoxelType> > testForType(void) //I think we could avoid specifying this return type by using auto/decltype?
|
||||
{
|
||||
const int32_t uVolumeSideLength = 32;
|
||||
|
||||
@ -133,7 +133,7 @@ SurfaceMesh<MarchingCubesVertex<VoxelType> > testForType(void) //I think we coul
|
||||
return result;
|
||||
}
|
||||
|
||||
void testCustomController(SurfaceMesh<MarchingCubesVertex<float> >& result)
|
||||
void testCustomController(Mesh<MarchingCubesVertex<float> >& result)
|
||||
{
|
||||
const int32_t uVolumeSideLength = 32;
|
||||
|
||||
@ -165,7 +165,7 @@ void TestSurfaceExtractor::testExecute()
|
||||
const static float fExpectedMaterial = 42.0f;
|
||||
const static float fNoMaterial = 1.0f;
|
||||
|
||||
SurfaceMesh<MarchingCubesVertex<int8_t> > mesh;
|
||||
Mesh<MarchingCubesVertex<int8_t> > mesh;
|
||||
//Run the test for various voxel types.
|
||||
QBENCHMARK {
|
||||
mesh = testForType<int8_t>();
|
||||
|
Loading…
x
Reference in New Issue
Block a user