Mesh decimation now works for levels 0,1,2 and 3.

This commit is contained in:
David Williams
2008-06-13 21:05:45 +00:00
parent 0751ff2fad
commit 5eb5d33aa1
3 changed files with 4 additions and 4 deletions

View File

@@ -64,7 +64,7 @@ namespace PolyVox
listToFill.clear();
//Regenerate meshes.
for(uint16_t regionZ = 0; regionZ < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS-1; ++regionZ)
for(uint16_t regionZ = 0; regionZ < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ)
//for(uint16_t regionZ = 0; regionZ < 1; ++regionZ)
{
for(uint16_t regionY = 0; regionY < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionY)