Removed old getVoxelAt()/setVoxelAt() functions. they've been flagged as deprecated for a while now, and are replaced by just getVoxel()/setVoxel().

This commit is contained in:
David Williams
2015-02-27 11:07:15 +01:00
parent 42e8b2cf44
commit 64d010527b
26 changed files with 48 additions and 287 deletions

View File

@ -153,45 +153,6 @@ namespace PolyVox
return getVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), eWrapMode, tBorder);
}
////////////////////////////////////////////////////////////////////////////////
/// \param uXPos The \c x position of the voxel
/// \param uYPos The \c y position of the voxel
/// \param uZPos The \c z position of the voxel
/// \return The voxel value
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const
{
if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)))
{
const Vector3DInt32& v3dLowerCorner = this->m_regValidRegion.getLowerCorner();
int32_t iLocalXPos = uXPos - v3dLowerCorner.getX();
int32_t iLocalYPos = uYPos - v3dLowerCorner.getY();
int32_t iLocalZPos = uZPos - v3dLowerCorner.getZ();
return m_pData
[
iLocalXPos +
iLocalYPos * this->getWidth() +
iLocalZPos * this->getWidth() * this->getHeight()
];
}
else
{
return this->getBorderValue();
}
}
////////////////////////////////////////////////////////////////////////////////
/// \param v3dPos The 3D position of the voxel
/// \return The voxel value
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
VoxelType RawVolume<VoxelType>::getVoxelAt(const Vector3DInt32& v3dPos) const
{
return getVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ());
}
////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel
@ -242,50 +203,6 @@ namespace PolyVox
setVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue, eWrapMode);
}
////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel
/// \param uZPos the \c z position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
bool RawVolume<VoxelType>::setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue)
{
if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)))
{
const Vector3DInt32& v3dLowerCorner = this->m_regValidRegion.getLowerCorner();
int32_t iLocalXPos = uXPos - v3dLowerCorner.getX();
int32_t iLocalYPos = uYPos - v3dLowerCorner.getY();
int32_t iLocalZPos = uZPos - v3dLowerCorner.getZ();
m_pData
[
iLocalXPos +
iLocalYPos * this->getWidth() +
iLocalZPos * this->getWidth() * this->getHeight()
] = tValue;
//Return true to indicate that we modified a voxel.
return true;
}
else
{
return false;
}
}
////////////////////////////////////////////////////////////////////////////////
/// \param v3dPos the 3D position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
bool RawVolume<VoxelType>::setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue)
{
return setVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue);
}
////////////////////////////////////////////////////////////////////////////////
/// This function should probably be made internal...
////////////////////////////////////////////////////////////////////////////////