Reverted some of ker's changes to bring back the concepts of width, height, and depth.
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		| @@ -57,6 +57,14 @@ namespace PolyVox | ||||
| 		m_v3dUpperCorner = v3dUpperCorner; | ||||
| 	} | ||||
|  | ||||
| 	void Region::setToMaxSize(void) | ||||
| 	{ | ||||
| 		int32_t iMin = (std::numeric_limits<int32_t>::min)(); | ||||
| 		int32_t iMax = (std::numeric_limits<int32_t>::max)(); | ||||
| 		m_v3dLowerCorner = Vector3DInt32(iMin, iMin,iMin); | ||||
| 		m_v3dUpperCorner = Vector3DInt32(iMax, iMax,iMax); | ||||
| 	} | ||||
|  | ||||
| 	bool Region::containsPoint(const Vector3DFloat& pos, float boundary) const | ||||
| 	{ | ||||
| 		return (pos.getX() <= m_v3dUpperCorner.getX() - boundary) | ||||
|   | ||||
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