Simplyfing and improving updatePolyVoxGeometry()
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@ -40,6 +40,8 @@ namespace PolyVox
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Vector<Size,Type>& operator=(const Vector<Size,Type>& rhs) throw();
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Vector<Size,Type>& operator=(const Vector<Size,Type>& rhs) throw();
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///Equality Operator.
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///Equality Operator.
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bool operator==(const Vector<Size,Type>& rhs) const throw();
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bool operator==(const Vector<Size,Type>& rhs) const throw();
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///Comparison Operator.
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bool operator<(const Vector<Size,Type>& rhs) const throw();
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///Addition and Assignment Operator.
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///Addition and Assignment Operator.
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Vector<Size,Type>& operator+=(const Vector<Size,Type> &rhs) throw();
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Vector<Size,Type>& operator+=(const Vector<Size,Type> &rhs) throw();
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///Subtraction and Assignment Operator.
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///Subtraction and Assignment Operator.
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@ -155,6 +155,26 @@ namespace PolyVox
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return equal;
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return equal;
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}
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}
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/**
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Checks whether this vector is less than the parameter. The metric is
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meaningless but it allows Vectors to me used as key in sdt::map, etc.
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\param rhs The Vector to compare to.
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\return true if this is less than the parameter
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\see operator!=
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*/
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template <boost::uint32_t Size, typename Type>
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inline bool Vector<Size, Type>::operator<(const Vector<Size, Type> &rhs) const throw()
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{
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for(int ct = 0; ct < Size; ++ct)
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{
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if (m_tElements[ct] < rhs.m_tElements[ct])
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return true;
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if (rhs.m_tElements[ct] < m_tElements[ct])
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return false;
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}
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return false;
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}
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/**
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/**
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Subtraction operator subtracts corresponding elements of one Vector from the other.
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Subtraction operator subtracts corresponding elements of one Vector from the other.
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\param rhs Vector to subtract
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\param rhs Vector to subtract
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