Small changes, hoping to help the Linux version compile.
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@ -40,7 +40,7 @@ bool testVoxelValidator(const VolumeType* volData, const Vector3DInt32& v3dPos)
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return false;
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}
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typename VolumeType::VoxelType voxel = volData->getVoxel<WrapModes::None>(v3dPos);
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typename VolumeType::VoxelType voxel = volData->getVoxel(v3dPos, WrapModes::None); // FIXME use templatised version of getVoxel(), but watch out for Linux compile issues.
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if(voxel != 0)
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{
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return false;
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