Removed old getVoxelAt()/setVoxelAt() functions. they've been flagged as deprecated for a while now, and are replaced by just getVoxel()/setVoxel().

This commit is contained in:
David Williams
2015-02-27 11:07:15 +01:00
parent 42e8b2cf44
commit 64d010527b
26 changed files with 48 additions and 287 deletions

View File

@ -130,8 +130,8 @@ namespace PolyVox
VoxelType getVoxel(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos) const;
VoxelType getVoxel(const Vector3DUint16& v3dPos) const;
void setVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos, VoxelType tValue);
void setVoxelAt(const Vector3DUint16& v3dPos, VoxelType tValue);
void setVoxel(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos, VoxelType tValue);
void setVoxel(const Vector3DUint16& v3dPos, VoxelType tValue);
private:
/// Private copy constructor to prevent accisdental copying
@ -270,21 +270,13 @@ namespace PolyVox
/// Gets a voxel at the position given by a 3D vector
VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode = WrapModes::Validate, VoxelType tBorder = VoxelType()) const;
/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
POLYVOX_DEPRECATED VoxelType getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const;
/// Gets a voxel at the position given by a 3D vector
POLYVOX_DEPRECATED VoxelType getVoxelAt(const Vector3DInt32& v3dPos) const;
/// Sets the number of chunks for which uncompressed data is stored
void setMemoryUsageLimit(uint32_t uMemoryUsageInBytes);
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::Validate);
/// Sets the voxel at the position given by a 3D vector
void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::Validate);
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue);
/// Sets the voxel at the position given by a 3D vector
bool setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue);
/// Tries to ensure that the voxels within the specified Region are loaded into memory.
void prefetch(Region regPrefetch);
/// Ensures that any voxels within the specified Region are removed from memory.