Work on making paging optional.
This commit is contained in:
parent
3cc2e4383f
commit
60dbfd9335
@ -559,17 +559,17 @@ int main(int argc, char *argv[])
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openGLWidget.show();
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openGLWidget.show();
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//Create an empty volume and then place a sphere in it
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//Create an empty volume and then place a sphere in it
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Volume<MaterialDensityPair44> volData(128);
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Volume<MaterialDensityPair44> volData(&load, &unload, 128);
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//If these two lines don't compile, please try commenting them out and using the two lines after
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//If these two lines don't compile, please try commenting them out and using the two lines after
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//(you will need Boost for this). If you have to do this then please let us know in the forums as
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//(you will need Boost for this). If you have to do this then please let us know in the forums as
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//we rely on community feedback to keep the Boost version running.
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//we rely on community feedback to keep the Boost version running.
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volData.dataRequiredHandler = &load;
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//volData.dataRequiredHandler = &load;
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volData.dataOverflowHandler = &unload;
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//volData.dataOverflowHandler = &unload;
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//volData.dataRequiredHandler = polyvox_bind(&load, polyvox_placeholder_1, polyvox_placeholder_2);
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//volData.dataRequiredHandler = polyvox_bind(&load, polyvox_placeholder_1, polyvox_placeholder_2);
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//volData.dataOverflowHandler = polyvox_bind(&unload, polyvox_placeholder_1, polyvox_placeholder_2);
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//volData.dataOverflowHandler = polyvox_bind(&unload, polyvox_placeholder_1, polyvox_placeholder_2);
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volData.setBlockCacheSize(4096);
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//volData.setMaxNumberOfUncompressedBlocks(4096);
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//createSphereInVolume(volData, 30);
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//createSphereInVolume(volData, 30);
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//createPerlinTerrain(volData);
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//createPerlinTerrain(volData);
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//createPerlinVolumeSlow(volData);
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//createPerlinVolumeSlow(volData);
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@ -37,7 +37,7 @@ freely, subject to the following restrictions:
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#include "OpenGLVertexBufferObjectSupport.h"
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#include "OpenGLVertexBufferObjectSupport.h"
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#include "Shapes.h"
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#include "Shapes.h"
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const uint16_t g_uVolumeSideLength = 128;
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const int32_t g_uVolumeSideLength = 128;
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class OpenGLWidget : public QGLWidget
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class OpenGLWidget : public QGLWidget
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{
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{
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@ -62,7 +62,7 @@ namespace PolyVox
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public:
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public:
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void compress(void);
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void compress(void);
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void uncompress(VoxelType* pData);
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void uncompress(void);
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std::vector< RunlengthEntry<uint16_t> > m_vecCompressedData;
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std::vector< RunlengthEntry<uint16_t> > m_vecCompressedData;
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VoxelType* m_tUncompressedData;
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VoxelType* m_tUncompressedData;
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@ -36,7 +36,7 @@ namespace PolyVox
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Block<VoxelType>::Block(uint16_t uSideLength)
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Block<VoxelType>::Block(uint16_t uSideLength)
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:m_uSideLength(0)
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:m_uSideLength(0)
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,m_uSideLengthPower(0)
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,m_uSideLengthPower(0)
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,m_tUncompressedData(NULL)
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,m_tUncompressedData(0)
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,m_bIsCompressed(true)
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,m_bIsCompressed(true)
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,m_bIsUncompressedDataModified(true)
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,m_bIsUncompressedDataModified(true)
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{
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{
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@ -103,14 +103,17 @@ namespace PolyVox
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template <typename VoxelType>
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template <typename VoxelType>
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void Block<VoxelType>::fill(VoxelType tValue)
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void Block<VoxelType>::fill(VoxelType tValue)
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{
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{
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if(!m_bIsCompressed) {
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if(!m_bIsCompressed)
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{
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//The memset *may* be faster than the std::fill(), but it doesn't compile nicely
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//The memset *may* be faster than the std::fill(), but it doesn't compile nicely
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//in 64-bit mode as casting the pointer to an int causes a loss of precision.
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//in 64-bit mode as casting the pointer to an int causes a loss of precision.
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const uint32_t uNoOfVoxels = m_uSideLength * m_uSideLength * m_uSideLength;
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const uint32_t uNoOfVoxels = m_uSideLength * m_uSideLength * m_uSideLength;
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std::fill(m_tUncompressedData, m_tUncompressedData + uNoOfVoxels, tValue);
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std::fill(m_tUncompressedData, m_tUncompressedData + uNoOfVoxels, tValue);
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m_bIsUncompressedDataModified = true;
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m_bIsUncompressedDataModified = true;
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} else {
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}
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else
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{
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RunlengthEntry<uint16_t> rle;
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RunlengthEntry<uint16_t> rle;
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rle.length = m_uSideLength*m_uSideLength*m_uSideLength;
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rle.length = m_uSideLength*m_uSideLength*m_uSideLength;
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rle.value = tValue;
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rle.value = tValue;
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@ -186,17 +189,18 @@ namespace PolyVox
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std::vector< RunlengthEntry<uint16_t> >(m_vecCompressedData).swap(m_vecCompressedData);
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std::vector< RunlengthEntry<uint16_t> >(m_vecCompressedData).swap(m_vecCompressedData);
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}
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}
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//Flag the uncompressed data as no longer being used but don't delete it (we don't own it).
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//Flag the uncompressed data as no longer being used.
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delete[] m_tUncompressedData;
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m_tUncompressedData = 0;
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m_tUncompressedData = 0;
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m_bIsCompressed = true;
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m_bIsCompressed = true;
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}
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}
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template <typename VoxelType>
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template <typename VoxelType>
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void Block<VoxelType>::uncompress(VoxelType* pData)
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void Block<VoxelType>::uncompress(void)
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{
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{
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assert(m_bIsCompressed == true);
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assert(m_bIsCompressed == true);
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assert(m_tUncompressedData == 0);
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assert(m_tUncompressedData == 0);
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m_tUncompressedData = pData;
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m_tUncompressedData = new VoxelType[m_uSideLength * m_uSideLength * m_uSideLength];
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VoxelType* pUncompressedData = m_tUncompressedData;
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VoxelType* pUncompressedData = m_tUncompressedData;
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for(uint32_t ct = 0; ct < m_vecCompressedData.size(); ++ct)
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for(uint32_t ct = 0; ct < m_vecCompressedData.size(); ++ct)
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@ -121,23 +121,40 @@ namespace PolyVox
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public:
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public:
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LoadedBlock(uint16_t uSideLength = 0)
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LoadedBlock(uint16_t uSideLength = 0)
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:block(uSideLength)
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:block(uSideLength)
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,uncompressedData(0)
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,timestamp(0)
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,timestamp(0)
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{
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{
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}
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}
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Block<VoxelType> block;
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Block<VoxelType> block;
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VoxelType* uncompressedData;
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uint32_t timestamp;
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uint32_t timestamp;
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};
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};
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public:
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public:
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/// Constructor
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/// Constructor
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Volume(uint16_t uBlockSideLength = 32);
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Volume
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(
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataRequiredHandler,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataOverflowHandler,
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uint16_t uBlockSideLength = 32
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);
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/// Constructor
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/// Constructor
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Volume(const Region& regValid, uint16_t uBlockSideLength = 32);
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Volume
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(
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const Region& regValid,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataRequiredHandler = 0,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataOverflowHandler = 0,
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bool bStreamingEnabled = false,
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uint16_t uBlockSideLength = 32
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);
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/// Constructor
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/// Constructor
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Volume(int32_t uWidth, int32_t uHeight, int32_t uDepth, uint16_t uBlockSideLength = 32);
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Volume
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(
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int32_t uWidth, int32_t uHeight, int32_t uDepth,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataRequiredHandler = 0,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataOverflowHandler = 0,
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bool bStreamingEnabled = false,
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uint16_t uBlockSideLength = 32
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);
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/// Destructor
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/// Destructor
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~Volume();
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~Volume();
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@ -163,9 +180,9 @@ namespace PolyVox
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VoxelType getVoxelAt(const Vector3DInt32& v3dPos) const;
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VoxelType getVoxelAt(const Vector3DInt32& v3dPos) const;
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/// Sets the number of blocks for which uncompressed data is stored.
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/// Sets the number of blocks for which uncompressed data is stored.
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void setBlockCacheSize(uint16_t uBlockCacheSize);
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void setMaxNumberOfUncompressedBlocks(uint16_t uMaxNumberOfUncompressedBlocks);
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/// Sets the number of blocks which can be in memory before unload is called
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/// Sets the number of blocks which can be in memory before unload is called
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void setMaxBlocksLoaded(uint16_t uBlockCacheSize);
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void setMaxNumberOfBlocksInMemory(uint16_t uMaxNumberOfBlocksInMemory);
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/// Sets the value used for voxels which are outside the volume
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/// Sets the value used for voxels which are outside the volume
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void setBorderValue(const VoxelType& tBorder);
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void setBorderValue(const VoxelType& tBorder);
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/// Sets the voxel at an <tt>x,y,z</tt> position
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/// Sets the voxel at an <tt>x,y,z</tt> position
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@ -179,19 +196,21 @@ namespace PolyVox
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/// Deprecated - I don't think we should expose this function? Let us know if you disagree...
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/// Deprecated - I don't think we should expose this function? Let us know if you disagree...
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void resize(const Region& regValidRegion, uint16_t uBlockSideLength);
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void resize(const Region& regValidRegion, uint16_t uBlockSideLength);
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private:
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/// gets called when a new region is allocated and needs to be filled
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/// gets called when a new region is allocated and needs to be filled
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/// NOTE: accessing ANY voxels outside this region during the process of this function
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/// NOTE: accessing ANY voxels outside this region during the process of this function
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/// is absolutely unsafe
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/// is absolutely unsafe
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataRequiredHandler;
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> m_funcDataRequiredHandler;
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/// gets called when a Region needs to be stored by the user, because Volume will erase it right after
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/// gets called when a Region needs to be stored by the user, because Volume will erase it right after
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/// this function returns
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/// this function returns
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/// NOTE: accessing ANY voxels outside this region during the process of this function
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/// NOTE: accessing ANY voxels outside this region during the process of this function
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/// is absolutely unsafe
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/// is absolutely unsafe
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataOverflowHandler;
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> m_funcDataOverflowHandler;
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private:
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Block<VoxelType>* getUncompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
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Block<VoxelType>* getUncompressedBlock(int32_t uBlockX, int32_t uBlockY, int32_t uBlockZ) const;
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void eraseBlock(typename std::map<Vector3DInt32, LoadedBlock >::iterator itBlock) const;
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void eraseBlock(typename std::map<Vector3DInt32, LoadedBlock >::iterator itBlock) const;
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/// this function can be called by dataRequiredHandler without causing any weird effects
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/// this function can be called by m_funcDataRequiredHandler without causing any weird effects
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bool setVoxelAtConst(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue) const;
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bool setVoxelAtConst(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue) const;
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//The block data
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//The block data
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@ -204,9 +223,9 @@ namespace PolyVox
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mutable std::vector< LoadedBlock* > m_vecUncompressedBlockCache;
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mutable std::vector< LoadedBlock* > m_vecUncompressedBlockCache;
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mutable uint32_t m_uTimestamper;
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mutable uint32_t m_uTimestamper;
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mutable Vector3DInt32 m_v3dLastAccessedBlockPos;
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mutable Vector3DInt32 m_v3dLastAccessedBlockPos;
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mutable LoadedBlock* m_pLastAccessedBlock;
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mutable Block<VoxelType>* m_pLastAccessedBlock;
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uint32_t m_uMaxUncompressedBlockCacheSize;
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uint32_t m_uMaxNumberOfUncompressedBlocks;
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uint32_t m_uMaxBlocksLoaded;
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uint32_t m_uMaxNumberOfBlocksInMemory;
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//We don't store an actual Block for the border, just the uncompressed data. This is partly because the border
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//We don't store an actual Block for the border, just the uncompressed data. This is partly because the border
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//block does not have a position (so can't be passed to getUncompressedBlock()) and partly because there's a
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//block does not have a position (so can't be passed to getUncompressedBlock()) and partly because there's a
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@ -226,6 +245,8 @@ namespace PolyVox
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int32_t m_uLongestSideLength;
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int32_t m_uLongestSideLength;
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int32_t m_uShortestSideLength;
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int32_t m_uShortestSideLength;
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float m_fDiagonalLength;
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float m_fDiagonalLength;
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bool m_bStreamingEnabled;
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};
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};
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}
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}
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@ -49,8 +49,16 @@ namespace PolyVox
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/// the default if you are not sure what to choose here.
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/// the default if you are not sure what to choose here.
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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template <typename VoxelType>
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Volume<VoxelType>::Volume(uint16_t uBlockSideLength)
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Volume<VoxelType>::Volume
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(
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataRequiredHandler,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataOverflowHandler,
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uint16_t uBlockSideLength
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)
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{
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{
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m_funcDataRequiredHandler = dataRequiredHandler;
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m_funcDataOverflowHandler = dataOverflowHandler;
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m_bStreamingEnabled = true;
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//Create a volume of the right size.
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//Create a volume of the right size.
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resize(Region::MaxRegion,uBlockSideLength);
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resize(Region::MaxRegion,uBlockSideLength);
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}
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}
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@ -68,8 +76,19 @@ namespace PolyVox
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/// the default if you are not sure what to choose here.
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/// the default if you are not sure what to choose here.
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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template <typename VoxelType>
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Volume<VoxelType>::Volume(int32_t uWidth, int32_t uHeight, int32_t uDepth, uint16_t uBlockSideLength)
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Volume<VoxelType>::Volume
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(
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int32_t uWidth, int32_t uHeight, int32_t uDepth,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataRequiredHandler,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataOverflowHandler,
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bool bStreamingEnabled,
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uint16_t uBlockSideLength
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)
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{
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{
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m_funcDataRequiredHandler = dataRequiredHandler;
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m_funcDataOverflowHandler = dataOverflowHandler;
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m_bStreamingEnabled = bStreamingEnabled;
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Region regValid(Vector3DInt32(0,0,0), Vector3DInt32(uWidth - 1,uHeight - 1,uDepth - 1));
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Region regValid(Vector3DInt32(0,0,0), Vector3DInt32(uWidth - 1,uHeight - 1,uDepth - 1));
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resize(Region(Vector3DInt32(0,0,0), Vector3DInt32(uWidth - 1,uHeight - 1,uDepth - 1)), uBlockSideLength);
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resize(Region(Vector3DInt32(0,0,0), Vector3DInt32(uWidth - 1,uHeight - 1,uDepth - 1)), uBlockSideLength);
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}
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}
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@ -87,8 +106,19 @@ namespace PolyVox
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/// the default if you are not sure what to choose here.
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/// the default if you are not sure what to choose here.
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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template <typename VoxelType>
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Volume<VoxelType>::Volume(const Region& regValid, uint16_t uBlockSideLength)
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Volume<VoxelType>::Volume
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(
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const Region& regValid,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataRequiredHandler,
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polyvox_function<void(const ConstVolumeProxy<VoxelType>&, const Region&)> dataOverflowHandler,
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bool bStreamingEnabled,
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uint16_t uBlockSideLength
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)
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{
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{
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m_funcDataRequiredHandler = dataRequiredHandler;
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m_funcDataOverflowHandler = dataOverflowHandler;
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m_bStreamingEnabled = bStreamingEnabled;
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//Create a volume of the right size.
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//Create a volume of the right size.
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resize(regValid,uBlockSideLength);
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resize(regValid,uBlockSideLength);
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}
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}
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@ -99,7 +129,7 @@ namespace PolyVox
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template <typename VoxelType>
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template <typename VoxelType>
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Volume<VoxelType>::~Volume()
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Volume<VoxelType>::~Volume()
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{
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{
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typename std::map<Vector3DInt32, LoadedBlock >::iterator i;
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std::map<Vector3DInt32, LoadedBlock >::iterator i;
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i = m_pBlocks.begin()) {
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for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i = m_pBlocks.begin()) {
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eraseBlock(i);
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eraseBlock(i);
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}
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}
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@ -238,11 +268,11 @@ namespace PolyVox
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/// \param uBlockCacheSize The number of blocks for which uncompressed data can be cached.
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/// \param uBlockCacheSize The number of blocks for which uncompressed data can be cached.
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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template <typename VoxelType>
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void Volume<VoxelType>::setBlockCacheSize(uint16_t uBlockCacheSize)
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void Volume<VoxelType>::setMaxNumberOfUncompressedBlocks(uint16_t uMaxNumberOfUncompressedBlocks)
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{
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{
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clearBlockCache();
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clearBlockCache();
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m_uMaxUncompressedBlockCacheSize = uBlockCacheSize;
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m_uMaxNumberOfUncompressedBlocks = uMaxNumberOfUncompressedBlocks;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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@ -250,15 +280,18 @@ namespace PolyVox
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/// \param uMaxBlocks The number of blocks
|
/// \param uMaxBlocks The number of blocks
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
template <typename VoxelType>
|
template <typename VoxelType>
|
||||||
void Volume<VoxelType>::setMaxBlocksLoaded(uint16_t uMaxBlocks)
|
void Volume<VoxelType>::setMaxNumberOfBlocksInMemory(uint16_t uMaxNumberOfBlocksInMemory)
|
||||||
{
|
{
|
||||||
if(uMaxBlocks < m_pBlocks.size()) {
|
//FIXME? - I'm concerned about the logic in here... particularly the
|
||||||
std::cout << uMaxBlocks << ", " << m_pBlocks.size() << ", " << m_pBlocks.size() - uMaxBlocks << std::endl;
|
//way timestamps are handled. Perhaps extract all timestamps, sort them,
|
||||||
|
//identify the cut-off point, and then discard those above it?
|
||||||
|
if(m_pBlocks.size() > uMaxNumberOfBlocksInMemory)
|
||||||
|
{
|
||||||
// we need to unload some blocks
|
// we need to unload some blocks
|
||||||
for(int j = 0; j < m_pBlocks.size() - uMaxBlocks; j++)
|
for(int j = 0; j < m_pBlocks.size() - uMaxNumberOfBlocksInMemory; j++)
|
||||||
{
|
{
|
||||||
typename std::map<Vector3DInt32, LoadedBlock >::iterator i;
|
std::map<Vector3DInt32, LoadedBlock >::iterator i;
|
||||||
typename std::map<Vector3DInt32, LoadedBlock >::iterator itUnloadBlock = m_pBlocks.begin();
|
std::map<Vector3DInt32, LoadedBlock >::iterator itUnloadBlock = m_pBlocks.begin();
|
||||||
for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
|
for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
|
||||||
{
|
{
|
||||||
if(i->second.timestamp < itUnloadBlock->second.timestamp)
|
if(i->second.timestamp < itUnloadBlock->second.timestamp)
|
||||||
@ -269,7 +302,7 @@ namespace PolyVox
|
|||||||
eraseBlock(itUnloadBlock);
|
eraseBlock(itUnloadBlock);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
m_uMaxBlocksLoaded = uMaxBlocks;
|
m_uMaxNumberOfBlocksInMemory = uMaxNumberOfBlocksInMemory;
|
||||||
}
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
@ -328,7 +361,6 @@ namespace PolyVox
|
|||||||
for(uint32_t ct = 0; ct < m_vecUncompressedBlockCache.size(); ct++)
|
for(uint32_t ct = 0; ct < m_vecUncompressedBlockCache.size(); ct++)
|
||||||
{
|
{
|
||||||
m_vecUncompressedBlockCache[ct]->block.compress();
|
m_vecUncompressedBlockCache[ct]->block.compress();
|
||||||
delete[] m_vecUncompressedBlockCache[ct]->uncompressedData;
|
|
||||||
}
|
}
|
||||||
m_vecUncompressedBlockCache.clear();
|
m_vecUncompressedBlockCache.clear();
|
||||||
}
|
}
|
||||||
@ -362,10 +394,10 @@ namespace PolyVox
|
|||||||
}
|
}
|
||||||
|
|
||||||
m_uTimestamper = 0;
|
m_uTimestamper = 0;
|
||||||
m_uMaxUncompressedBlockCacheSize = 256;
|
m_uMaxNumberOfUncompressedBlocks = 16;
|
||||||
m_uBlockSideLength = uBlockSideLength;
|
m_uBlockSideLength = uBlockSideLength;
|
||||||
m_pUncompressedBorderData = 0;
|
m_pUncompressedBorderData = 0;
|
||||||
m_uMaxBlocksLoaded = 4096;
|
m_uMaxNumberOfBlocksInMemory = 1024;
|
||||||
m_v3dLastAccessedBlockPos = Vector3DInt32((std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)()); //An invalid index
|
m_v3dLastAccessedBlockPos = Vector3DInt32((std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)(), (std::numeric_limits<int32_t>::max)()); //An invalid index
|
||||||
m_pLastAccessedBlock = 0;
|
m_pLastAccessedBlock = 0;
|
||||||
|
|
||||||
@ -374,7 +406,7 @@ namespace PolyVox
|
|||||||
m_regValidRegionInBlocks.setLowerCorner(m_regValidRegion.getLowerCorner() / static_cast<int32_t>(uBlockSideLength));
|
m_regValidRegionInBlocks.setLowerCorner(m_regValidRegion.getLowerCorner() / static_cast<int32_t>(uBlockSideLength));
|
||||||
m_regValidRegionInBlocks.setUpperCorner(m_regValidRegion.getUpperCorner() / static_cast<int32_t>(uBlockSideLength));
|
m_regValidRegionInBlocks.setUpperCorner(m_regValidRegion.getUpperCorner() / static_cast<int32_t>(uBlockSideLength));
|
||||||
|
|
||||||
setBlockCacheSize(m_uMaxUncompressedBlockCacheSize);
|
setMaxNumberOfUncompressedBlocks(m_uMaxNumberOfUncompressedBlocks);
|
||||||
|
|
||||||
//Clear the previous data
|
//Clear the previous data
|
||||||
m_pBlocks.clear();
|
m_pBlocks.clear();
|
||||||
@ -399,7 +431,7 @@ namespace PolyVox
|
|||||||
template <typename VoxelType>
|
template <typename VoxelType>
|
||||||
void Volume<VoxelType>::eraseBlock(typename std::map<Vector3DInt32, LoadedBlock >::iterator itBlock) const
|
void Volume<VoxelType>::eraseBlock(typename std::map<Vector3DInt32, LoadedBlock >::iterator itBlock) const
|
||||||
{
|
{
|
||||||
if(dataOverflowHandler)
|
if(m_funcDataOverflowHandler)
|
||||||
{
|
{
|
||||||
Vector3DInt32 v3dPos = itBlock->first;
|
Vector3DInt32 v3dPos = itBlock->first;
|
||||||
Vector3DInt32 v3dLower(v3dPos.getX() << m_uBlockSideLengthPower, v3dPos.getY() << m_uBlockSideLengthPower, v3dPos.getZ() << m_uBlockSideLengthPower);
|
Vector3DInt32 v3dLower(v3dPos.getX() << m_uBlockSideLengthPower, v3dPos.getY() << m_uBlockSideLengthPower, v3dPos.getZ() << m_uBlockSideLengthPower);
|
||||||
@ -408,7 +440,7 @@ namespace PolyVox
|
|||||||
Region reg(v3dLower, v3dUpper);
|
Region reg(v3dLower, v3dUpper);
|
||||||
ConstVolumeProxy<VoxelType> ConstVolumeProxy(*this, reg);
|
ConstVolumeProxy<VoxelType> ConstVolumeProxy(*this, reg);
|
||||||
|
|
||||||
dataOverflowHandler(ConstVolumeProxy, reg);
|
m_funcDataOverflowHandler(ConstVolumeProxy, reg);
|
||||||
}
|
}
|
||||||
m_pBlocks.erase(itBlock);
|
m_pBlocks.erase(itBlock);
|
||||||
}
|
}
|
||||||
@ -448,68 +480,76 @@ namespace PolyVox
|
|||||||
//This check should also provide a significant speed boost as usually it is true.
|
//This check should also provide a significant speed boost as usually it is true.
|
||||||
if((v3dBlockPos == m_v3dLastAccessedBlockPos) && (m_pLastAccessedBlock != 0))
|
if((v3dBlockPos == m_v3dLastAccessedBlockPos) && (m_pLastAccessedBlock != 0))
|
||||||
{
|
{
|
||||||
return &(m_pLastAccessedBlock->block);
|
assert(m_pLastAccessedBlock->m_tUncompressedData);
|
||||||
|
return m_pLastAccessedBlock;
|
||||||
}
|
}
|
||||||
|
|
||||||
typename std::map<Vector3DInt32, LoadedBlock >::iterator itBlock = m_pBlocks.find(v3dBlockPos);
|
std::map<Vector3DInt32, LoadedBlock >::iterator itBlock = m_pBlocks.find(v3dBlockPos);
|
||||||
// check whether the block is already loaded
|
// check whether the block is already loaded
|
||||||
if(itBlock == m_pBlocks.end())
|
if(itBlock == m_pBlocks.end())
|
||||||
{
|
{
|
||||||
// it is not loaded
|
//The block is not in the map, so we will have to create a new block and add it.
|
||||||
// check wether another block needs to be unloaded before this one can be loaded
|
//Before we do so, we might want to dump some existing data to make space. We
|
||||||
if(m_pBlocks.size() == m_uMaxBlocksLoaded)
|
//Only do this if paging is enabled.
|
||||||
|
if(m_bStreamingEnabled)
|
||||||
{
|
{
|
||||||
// find the least recently used block
|
// check wether another block needs to be unloaded before this one can be loaded
|
||||||
typename std::map<Vector3DInt32, LoadedBlock >::iterator i;
|
if(m_pBlocks.size() == m_uMaxNumberOfBlocksInMemory)
|
||||||
typename std::map<Vector3DInt32, LoadedBlock >::iterator itUnloadBlock = m_pBlocks.begin();
|
|
||||||
for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
|
|
||||||
{
|
{
|
||||||
if(i->second.timestamp < itUnloadBlock->second.timestamp)
|
// find the least recently used block
|
||||||
|
std::map<Vector3DInt32, LoadedBlock >::iterator i;
|
||||||
|
std::map<Vector3DInt32, LoadedBlock >::iterator itUnloadBlock = m_pBlocks.begin();
|
||||||
|
for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
|
||||||
{
|
{
|
||||||
itUnloadBlock = i;
|
if(i->second.timestamp < itUnloadBlock->second.timestamp)
|
||||||
|
{
|
||||||
|
itUnloadBlock = i;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
eraseBlock(itUnloadBlock);
|
||||||
}
|
}
|
||||||
eraseBlock(itUnloadBlock);
|
|
||||||
}
|
}
|
||||||
Vector3DInt32 v3dLower(v3dBlockPos.getX() << m_uBlockSideLengthPower, v3dBlockPos.getY() << m_uBlockSideLengthPower, v3dBlockPos.getZ() << m_uBlockSideLengthPower);
|
|
||||||
Vector3DInt32 v3dUpper = v3dLower + Vector3DInt32(m_uBlockSideLength-1, m_uBlockSideLength-1, m_uBlockSideLength-1);
|
|
||||||
|
|
||||||
// create the new block
|
// create the new block
|
||||||
LoadedBlock newBlock(m_uBlockSideLength);
|
LoadedBlock newBlock(m_uBlockSideLength);
|
||||||
itBlock = m_pBlocks.insert(std::make_pair(v3dBlockPos, newBlock)).first;
|
itBlock = m_pBlocks.insert(std::make_pair(v3dBlockPos, newBlock)).first;
|
||||||
|
|
||||||
// fill it with data (well currently fill it with nothingness)
|
//We have created the new block. If paging is enabled it should be used to
|
||||||
// "load" will actually call setVoxel, which will in turn call this function again but the block will be found
|
//fill in the required data. Otherwise it is just left in the default state.
|
||||||
// so this if(itBlock == m_pBlocks.end()) never is entered
|
if(m_bStreamingEnabled)
|
||||||
|
|
||||||
if(dataRequiredHandler)
|
|
||||||
{
|
{
|
||||||
Region reg(v3dLower, v3dUpper);
|
if(m_funcDataRequiredHandler)
|
||||||
ConstVolumeProxy<VoxelType> ConstVolumeProxy(*this, reg);
|
{
|
||||||
dataRequiredHandler(ConstVolumeProxy, reg);
|
// "load" will actually call setVoxel, which will in turn call this function again but the block will be found
|
||||||
|
// so this if(itBlock == m_pBlocks.end()) never is entered
|
||||||
|
//FIXME - can we pass the block around so that we don't have to find it again when we recursively call this function?
|
||||||
|
Vector3DInt32 v3dLower(v3dBlockPos.getX() << m_uBlockSideLengthPower, v3dBlockPos.getY() << m_uBlockSideLengthPower, v3dBlockPos.getZ() << m_uBlockSideLengthPower);
|
||||||
|
Vector3DInt32 v3dUpper = v3dLower + Vector3DInt32(m_uBlockSideLength-1, m_uBlockSideLength-1, m_uBlockSideLength-1);
|
||||||
|
Region reg(v3dLower, v3dUpper);
|
||||||
|
ConstVolumeProxy<VoxelType> ConstVolumeProxy(*this, reg);
|
||||||
|
m_funcDataRequiredHandler(ConstVolumeProxy, reg);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Get the block and mark that we accessed it
|
||||||
|
LoadedBlock& loadedBlock = itBlock->second;
|
||||||
|
loadedBlock.timestamp = ++m_uTimestamper;
|
||||||
m_v3dLastAccessedBlockPos = v3dBlockPos;
|
m_v3dLastAccessedBlockPos = v3dBlockPos;
|
||||||
|
m_pLastAccessedBlock = &(loadedBlock.block);
|
||||||
|
|
||||||
//Get the block
|
if(loadedBlock.block.m_bIsCompressed == false)
|
||||||
LoadedBlock* block = &(itBlock->second);
|
{
|
||||||
|
assert(m_pLastAccessedBlock->m_tUncompressedData);
|
||||||
m_uTimestamper++;
|
return m_pLastAccessedBlock;
|
||||||
block->timestamp = m_uTimestamper;
|
|
||||||
|
|
||||||
if(block->block.m_bIsCompressed == false)
|
|
||||||
{
|
|
||||||
m_pLastAccessedBlock = block;
|
|
||||||
return &(block->block);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Currently we find the oldest block by iterating over the whole array. Of course we could store the blocks sorted by
|
//Currently we find the oldest block by iterating over the whole array. Of course we could store the blocks sorted by
|
||||||
//timestamp (set, priority_queue, etc) but then we'll need to move them around as the timestamp changes. Can come back
|
//timestamp (set, priority_queue, etc) but then we'll need to move them around as the timestamp changes. Can come back
|
||||||
//to this if it proves to be a bottleneck (compraed to the cost of actually doing the compression/decompression).
|
//to this if it proves to be a bottleneck (compraed to the cost of actually doing the compression/decompression).
|
||||||
uint32_t uUncompressedBlockIndex = (std::numeric_limits<uint32_t>::max)();
|
uint32_t uUncompressedBlockIndex = (std::numeric_limits<uint32_t>::max)();
|
||||||
assert(m_vecUncompressedBlockCache.size() <= m_uMaxUncompressedBlockCacheSize);
|
assert(m_vecUncompressedBlockCache.size() <= m_uMaxNumberOfUncompressedBlocks);
|
||||||
if(m_vecUncompressedBlockCache.size() == m_uMaxUncompressedBlockCacheSize)
|
if(m_vecUncompressedBlockCache.size() == m_uMaxNumberOfUncompressedBlocks)
|
||||||
{
|
{
|
||||||
int32_t leastRecentlyUsedBlockIndex = -1;
|
int32_t leastRecentlyUsedBlockIndex = -1;
|
||||||
uint32_t uLeastRecentTimestamp = (std::numeric_limits<uint32_t>::max)(); // you said not int64 ;)
|
uint32_t uLeastRecentTimestamp = (std::numeric_limits<uint32_t>::max)(); // you said not int64 ;)
|
||||||
@ -524,18 +564,22 @@ namespace PolyVox
|
|||||||
|
|
||||||
uUncompressedBlockIndex = leastRecentlyUsedBlockIndex;
|
uUncompressedBlockIndex = leastRecentlyUsedBlockIndex;
|
||||||
m_vecUncompressedBlockCache[leastRecentlyUsedBlockIndex]->block.compress();
|
m_vecUncompressedBlockCache[leastRecentlyUsedBlockIndex]->block.compress();
|
||||||
m_vecUncompressedBlockCache[leastRecentlyUsedBlockIndex]->uncompressedData = 0;
|
m_vecUncompressedBlockCache[leastRecentlyUsedBlockIndex] = &loadedBlock;
|
||||||
|
//m_vecUncompressedBlockCache[leastRecentlyUsedBlockIndex]->block.m_tUncompressedData = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
block->uncompressedData = new VoxelType[m_uBlockSideLength * m_uBlockSideLength * m_uBlockSideLength];
|
//loadedBlock.block.m_tUncompressedData = new VoxelType[m_uBlockSideLength * m_uBlockSideLength * m_uBlockSideLength];
|
||||||
m_vecUncompressedBlockCache.push_back(block);
|
m_vecUncompressedBlockCache.push_back(&loadedBlock);
|
||||||
uUncompressedBlockIndex = m_vecUncompressedBlockCache.size() - 1;
|
uUncompressedBlockIndex = m_vecUncompressedBlockCache.size() - 1;
|
||||||
}
|
}
|
||||||
block->block.uncompress(block->uncompressedData);
|
|
||||||
|
loadedBlock.block.uncompress();
|
||||||
|
//m_vecUncompressedBlockCache.push_back(&loadedBlock);
|
||||||
|
|
||||||
m_pLastAccessedBlock = block;
|
m_pLastAccessedBlock = &(loadedBlock.block);
|
||||||
return &(block->block);
|
assert(m_pLastAccessedBlock->m_tUncompressedData);
|
||||||
|
return m_pLastAccessedBlock;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename VoxelType>
|
template <typename VoxelType>
|
||||||
@ -552,7 +596,7 @@ namespace PolyVox
|
|||||||
uint32_t uSizeInBytes = sizeof(Volume);
|
uint32_t uSizeInBytes = sizeof(Volume);
|
||||||
|
|
||||||
//Memory used by the blocks
|
//Memory used by the blocks
|
||||||
typename std::map<Vector3DInt32, LoadedBlock >::iterator i;
|
std::map<Vector3DInt32, LoadedBlock >::iterator i;
|
||||||
for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
|
for(i = m_pBlocks.begin(); i != m_pBlocks.end(); i++)
|
||||||
{
|
{
|
||||||
//Inaccurate - account for rest of loaded block.
|
//Inaccurate - account for rest of loaded block.
|
||||||
|
@ -32,7 +32,7 @@ using namespace PolyVox;
|
|||||||
void TestVolume::testSize()
|
void TestVolume::testSize()
|
||||||
{
|
{
|
||||||
const int32_t g_uVolumeSideLength = 128;
|
const int32_t g_uVolumeSideLength = 128;
|
||||||
Volume<uint8_t> volData;
|
Volume<uint8_t> volData(g_uVolumeSideLength, g_uVolumeSideLength, g_uVolumeSideLength);
|
||||||
|
|
||||||
//Note: Deliberatly go past each edge by one to test if the bounds checking works.
|
//Note: Deliberatly go past each edge by one to test if the bounds checking works.
|
||||||
for (int32_t z = 0; z < g_uVolumeSideLength + 1; z++)
|
for (int32_t z = 0; z < g_uVolumeSideLength + 1; z++)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user