Refactoring mesh generation code.

This commit is contained in:
David Williams
2007-10-07 16:33:53 +00:00
parent 8137b1eb46
commit 52446c765d
9 changed files with 149 additions and 28 deletions

View File

@@ -51,6 +51,9 @@ namespace Ogre
std::vector<ushort> vecIndices;
patchToRender->fillVertexAndIndexData(vecVertices,vecIndices);
LogManager::getSingleton().logMessage("No of Vertices = " + StringConverter::toString(vecVertices.size()));
LogManager::getSingleton().logMessage("No of Indices = " + StringConverter::toString(vecIndices.size()));
//Initialization stuff
mRenderOp.vertexData->vertexCount = vecVertices.size();
mRenderOp.indexData->indexCount = vecIndices.size();