Making block copy constructors and assignment operators private to prevent accidental copying.
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@ -53,6 +53,13 @@ namespace PolyVox
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// This is so we can tell whether a uncompressed block has to be recompressed and whether
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// This is so we can tell whether a uncompressed block has to be recompressed and whether
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// a compressed block has to be paged back to disk, or whether they can just be discarded.
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// a compressed block has to be paged back to disk, or whether they can just be discarded.
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bool m_bDataModified;
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bool m_bDataModified;
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private:
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/// Private copy constructor to prevent accisdental copying
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Block(const Block& /*rhs*/) {};
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/// Private assignment operator to prevent accisdental copying
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Block& operator=(const Block& /*rhs*/) {};
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};
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};
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template <typename VoxelType>
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template <typename VoxelType>
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@ -70,6 +77,12 @@ namespace PolyVox
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void setData(const uint8_t* const pData, uint32_t uDataSizeInBytes);
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void setData(const uint8_t* const pData, uint32_t uDataSizeInBytes);
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private:
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private:
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/// Private copy constructor to prevent accisdental copying
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CompressedBlock(const CompressedBlock& /*rhs*/) {};
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/// Private assignment operator to prevent accisdental copying
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CompressedBlock& operator=(const CompressedBlock& /*rhs*/) {};
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// Made this private to avoid any confusion with getDataSizeInBytes().
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// Made this private to avoid any confusion with getDataSizeInBytes().
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// Users shouldn't really need this for CompressedBlock anyway.
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// Users shouldn't really need this for CompressedBlock anyway.
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uint32_t calculateSizeInBytes(void);
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uint32_t calculateSizeInBytes(void);
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@ -94,6 +107,12 @@ namespace PolyVox
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void setVoxelAt(const Vector3DUint16& v3dPos, VoxelType tValue);
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void setVoxelAt(const Vector3DUint16& v3dPos, VoxelType tValue);
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private:
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private:
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/// Private copy constructor to prevent accisdental copying
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UncompressedBlock(const UncompressedBlock& /*rhs*/) {};
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/// Private assignment operator to prevent accisdental copying
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UncompressedBlock& operator=(const UncompressedBlock& /*rhs*/) {};
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// Made this private for consistancy with CompressedBlock.
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// Made this private for consistancy with CompressedBlock.
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// Users shouldn't really need this for UncompressedBlock anyway.
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// Users shouldn't really need this for UncompressedBlock anyway.
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uint32_t calculateSizeInBytes(void);
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uint32_t calculateSizeInBytes(void);
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@ -331,11 +331,11 @@ namespace PolyVox
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CompressedBlock<VoxelType>* getCompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
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CompressedBlock<VoxelType>* getCompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
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UncompressedBlock<VoxelType>* getUncompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
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UncompressedBlock<VoxelType>* getUncompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
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void eraseBlock(typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator itBlock) const;
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void eraseBlock(typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator itBlock) const;
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// The block data
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// The block data
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mutable std::map<Vector3DInt32, UncompressedBlock<VoxelType>*, BlockPositionCompare> m_pUncompressedBlockCache;
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mutable std::map<Vector3DInt32, UncompressedBlock<VoxelType>*, BlockPositionCompare> m_pUncompressedBlockCache;
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mutable std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare> m_pBlocks;
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mutable std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare> m_pBlocks;
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mutable uint32_t m_uTimestamper;
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mutable uint32_t m_uTimestamper;
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mutable Vector3DInt32 m_v3dLastAccessedBlockPos;
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mutable Vector3DInt32 m_v3dLastAccessedBlockPos;
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@ -405,7 +405,7 @@ namespace PolyVox
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for(int32_t z = v3dStart.getZ(); z <= v3dEnd.getZ(); z++)
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for(int32_t z = v3dStart.getZ(); z <= v3dEnd.getZ(); z++)
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{
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{
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Vector3DInt32 pos(x,y,z);
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Vector3DInt32 pos(x,y,z);
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator itBlock = m_pBlocks.find(pos);
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator itBlock = m_pBlocks.find(pos);
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if(itBlock != m_pBlocks.end())
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if(itBlock != m_pBlocks.end())
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{
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{
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@ -436,7 +436,7 @@ namespace PolyVox
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template <typename VoxelType>
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template <typename VoxelType>
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void LargeVolume<VoxelType>::flushAll()
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void LargeVolume<VoxelType>::flushAll()
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{
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{
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator i;
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator i;
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//Replaced the for loop here as the call to
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//Replaced the for loop here as the call to
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//eraseBlock was invalidating the iterator.
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//eraseBlock was invalidating the iterator.
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while(m_pBlocks.size() > 0)
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while(m_pBlocks.size() > 0)
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@ -470,7 +470,7 @@ namespace PolyVox
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for(int32_t z = v3dStart.getZ(); z <= v3dEnd.getZ(); z++)
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for(int32_t z = v3dStart.getZ(); z <= v3dEnd.getZ(); z++)
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{
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{
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Vector3DInt32 pos(x,y,z);
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Vector3DInt32 pos(x,y,z);
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator itBlock = m_pBlocks.find(pos);
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator itBlock = m_pBlocks.find(pos);
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if(itBlock == m_pBlocks.end())
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if(itBlock == m_pBlocks.end())
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{
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{
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// not loaded, not unloading
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// not loaded, not unloading
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@ -548,7 +548,7 @@ namespace PolyVox
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}
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}
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template <typename VoxelType>
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template <typename VoxelType>
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void LargeVolume<VoxelType>::eraseBlock(typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator itBlock) const
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void LargeVolume<VoxelType>::eraseBlock(typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator itBlock) const
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{
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{
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POLYVOX_ASSERT(false, "This function has not been implemented properly");
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POLYVOX_ASSERT(false, "This function has not been implemented properly");
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@ -591,30 +591,30 @@ namespace PolyVox
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{
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{
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Vector3DInt32 v3dBlockPos(uBlockX, uBlockY, uBlockZ);
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Vector3DInt32 v3dBlockPos(uBlockX, uBlockY, uBlockZ);
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator itBlock = m_pBlocks.find(v3dBlockPos);
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator itBlock = m_pBlocks.find(v3dBlockPos);
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// check whether the block is already loaded
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// check whether the block is already loaded
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if(itBlock == m_pBlocks.end())
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if(itBlock == m_pBlocks.end())
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{
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{
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//The block is not in the map, so we will have to create a new block and add it.
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//The block is not in the map, so we will have to create a new block and add it.
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CompressedBlock<VoxelType> newBlock;
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CompressedBlock<VoxelType>* newBlock = new CompressedBlock<VoxelType>;
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itBlock = m_pBlocks.insert(std::make_pair(v3dBlockPos, newBlock)).first;
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itBlock = m_pBlocks.insert(std::make_pair(v3dBlockPos, newBlock)).first;
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// Now use the pager to fill the block with it's initial data.
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// Now use the pager to fill the block with it's initial data.
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Vector3DInt32 v3dLower(v3dBlockPos.getX() << m_uBlockSideLengthPower, v3dBlockPos.getY() << m_uBlockSideLengthPower, v3dBlockPos.getZ() << m_uBlockSideLengthPower);
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Vector3DInt32 v3dLower(v3dBlockPos.getX() << m_uBlockSideLengthPower, v3dBlockPos.getY() << m_uBlockSideLengthPower, v3dBlockPos.getZ() << m_uBlockSideLengthPower);
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Vector3DInt32 v3dUpper = v3dLower + Vector3DInt32(m_uBlockSideLength-1, m_uBlockSideLength-1, m_uBlockSideLength-1);
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Vector3DInt32 v3dUpper = v3dLower + Vector3DInt32(m_uBlockSideLength-1, m_uBlockSideLength-1, m_uBlockSideLength-1);
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Region reg(v3dLower, v3dUpper);
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Region reg(v3dLower, v3dUpper);
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m_pPager->pageIn(reg, &(itBlock->second));
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m_pPager->pageIn(reg, itBlock->second);
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// Paging in this new block may mean we are now using too much memory. If necessary, flush some old blocks.
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// Paging in this new block may mean we are now using too much memory. If necessary, flush some old blocks.
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flushOldestExcessiveBlocks();
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flushOldestExcessiveBlocks();
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}
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}
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//Get the block and mark that we accessed it
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//Get the block and mark that we accessed it
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CompressedBlock<VoxelType>& block = itBlock->second;
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CompressedBlock<VoxelType>* block = itBlock->second;
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block.m_uBlockLastAccessed = ++m_uTimestamper;
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block->m_uBlockLastAccessed = ++m_uTimestamper;
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//m_v3dLastAccessedBlockPos = v3dBlockPos;
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//m_v3dLastAccessedBlockPos = v3dBlockPos;
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return █
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return block;
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}
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}
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template <typename VoxelType>
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template <typename VoxelType>
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@ -681,11 +681,11 @@ namespace PolyVox
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uint32_t uSizeInBytes = sizeof(LargeVolume);
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uint32_t uSizeInBytes = sizeof(LargeVolume);
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//Memory used by the blocks
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//Memory used by the blocks
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator i;
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator i;
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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{
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{
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//Inaccurate - account for rest of loaded block.
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//Inaccurate - account for rest of loaded block.
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uSizeInBytes += i->second.calculateSizeInBytes();
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uSizeInBytes += i->second->calculateSizeInBytes();
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}
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}
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//Memory used by the block cache.
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//Memory used by the block cache.
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@ -700,11 +700,11 @@ namespace PolyVox
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{
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{
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uint32_t uMemoryUsage = 0;
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uint32_t uMemoryUsage = 0;
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator i;
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator i;
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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{
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{
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//Inaccurate - account for rest of loaded block.
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//Inaccurate - account for rest of loaded block.
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uMemoryUsage += i->second.calculateSizeInBytes();
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uMemoryUsage += i->second->calculateSizeInBytes();
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}
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}
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return uMemoryUsage;
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return uMemoryUsage;
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@ -720,11 +720,11 @@ namespace PolyVox
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while(calculateBlockMemoryUsage() > m_uCompressedBlockMemoryLimitInBytes) //FIXME - This calculation of size is slow and should be outside the loop.
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while(calculateBlockMemoryUsage() > m_uCompressedBlockMemoryLimitInBytes) //FIXME - This calculation of size is slow and should be outside the loop.
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{
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{
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// find the least recently used block
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// find the least recently used block
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator i;
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator i;
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>, BlockPositionCompare>::iterator itUnloadBlock = m_pBlocks.begin();
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typename std::map<Vector3DInt32, CompressedBlock<VoxelType>*, BlockPositionCompare>::iterator itUnloadBlock = m_pBlocks.begin();
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
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{
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{
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if(i->second.m_uBlockLastAccessed < itUnloadBlock->second.m_uBlockLastAccessed)
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if(i->second->m_uBlockLastAccessed < itUnloadBlock->second->m_uBlockLastAccessed)
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{
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{
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itUnloadBlock = i;
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itUnloadBlock = i;
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}
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}
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@ -732,7 +732,7 @@ namespace PolyVox
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//POLYVOX_ASSERT(itUnloadBlock->second.hasUncompressedData() == false, "This function should never flush blocks with uncompressed data.");
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//POLYVOX_ASSERT(itUnloadBlock->second.hasUncompressedData() == false, "This function should never flush blocks with uncompressed data.");
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uMemoryToReclaim -= itUnloadBlock->second.calculateSizeInBytes();
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uMemoryToReclaim -= itUnloadBlock->second->calculateSizeInBytes();
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eraseBlock(itUnloadBlock);
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eraseBlock(itUnloadBlock);
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}
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}
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