Removed lots of old decimation code.

This commit is contained in:
David Williams
2007-09-21 15:01:28 +00:00
parent 2f5f179886
commit 63c5886d1d
4 changed files with 3 additions and 675 deletions

View File

@ -75,8 +75,6 @@ namespace Ogre
void generateLevelVolume(void);
std::map<uchar, SurfacePatch> generateMeshDataForRegion(uint regionX, uint regionY, uint regionZ) const;
//void mergeVertices6(std::vector< std::vector<SurfaceVertex> >& vertexData, std::vector< std::vector<SurfaceTriangle> >& indexData) const;
bool verticesArePlanar3(uint uCurrentVertex, std::set<uint> setConnectedVertices, std::vector<SurfaceVertex>& vertexData) const;
void doRegionGrowing(uint xStart, uint yStart, uint zStart, uchar value);

View File

@ -43,28 +43,12 @@ namespace Ogre
void computeNormalsFromVolume(VolumeIterator volIter);
#ifdef BLAH
bool decimate(void);
bool canCollapseEdge(SurfaceVertex target, SurfaceVertex other);
void collapseEdge(SurfaceEdgeIterator edgeIter);
#endif
#ifdef BLAH2
bool decimate2(void);
bool canCollapseEdge2(SurfaceVertex target, SurfaceVertex other);
void collapseEdge2(SurfaceEdgeIterator edgeIter);
bool matchesAll(uchar target, uchar other);
#endif
bool canRemoveVertex(SurfaceVertexIterator vertexIter);
bool canRemoveVertexFrom(SurfaceVertexIterator vertexIter, std::list<SurfaceVertexIterator> listConnectedIter, bool isEdge);
std::list<SurfaceVertexIterator> findConnectedVertices(SurfaceVertexIterator vertexIter, bool& isEdge);
std::list<SurfaceEdgeIterator> removeTrianglesAndFindEdges(SurfaceVertexIterator vertexIter);
bool decimate3(void);
bool decimateOneVertex(void);
//bool verticesArePlanar(SurfaceVertexIterator iterCurrentVertex);
UIntVector3 m_v3dOffset;