Spotted an optimization for computing the voxel position.
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		@@ -317,6 +317,7 @@ namespace PolyVox
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		// The size of the chunks
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		uint16_t m_uChunkSideLength;
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		uint8_t m_uChunkSideLengthPower;
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		int32_t m_iChunkMask;
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		Pager* m_pPager;
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	};
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