Added another function for backwards compatibility.
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@ -134,6 +134,7 @@ namespace PolyVox
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void setVoxel(const Vector3DUint16& v3dPos, VoxelType tValue);
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void changeLinearOrderingToMorton(void);
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void changeMortonOrderingToLinear(void);
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private:
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/// Private copy constructor to prevent accisdental copying
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