Work reintegrating Region class.
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@ -33,7 +33,7 @@ namespace PolyVox
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void generateRoughMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch);
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Vector3DFloat computeNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod);
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void generateSmoothMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, boost::uint16_t regionX, boost::uint16_t regionY, boost::uint16_t regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch);
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void generateSmoothMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch);
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Vector3DFloat computeSmoothNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod);
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}
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@ -50,6 +50,7 @@ namespace PolyVox
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VoxelType getVoxel(void) const;
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void setPosition(boost::uint16_t xPos, boost::uint16_t yPos, boost::uint16_t zPos);
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void setValidRegion(const Region& region);
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void setValidRegion(boost::uint16_t xFirst, boost::uint16_t yFirst, boost::uint16_t zFirst, boost::uint16_t xLast, boost::uint16_t yLast, boost::uint16_t zLast);
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void setVoxel(VoxelType tValue);
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@ -189,6 +189,12 @@ namespace PolyVox
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mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
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}
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template <typename VoxelType>
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void VolumeIterator<VoxelType>::setValidRegion(const Region& region)
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{
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setValidRegion(region.getLowerCorner().x(),region.getLowerCorner().y(),region.getLowerCorner().z(),region.getUpperCorner().x(),region.getUpperCorner().y(),region.getUpperCorner().z());
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}
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template <typename VoxelType>
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void VolumeIterator<VoxelType>::setValidRegion(boost::uint16_t xFirst, boost::uint16_t yFirst, boost::uint16_t zFirst, boost::uint16_t xLast, boost::uint16_t yLast, boost::uint16_t zLast)
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{
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