mCurrentVoxel is now zero if the current position is not in the volume. It used to just be set to some invalid address.
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@ -103,21 +103,28 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< LargeVolume<VoxelType> >::setPosition(xPos, yPos, zPos);
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// Then we update the voxel pointer
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const int32_t uXBlock = this->mXPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const int32_t uYBlock = this->mYPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const int32_t uZBlock = this->mZPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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if(this->isCurrentPositionValid())
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{
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const int32_t uXBlock = this->mXPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const int32_t uYBlock = this->mYPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const int32_t uZBlock = this->mZPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const uint16_t uXPosInBlock = static_cast<uint16_t>(this->mXPosInVolume - (uXBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uYPosInBlock = static_cast<uint16_t>(this->mYPosInVolume - (uYBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uZPosInBlock = static_cast<uint16_t>(this->mZPosInVolume - (uZBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uXPosInBlock = static_cast<uint16_t>(this->mXPosInVolume - (uXBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uYPosInBlock = static_cast<uint16_t>(this->mYPosInVolume - (uYBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uZPosInBlock = static_cast<uint16_t>(this->mZPosInVolume - (uZBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint32_t uVoxelIndexInBlock = uXPosInBlock +
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uYPosInBlock * this->mVolume->m_uBlockSideLength +
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uZPosInBlock * this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
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const uint32_t uVoxelIndexInBlock = uXPosInBlock +
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uYPosInBlock * this->mVolume->m_uBlockSideLength +
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uZPosInBlock * this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
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Block<VoxelType>* pUncompressedCurrentBlock = this->mVolume->getUncompressedBlock(uXBlock, uYBlock, uZBlock);
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Block<VoxelType>* pUncompressedCurrentBlock = this->mVolume->getUncompressedBlock(uXBlock, uYBlock, uZBlock);
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mCurrentVoxel = pUncompressedCurrentBlock->m_tUncompressedData + uVoxelIndexInBlock;
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mCurrentVoxel = pUncompressedCurrentBlock->m_tUncompressedData + uVoxelIndexInBlock;
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}
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else
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{
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mCurrentVoxel = 0;
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}
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}
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template <typename VoxelType>
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@ -145,7 +152,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< LargeVolume<VoxelType> >::movePositiveX();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mXPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mXPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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++mCurrentVoxel;
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@ -164,7 +171,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< LargeVolume<VoxelType> >::movePositiveY();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mYPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mYPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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mCurrentVoxel += this->mVolume->m_uBlockSideLength;
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@ -183,7 +190,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< LargeVolume<VoxelType> >::movePositiveZ();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mZPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mZPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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mCurrentVoxel += this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
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@ -202,7 +209,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< LargeVolume<VoxelType> >::moveNegativeX();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mXPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mXPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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--mCurrentVoxel;
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@ -221,7 +228,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< LargeVolume<VoxelType> >::moveNegativeY();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mYPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mYPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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mCurrentVoxel -= this->mVolume->m_uBlockSideLength;
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@ -240,7 +247,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< LargeVolume<VoxelType> >::moveNegativeZ();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mZPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mZPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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mCurrentVoxel -= this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
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@ -68,16 +68,23 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::setPosition(xPos, yPos, zPos);
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// Then we update the voxel pointer
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const Vector3DInt32& v3dLowerCorner = this->mVolume->m_regValidRegion.getLowerCorner();
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int32_t iLocalXPos = xPos - v3dLowerCorner.getX();
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int32_t iLocalYPos = yPos - v3dLowerCorner.getY();
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int32_t iLocalZPos = zPos - v3dLowerCorner.getZ();
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if(this->isCurrentPositionValid())
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{
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const Vector3DInt32& v3dLowerCorner = this->mVolume->m_regValidRegion.getLowerCorner();
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int32_t iLocalXPos = xPos - v3dLowerCorner.getX();
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int32_t iLocalYPos = yPos - v3dLowerCorner.getY();
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int32_t iLocalZPos = zPos - v3dLowerCorner.getZ();
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const int32_t uVoxelIndex = iLocalXPos +
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iLocalYPos * this->mVolume->getWidth() +
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iLocalZPos * this->mVolume->getWidth() * this->mVolume->getHeight();
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const int32_t uVoxelIndex = iLocalXPos +
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iLocalYPos * this->mVolume->getWidth() +
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iLocalZPos * this->mVolume->getWidth() * this->mVolume->getHeight();
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mCurrentVoxel = this->mVolume->m_pData + uVoxelIndex;
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mCurrentVoxel = this->mVolume->m_pData + uVoxelIndex;
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}
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else
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{
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mCurrentVoxel = 0;
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}
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}
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template <typename VoxelType>
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@ -102,7 +109,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::movePositiveX();
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// Then we update the voxel pointer
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if(this->isCurrentPositionValid())
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if(this->isCurrentPositionValid() && mCurrentVoxel )
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{
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++mCurrentVoxel;
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}
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@ -119,7 +126,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::movePositiveY();
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// Then we update the voxel pointer
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if(this->isCurrentPositionValid())
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if(this->isCurrentPositionValid() && mCurrentVoxel )
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{
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mCurrentVoxel += this->mVolume->getWidth();
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}
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@ -136,7 +143,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::movePositiveZ();
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// Then we update the voxel pointer
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if(this->isCurrentPositionValid())
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if(this->isCurrentPositionValid() && mCurrentVoxel )
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{
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mCurrentVoxel += this->mVolume->getWidth() * this->mVolume->getHeight();
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}
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@ -153,7 +160,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::moveNegativeX();
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// Then we update the voxel pointer
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if(this->isCurrentPositionValid())
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if(this->isCurrentPositionValid() && mCurrentVoxel )
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{
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--mCurrentVoxel;
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}
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@ -170,7 +177,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::moveNegativeY();
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// Then we update the voxel pointer
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if(this->isCurrentPositionValid())
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if(this->isCurrentPositionValid() && mCurrentVoxel )
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{
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mCurrentVoxel -= this->mVolume->getWidth();
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}
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@ -187,7 +194,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::moveNegativeZ();
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// Then we update the voxel pointer
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if(this->isCurrentPositionValid())
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if(this->isCurrentPositionValid() && mCurrentVoxel )
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{
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mCurrentVoxel -= this->mVolume->getWidth() * this->mVolume->getHeight();
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}
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@ -306,6 +306,10 @@ namespace PolyVox
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uBlockY -= m_regValidRegionInBlocks.getLowerCorner().getY();
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uBlockZ -= m_regValidRegionInBlocks.getLowerCorner().getZ();
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assert(uBlockX >= 0);
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assert(uBlockY >= 0);
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assert(uBlockZ >= 0);
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//Compute the block index
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uint32_t uBlockIndex =
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uBlockX +
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@ -117,21 +117,28 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::setPosition(xPos, yPos, zPos);
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// Then we update the voxel pointer
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const int32_t uXBlock = this->mXPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const int32_t uYBlock = this->mYPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const int32_t uZBlock = this->mZPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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if(this->isCurrentPositionValid())
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{
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const int32_t uXBlock = this->mXPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const int32_t uYBlock = this->mYPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const int32_t uZBlock = this->mZPosInVolume >> this->mVolume->m_uBlockSideLengthPower;
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const uint16_t uXPosInBlock = static_cast<uint16_t>(this->mXPosInVolume - (uXBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uYPosInBlock = static_cast<uint16_t>(this->mYPosInVolume - (uYBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uZPosInBlock = static_cast<uint16_t>(this->mZPosInVolume - (uZBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uXPosInBlock = static_cast<uint16_t>(this->mXPosInVolume - (uXBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uYPosInBlock = static_cast<uint16_t>(this->mYPosInVolume - (uYBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint16_t uZPosInBlock = static_cast<uint16_t>(this->mZPosInVolume - (uZBlock << this->mVolume->m_uBlockSideLengthPower));
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const uint32_t uVoxelIndexInBlock = uXPosInBlock +
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uYPosInBlock * this->mVolume->m_uBlockSideLength +
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uZPosInBlock * this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
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const uint32_t uVoxelIndexInBlock = uXPosInBlock +
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uYPosInBlock * this->mVolume->m_uBlockSideLength +
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uZPosInBlock * this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
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Block* pUncompressedCurrentBlock = this->mVolume->getUncompressedBlock(uXBlock, uYBlock, uZBlock);
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Block* pUncompressedCurrentBlock = this->mVolume->getUncompressedBlock(uXBlock, uYBlock, uZBlock);
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mCurrentVoxel = pUncompressedCurrentBlock->m_tUncompressedData + uVoxelIndexInBlock;
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mCurrentVoxel = pUncompressedCurrentBlock->m_tUncompressedData + uVoxelIndexInBlock;
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}
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else
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{
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mCurrentVoxel = 0;
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}
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}
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/**
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@ -164,7 +171,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::movePositiveX();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mXPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mXPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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++mCurrentVoxel;
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@ -183,7 +190,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::movePositiveY();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mYPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mYPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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mCurrentVoxel += this->mVolume->m_uBlockSideLength;
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@ -202,7 +209,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::movePositiveZ();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mZPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mZPosInVolume) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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mCurrentVoxel += this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
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@ -221,7 +228,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::moveNegativeX();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mXPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mXPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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--mCurrentVoxel;
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@ -240,7 +247,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::moveNegativeY();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mYPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mYPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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mCurrentVoxel -= this->mVolume->m_uBlockSideLength;
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@ -259,7 +266,7 @@ namespace PolyVox
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BaseVolume<VoxelType>::template Sampler< SimpleVolume<VoxelType> >::moveNegativeZ();
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// Then we update the voxel pointer
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if((this->isCurrentPositionValid()) && ((this->mZPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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if((this->isCurrentPositionValid()) && mCurrentVoxel && ((this->mZPosInVolume + 1) % this->mVolume->m_uBlockSideLength != 0))
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{
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//No need to compute new block.
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mCurrentVoxel -= this->mVolume->m_uBlockSideLength * this->mVolume->m_uBlockSideLength;
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