Compile fixes for G++.
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6f428d2e18
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@ -47,7 +47,7 @@ namespace PolyVox
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(
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(
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const Region& regValid
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const Region& regValid
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)
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)
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:Volume(regValid)
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:Volume<VoxelType>(regValid)
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{
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{
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//Create a volume of the right size.
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//Create a volume of the right size.
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resize(regValid);
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resize(regValid);
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@ -72,18 +72,18 @@ namespace PolyVox
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template <typename VoxelType>
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template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const
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VoxelType RawVolume<VoxelType>::getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const
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{
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{
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if(m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)))
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if(Volume<VoxelType>::m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)))
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{
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{
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return m_pData
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return m_pData
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[
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[
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uXPos +
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uXPos +
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uYPos * getWidth() +
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uYPos * Volume<VoxelType>::getWidth() +
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uZPos * getWidth() * getHeight()
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uZPos * Volume<VoxelType>::getWidth() * Volume<VoxelType>::getHeight()
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];
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];
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}
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}
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else
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else
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{
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{
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return getBorderValue();
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return Volume<VoxelType>::getBorderValue();
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}
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}
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}
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}
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@ -107,13 +107,13 @@ namespace PolyVox
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template <typename VoxelType>
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template <typename VoxelType>
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bool RawVolume<VoxelType>::setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue)
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bool RawVolume<VoxelType>::setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue)
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{
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{
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assert(m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)));
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assert(Volume<VoxelType>::m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)));
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m_pData
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m_pData
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[
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[
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uXPos +
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uXPos +
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uYPos * getWidth() +
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uYPos * Volume<VoxelType>::getWidth() +
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uZPos * getWidth() * getHeight()
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uZPos * Volume<VoxelType>::getWidth() * Volume<VoxelType>::getHeight()
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] = tValue;
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] = tValue;
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//Return true to indicate that we modified a voxel.
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//Return true to indicate that we modified a voxel.
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@ -137,20 +137,20 @@ namespace PolyVox
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template <typename VoxelType>
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template <typename VoxelType>
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void RawVolume<VoxelType>::resize(const Region& regValidRegion)
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void RawVolume<VoxelType>::resize(const Region& regValidRegion)
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{
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{
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m_regValidRegion = regValidRegion;
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Volume<VoxelType>::m_regValidRegion = regValidRegion;
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//Ensure dimensions of the specified Region are valid
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//Ensure dimensions of the specified Region are valid
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assert(getWidth() > 0);
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assert(Volume<VoxelType>::getWidth() > 0);
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assert(getHeight() > 0);
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assert(Volume<VoxelType>::getHeight() > 0);
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assert(getDepth() > 0);
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assert(Volume<VoxelType>::getDepth() > 0);
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//Create the data
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//Create the data
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m_pData = new VoxelType[getWidth() * getHeight()* getDepth()];
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m_pData = new VoxelType[Volume<VoxelType>::getWidth() * Volume<VoxelType>::getHeight()* Volume<VoxelType>::getDepth()];
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//Other properties we might find useful later
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//Other properties we might find useful later
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m_uLongestSideLength = (std::max)((std::max)(getWidth(),getHeight()),getDepth());
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Volume<VoxelType>::m_uLongestSideLength = (std::max)((std::max)(Volume<VoxelType>::getWidth(),Volume<VoxelType>::getHeight()),Volume<VoxelType>::getDepth());
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m_uShortestSideLength = (std::min)((std::min)(getWidth(),getHeight()),getDepth());
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Volume<VoxelType>::m_uShortestSideLength = (std::min)((std::min)(Volume<VoxelType>::getWidth(),Volume<VoxelType>::getHeight()),Volume<VoxelType>::getDepth());
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m_fDiagonalLength = sqrtf(static_cast<float>(getWidth() * getWidth() + getHeight() * getHeight() + getDepth() * getDepth()));
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Volume<VoxelType>::m_fDiagonalLength = sqrtf(static_cast<float>(Volume<VoxelType>::getWidth() * Volume<VoxelType>::getWidth() + Volume<VoxelType>::getHeight() * Volume<VoxelType>::getHeight() + Volume<VoxelType>::getDepth() * Volume<VoxelType>::getDepth()));
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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@ -159,7 +159,7 @@ namespace PolyVox
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template <typename VoxelType>
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template <typename VoxelType>
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uint32_t RawVolume<VoxelType>::calculateSizeInBytes(void)
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uint32_t RawVolume<VoxelType>::calculateSizeInBytes(void)
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{
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{
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return getWidth() * getHeight() * getDepth() * sizeof(VoxelType);
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return Volume<VoxelType>::getWidth() * Volume<VoxelType>::getHeight() * Volume<VoxelType>::getDepth() * sizeof(VoxelType);
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}
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}
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}
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}
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