Tidying up.
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@ -87,22 +87,15 @@ namespace PolyVox
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{
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const uint32_t uXRegSpace = iXVolSpace - m_regSizeInVoxels.getLowerX();
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uint8_t iCubeIndex = 0;
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typename VolumeType::VoxelType v111 = m_sampVolume.peekVoxel0px0py0pz();
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uint8_t iPreviousCubeIndexX = 0;
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uint8_t iPreviousCubeIndexY = 0;
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uint8_t iPreviousCubeIndexZ = 0;
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if (uXRegSpace != 0) // Previous X is available
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{
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//x
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iPreviousCubeIndexX = pCurrentBitmask(uXRegSpace - 1, uYRegSpace);
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iPreviousCubeIndexX &= 170; //170 = 128+32+8+2
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iPreviousCubeIndexX >>= 1;
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}
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uint8_t iPreviousCubeIndexY = 0;
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if (uYRegSpace != 0) // Previous Y is available
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{
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iPreviousCubeIndexY = pCurrentBitmask(uXRegSpace, uYRegSpace - 1);
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@ -110,14 +103,16 @@ namespace PolyVox
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iPreviousCubeIndexY >>= 2;
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}
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uint8_t iPreviousCubeIndexZ = 0;
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if (uZRegSpace != 0) // Previous Z is available
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{
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iPreviousCubeIndexZ = pPreviousBitmask(uXRegSpace, uYRegSpace);
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iPreviousCubeIndexZ >>= 4;
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}
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iCubeIndex = iPreviousCubeIndexX | iPreviousCubeIndexY | iPreviousCubeIndexZ;
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uint8_t iCubeIndex = iPreviousCubeIndexX | iPreviousCubeIndexY | iPreviousCubeIndexZ;
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typename VolumeType::VoxelType v111 = m_sampVolume.peekVoxel0px0py0pz();
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if (m_controller.convertToDensity(v111) < m_tThreshold) iCubeIndex |= 128;
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if (iCubeIndex != 0)
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