Reverted some of ker's changes to bring back the concepts of width, height, and depth.
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@ -44,6 +44,7 @@ namespace PolyVox
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void setLowerCorner(const Vector3DInt32& v3dLowerCorner);
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void setUpperCorner(const Vector3DInt32& v3dUpperCorner);
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void setToMaxSize(void);
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bool containsPoint(const Vector3DFloat& pos, float boundary = 0.0f) const;
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bool containsPoint(const Vector3DInt32& pos, uint8_t boundary = 0) const;
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