Applied patch from ker such that int32_t's are now used instead of uint16_t's for addressing voxel positions.

This commit is contained in:
David Williams
2011-03-03 23:00:00 +00:00
parent 3c34d401fc
commit 4ef0cfb468
24 changed files with 278 additions and 251 deletions

View File

@ -74,16 +74,16 @@ void OpenGLWidget::setVolume(PolyVox::Volume<MaterialDensityPair44>* volData)
//Compute the extents of the current region
//FIXME - This is a little complex? PolyVox could
//provide more functions for dealing with regions?
uint16_t regionStartX = uRegionX * m_uRegionSideLength;
uint16_t regionStartY = uRegionY * m_uRegionSideLength;
uint16_t regionStartZ = uRegionZ * m_uRegionSideLength;
int32_t regionStartX = uRegionX * m_uRegionSideLength;
int32_t regionStartY = uRegionY * m_uRegionSideLength;
int32_t regionStartZ = uRegionZ * m_uRegionSideLength;
uint16_t regionEndX = regionStartX + m_uRegionSideLength;
uint16_t regionEndY = regionStartY + m_uRegionSideLength;
uint16_t regionEndZ = regionStartZ + m_uRegionSideLength;
int32_t regionEndX = regionStartX + m_uRegionSideLength;
int32_t regionEndY = regionStartY + m_uRegionSideLength;
int32_t regionEndZ = regionStartZ + m_uRegionSideLength;
Vector3DInt16 regLowerCorner(regionStartX, regionStartY, regionStartZ);
Vector3DInt16 regUpperCorner(regionEndX, regionEndY, regionEndZ);
Vector3DInt32 regLowerCorner(regionStartX, regionStartY, regionStartZ);
Vector3DInt32 regUpperCorner(regionEndX, regionEndY, regionEndZ);
//Extract the surface for this region
//extractSurface(m_volData, 0, PolyVox::Region(regLowerCorner, regUpperCorner), meshCurrent);

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@ -55,7 +55,7 @@ void createSphereInVolume(Volume<MaterialDensityPair44>& volData, float fRadius,
}
}
void createCubeInVolume(Volume<MaterialDensityPair44>& volData, Vector3DUint16 lowerCorner, Vector3DUint16 upperCorner, uint8_t uValue)
void createCubeInVolume(Volume<MaterialDensityPair44>& volData, Vector3DInt32 lowerCorner, Vector3DInt32 upperCorner, uint8_t uValue)
{
//This three-level for loop iterates over every voxel between the specified corners
for (int z = lowerCorner.getZ(); z <= upperCorner.getZ(); z++)

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@ -28,6 +28,6 @@ freely, subject to the following restrictions:
#include "Volume.h"
void createSphereInVolume(PolyVox::Volume<PolyVox::MaterialDensityPair44>& volData, float fRadius, uint8_t uValue);
void createCubeInVolume(PolyVox::Volume<PolyVox::MaterialDensityPair44>& volData, PolyVox::Vector3DUint16 lowerCorner, PolyVox::Vector3DUint16 upperCorner, uint8_t uValue);
void createCubeInVolume(PolyVox::Volume<PolyVox::MaterialDensityPair44>& volData, PolyVox::Vector3DInt32 lowerCorner, PolyVox::Vector3DInt32 upperCorner, uint8_t uValue);
#endif //__OpenGLExample_Shapes_H__

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@ -75,9 +75,9 @@ int main(int argc, char *argv[])
Volume<MaterialDensityPair44> volData(g_uVolumeSideLength, g_uVolumeSideLength, g_uVolumeSideLength);
//Make our volume contain a sphere in the center.
uint16_t minPos = 0;
uint16_t midPos = g_uVolumeSideLength / 2;
uint16_t maxPos = g_uVolumeSideLength - 1;
int32_t minPos = 0;
int32_t midPos = g_uVolumeSideLength / 2;
int32_t maxPos = g_uVolumeSideLength - 1;
cout << "Creating sphere 1" << std::endl;
createSphereInVolume(volData, 60.0f, 5);
@ -91,18 +91,18 @@ int main(int argc, char *argv[])
createSphereInVolume(volData, 20.0f, 1);
cout << "Creating cubes" << std::endl;
createCubeInVolume(volData, Vector3DUint16(minPos, minPos, minPos), Vector3DUint16(midPos-1, midPos-1, midPos-1), 0);
createCubeInVolume(volData, Vector3DUint16(midPos+1, midPos+1, minPos), Vector3DUint16(maxPos, maxPos, midPos-1), 0);
createCubeInVolume(volData, Vector3DUint16(midPos+1, minPos, midPos+1), Vector3DUint16(maxPos, midPos-1, maxPos), 0);
createCubeInVolume(volData, Vector3DUint16(minPos, midPos+1, midPos+1), Vector3DUint16(midPos-1, maxPos, maxPos), 0);
createCubeInVolume(volData, Vector3DInt32(minPos, minPos, minPos), Vector3DInt32(midPos-1, midPos-1, midPos-1), 0);
createCubeInVolume(volData, Vector3DInt32(midPos+1, midPos+1, minPos), Vector3DInt32(maxPos, maxPos, midPos-1), 0);
createCubeInVolume(volData, Vector3DInt32(midPos+1, minPos, midPos+1), Vector3DInt32(maxPos, midPos-1, maxPos), 0);
createCubeInVolume(volData, Vector3DInt32(minPos, midPos+1, midPos+1), Vector3DInt32(midPos-1, maxPos, maxPos), 0);
createCubeInVolume(volData, Vector3DUint16(1, midPos-10, midPos-10), Vector3DUint16(maxPos-1, midPos+10, midPos+10), MaterialDensityPair44::getMaxDensity());
createCubeInVolume(volData, Vector3DUint16(midPos-10, 1, midPos-10), Vector3DUint16(midPos+10, maxPos-1, midPos+10), MaterialDensityPair44::getMaxDensity());
createCubeInVolume(volData, Vector3DUint16(midPos-10, midPos-10 ,1), Vector3DUint16(midPos+10, midPos+10, maxPos-1), MaterialDensityPair44::getMaxDensity());
createCubeInVolume(volData, Vector3DInt32(1, midPos-10, midPos-10), Vector3DInt32(maxPos-1, midPos+10, midPos+10), MaterialDensityPair44::getMaxDensity());
createCubeInVolume(volData, Vector3DInt32(midPos-10, 1, midPos-10), Vector3DInt32(midPos+10, maxPos-1, midPos+10), MaterialDensityPair44::getMaxDensity());
createCubeInVolume(volData, Vector3DInt32(midPos-10, midPos-10 ,1), Vector3DInt32(midPos+10, midPos+10, maxPos-1), MaterialDensityPair44::getMaxDensity());
//Smooth part of the volume
smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt16(62, 62, 62), Vector3DInt16(130, 130, 130)));
smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt16(62, 62, 62), Vector3DInt16(130, 130, 130)));
smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(130, 130, 130)));
smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(130, 130, 130)));
QApplication app(argc, argv);