More work combining WrapMode and BoundsCheck
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2b03e84f83
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6bc379f0df
@ -56,12 +56,18 @@ namespace PolyVox
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{
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enum WrapMode
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{
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Clamp = 0,
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Border = 1
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None = 0,
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Clamp = 1,
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Border = 2,
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DontCheck = 3
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};
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}
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typedef WrapModes::WrapMode WrapMode;
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// Required for a trick to implement specialization of template member
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// functions in template classes. See http://stackoverflow.com/a/4951057
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template <WrapMode W> struct WrapModeType{};
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template <typename _VoxelType>
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class BaseVolume
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{
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@ -192,8 +192,8 @@ namespace PolyVox
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{
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for(int32_t x = satLowerCorner.getX(); x <= satUpperCorner.getX(); x++)
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{
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AccumulationType previousSum = static_cast<AccumulationType>(satVolume.getVoxel(x,y-1,z, BoundsChecks::BorderPos));
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AccumulationType currentSum = static_cast<AccumulationType>(satVolume.getVoxel(x,y,z, BoundsChecks::BorderPos));
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AccumulationType previousSum = static_cast<AccumulationType>(satVolume.getVoxel(x,y-1,z, WrapModes::Border));
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AccumulationType currentSum = static_cast<AccumulationType>(satVolume.getVoxel(x,y,z, WrapModes::Border));
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satVolume.setVoxelAt(x,y,z,previousSum + currentSum);
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}
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@ -206,8 +206,8 @@ namespace PolyVox
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{
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for(int32_t x = satLowerCorner.getX(); x <= satUpperCorner.getX(); x++)
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{
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AccumulationType previousSum = static_cast<AccumulationType>(satVolume.getVoxel(x,y,z-1, BoundsChecks::BorderPos));
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AccumulationType currentSum = static_cast<AccumulationType>(satVolume.getVoxel(x,y,z, BoundsChecks::BorderPos));
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AccumulationType previousSum = static_cast<AccumulationType>(satVolume.getVoxel(x,y,z-1, WrapModes::Border));
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AccumulationType currentSum = static_cast<AccumulationType>(satVolume.getVoxel(x,y,z, WrapModes::Border));
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satVolume.setVoxelAt(x,y,z,previousSum + currentSum);
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}
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@ -234,14 +234,14 @@ namespace PolyVox
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int32_t satUpperY = iSrcY + border;
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int32_t satUpperZ = iSrcZ + border;
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AccumulationType a = satVolume.getVoxel(satLowerX,satLowerY,satLowerZ, BoundsChecks::BorderPos);
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AccumulationType b = satVolume.getVoxel(satUpperX,satLowerY,satLowerZ, BoundsChecks::BorderPos);
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AccumulationType c = satVolume.getVoxel(satLowerX,satUpperY,satLowerZ, BoundsChecks::BorderPos);
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AccumulationType d = satVolume.getVoxel(satUpperX,satUpperY,satLowerZ, BoundsChecks::BorderPos);
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AccumulationType e = satVolume.getVoxel(satLowerX,satLowerY,satUpperZ, BoundsChecks::BorderPos);
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AccumulationType f = satVolume.getVoxel(satUpperX,satLowerY,satUpperZ, BoundsChecks::BorderPos);
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AccumulationType g = satVolume.getVoxel(satLowerX,satUpperY,satUpperZ, BoundsChecks::BorderPos);
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AccumulationType h = satVolume.getVoxel(satUpperX,satUpperY,satUpperZ, BoundsChecks::BorderPos);
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AccumulationType a = satVolume.getVoxel(satLowerX,satLowerY,satLowerZ, WrapModes::Border);
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AccumulationType b = satVolume.getVoxel(satUpperX,satLowerY,satLowerZ, WrapModes::Border);
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AccumulationType c = satVolume.getVoxel(satLowerX,satUpperY,satLowerZ, WrapModes::Border);
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AccumulationType d = satVolume.getVoxel(satUpperX,satUpperY,satLowerZ, WrapModes::Border);
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AccumulationType e = satVolume.getVoxel(satLowerX,satLowerY,satUpperZ, WrapModes::Border);
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AccumulationType f = satVolume.getVoxel(satUpperX,satLowerY,satUpperZ, WrapModes::Border);
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AccumulationType g = satVolume.getVoxel(satLowerX,satUpperY,satUpperZ, WrapModes::Border);
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AccumulationType h = satVolume.getVoxel(satUpperX,satUpperY,satUpperZ, WrapModes::Border);
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AccumulationType sum = h+c-d-g-f-a+b+e;
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uint32_t sideLength = border * 2 + 1;
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@ -116,21 +116,21 @@ namespace PolyVox
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~RawVolume();
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/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
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template <BoundsCheck eBoundsCheck>
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template <WrapMode eWrapMode>
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VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder = VoxelType()) const;
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/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
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VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, BoundsCheck eBoundsCheck = BoundsChecks::Full, VoxelType tBorder = VoxelType()) const;
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VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapMode eWrapMode = WrapModes::None, VoxelType tBorder = VoxelType()) const;
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/// Gets a voxel at the position given by a 3D vector
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VoxelType getVoxel(const Vector3DInt32& v3dPos, BoundsCheck eBoundsCheck = BoundsChecks::Full, VoxelType tBorder = VoxelType()) const;
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VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode = WrapModes::None, VoxelType tBorder = VoxelType()) const;
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/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
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VoxelType getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const;
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/// Gets a voxel at the position given by a 3D vector
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VoxelType getVoxelAt(const Vector3DInt32& v3dPos) const;
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/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
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VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapMode eWrapMode, VoxelType tBorder = VoxelType()) const;
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//VoxelType getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapMode eWrapMode, VoxelType tBorder = VoxelType()) const;
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/// Gets a voxel at the position given by a 3D vector
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VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode, VoxelType tBorder = VoxelType()) const;
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//VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode, VoxelType tBorder = VoxelType()) const;
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/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
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void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
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@ -154,12 +154,12 @@ namespace PolyVox
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private:
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void initialise(const Region& regValidRegion);
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template <BoundsCheck eBoundsCheck>
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<eBoundsCheck>) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<BoundsChecks::Full>) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<BoundsChecks::None>) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<BoundsChecks::ClampPos>) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<BoundsChecks::BorderPos>) const;
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template <WrapMode eWrapMode>
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<eWrapMode>) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<WrapModes::None>) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<WrapModes::Clamp>) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<WrapModes::Border>) const;
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VoxelType getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<WrapModes::DontCheck>) const;
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//The block data
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VoxelType* m_pData;
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@ -83,11 +83,11 @@ namespace PolyVox
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/// \return The voxel value
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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template <BoundsCheck eBoundsCheck>
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template <WrapMode eWrapMode>
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VoxelType RawVolume<VoxelType>::getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder) const
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{
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// Simply call through to the real implementation
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, BoundsCheckType<eBoundsCheck>());
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, WrapModeType<eWrapMode>());
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}
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////////////////////////////////////////////////////////////////////////////////
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@ -100,29 +100,29 @@ namespace PolyVox
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/// \return The voxel value
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, BoundsCheck eBoundsCheck, VoxelType tBorder) const
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VoxelType RawVolume<VoxelType>::getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapMode eWrapMode, VoxelType tBorder) const
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{
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// If bounds checking is enabled then we validate the
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// bounds, and throw an exception if they are violated.
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if(eBoundsCheck == BoundsChecks::Full)
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if(eWrapMode == WrapModes::None)
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{
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// Call through to the real implementation
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, BoundsCheckType<BoundsChecks::Full>());
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, WrapModeType<WrapModes::None>());
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}
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else if(eBoundsCheck == BoundsChecks::None)
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else if(eWrapMode == WrapModes::Clamp)
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{
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// Call through to the real implementation
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, BoundsCheckType<BoundsChecks::None>());
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, WrapModeType<WrapModes::Clamp>());
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}
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else if(eBoundsCheck == BoundsChecks::ClampPos)
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else if(eWrapMode == WrapModes::Border)
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{
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// Call through to the real implementation
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, BoundsCheckType<BoundsChecks::ClampPos>());
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, WrapModeType<WrapModes::Border>());
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}
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else
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{
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// Call through to the real implementation
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, BoundsCheckType<BoundsChecks::BorderPos>());
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, WrapModeType<WrapModes::DontCheck>());
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}
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}
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@ -134,9 +134,9 @@ namespace PolyVox
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/// is inside the volume's enclosing region then you can skip this check to gain some performance.
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxel(const Vector3DInt32& v3dPos, BoundsCheck eBoundsCheck, VoxelType tBorder) const
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VoxelType RawVolume<VoxelType>::getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode, VoxelType tBorder) const
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{
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return getVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), eBoundsCheck, tBorder);
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return getVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), eWrapMode, tBorder);
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}
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////////////////////////////////////////////////////////////////////////////////
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@ -184,7 +184,7 @@ namespace PolyVox
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/// \param uZPos The \c z position of the voxel
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/// \return The voxel value
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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/*template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, WrapMode eWrapMode, VoxelType tBorder) const
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{
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switch(eWrapMode)
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@ -232,7 +232,7 @@ namespace PolyVox
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VoxelType RawVolume<VoxelType>::getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode, VoxelType tBorder) const
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{
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return getVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), eWrapMode, tBorder);
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}
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}*/
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////////////////////////////////////////////////////////////////////////////////
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/// \param uXPos the \c x position of the voxel
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@ -366,25 +366,52 @@ namespace PolyVox
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}
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template <typename VoxelType>
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template <BoundsCheck eBoundsCheck>
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<eBoundsCheck>) const
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template <WrapMode eWrapMode>
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<eWrapMode>) const
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{
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POLYVOX_THROW(not_implemented, "This function is not implemented and should never be called!");
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}
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template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<BoundsChecks::Full>) const
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<WrapModes::None>) const
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{
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if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)) == false)
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{
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POLYVOX_THROW(std::out_of_range, "Position is outside valid region");
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}
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, BoundsCheckType<BoundsChecks::None>());
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, WrapModeType<WrapModes::DontCheck>());
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}
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template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<BoundsChecks::None>) const
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<WrapModes::Clamp>) const
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{
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//Perform clamping
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uXPos = (std::max)(uXPos, this->m_regValidRegion.getLowerX());
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uYPos = (std::max)(uYPos, this->m_regValidRegion.getLowerY());
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uZPos = (std::max)(uZPos, this->m_regValidRegion.getLowerZ());
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uXPos = (std::min)(uXPos, this->m_regValidRegion.getUpperX());
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uYPos = (std::min)(uYPos, this->m_regValidRegion.getUpperY());
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uZPos = (std::min)(uZPos, this->m_regValidRegion.getUpperZ());
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, WrapModeType<WrapModes::DontCheck>());
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}
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template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<WrapModes::Border>) const
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{
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if(this->m_regValidRegion.containsPoint(uXPos, uYPos, uZPos))
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{
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, WrapModeType<WrapModes::DontCheck>()); // No bounds checks as we've just validated the position.
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}
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else
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{
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return tBorder; //FIXME - Should return border value.
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}
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}
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template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, WrapModeType<WrapModes::DontCheck>) const
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{
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const Vector3DInt32& v3dLowerCorner = this->m_regValidRegion.getLowerCorner();
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int32_t iLocalXPos = uXPos - v3dLowerCorner.getX();
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@ -398,32 +425,5 @@ namespace PolyVox
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iLocalZPos * this->getWidth() * this->getHeight()
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];
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}
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template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<BoundsChecks::ClampPos>) const
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{
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//Perform clamping
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uXPos = (std::max)(uXPos, this->m_regValidRegion.getLowerX());
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uYPos = (std::max)(uYPos, this->m_regValidRegion.getLowerY());
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uZPos = (std::max)(uZPos, this->m_regValidRegion.getLowerZ());
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uXPos = (std::min)(uXPos, this->m_regValidRegion.getUpperX());
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uYPos = (std::min)(uYPos, this->m_regValidRegion.getUpperY());
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uZPos = (std::min)(uZPos, this->m_regValidRegion.getUpperZ());
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, BoundsCheckType<BoundsChecks::None>());
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}
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template <typename VoxelType>
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VoxelType RawVolume<VoxelType>::getVoxelImpl(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tBorder, BoundsCheckType<BoundsChecks::BorderPos>) const
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{
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if(this->m_regValidRegion.containsPoint(uXPos, uYPos, uZPos))
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{
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return getVoxelImpl(uXPos, uYPos, uZPos, tBorder, BoundsCheckType<BoundsChecks::None>()); // No bounds checks as we've just validated the position.
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}
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else
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{
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return tBorder; //FIXME - Should return border value.
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}
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}
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}
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