Renamed VlumeIterator to VolumeSampler.
This commit is contained in:
523
library/PolyVoxCore/include/VolumeSampler.inl
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523
library/PolyVoxCore/include/VolumeSampler.inl
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#pragma region License
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/******************************************************************************
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This file is part of the PolyVox library
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#pragma endregion
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#pragma region Headers
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#include "PolyVoxImpl/Block.h"
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#include "Volume.h"
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#include "Vector.h"
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#include "Region.h"
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#include <limits>
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#pragma endregion
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namespace PolyVox
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{
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#pragma region Constructors/Destructors
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template <typename VoxelType>
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VolumeSampler<VoxelType>::VolumeSampler(Volume<VoxelType>& volume)
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:mVolume(volume)
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{
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}
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template <typename VoxelType>
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VolumeSampler<VoxelType>::~VolumeSampler()
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{
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}
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#pragma endregion
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#pragma region Operators
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template <typename VoxelType>
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bool VolumeSampler<VoxelType>::operator==(const VolumeSampler<VoxelType>& rhs)
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{
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//We could just check whether the two mCurrentVoxel pointers are equal, but this may not
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//be safe in the future if we decide to allow blocks to be shared between volumes
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//So we really check whether the positions are the same.
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//NOTE: With all iterator comparisons it is the users job to ensure they at least point
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//to the same volume. Otherwise they are not comparible.
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assert(&mVolume == &rhs.mVolume);
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return
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(
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(mXPosInVolume == rhs.mXPosInVolume) &&
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(mYPosInVolume == rhs.mYPosInVolume) &&
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(mZPosInVolume == rhs.mZPosInVolume)
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);
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}
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template <typename VoxelType>
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bool VolumeSampler<VoxelType>::operator<(const VolumeSampler<VoxelType>& rhs)
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{
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assert(&mVolume == &rhs.mVolume);
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if(mZPosInVolume < rhs.mZPosInVolume)
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return true;
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if(mZPosInVolume > rhs.mZPosInVolume)
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return false;
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if(mYPosInVolume < rhs.mYPosInVolume)
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return true;
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if(mYPosInVolume > rhs.mYPosInVolume)
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return false;
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if(mXPosInVolume < rhs.mXPosInVolume)
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return true;
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if(mXPosInVolume > rhs.mXPosInVolume)
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return false;
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return false;
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}
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template <typename VoxelType>
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bool VolumeSampler<VoxelType>::operator>(const VolumeSampler<VoxelType>& rhs)
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{
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assert(&mVolume == &rhs.mVolume);
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return (rhs < *this);
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}
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template <typename VoxelType>
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bool VolumeSampler<VoxelType>::operator<=(const VolumeSampler<VoxelType>& rhs)
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{
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assert(&mVolume == &rhs.mVolume);
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return (rhs > *this);
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}
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template <typename VoxelType>
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bool VolumeSampler<VoxelType>::operator>=(const VolumeSampler<VoxelType>& rhs)
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{
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assert(&mVolume == &rhs.mVolume);
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return (rhs < *this);
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}
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#pragma endregion
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#pragma region Getters
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template <typename VoxelType>
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uint16_t VolumeSampler<VoxelType>::getPosX(void) const
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{
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return mXPosInVolume;
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}
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template <typename VoxelType>
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uint16_t VolumeSampler<VoxelType>::getPosY(void) const
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{
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return mYPosInVolume;
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}
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template <typename VoxelType>
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uint16_t VolumeSampler<VoxelType>::getPosZ(void) const
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{
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return mZPosInVolume;
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::getSubSampledVoxel(uint8_t uLevel) const
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{
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if(uLevel == 0)
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{
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return getVoxel();
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}
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else if(uLevel == 1)
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{
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VoxelType tValue = getVoxel();
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tValue = (std::min)(tValue, peekVoxel1px0py0pz());
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tValue = (std::min)(tValue, peekVoxel0px1py0pz());
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tValue = (std::min)(tValue, peekVoxel1px1py0pz());
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tValue = (std::min)(tValue, peekVoxel0px0py1pz());
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tValue = (std::min)(tValue, peekVoxel1px0py1pz());
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tValue = (std::min)(tValue, peekVoxel0px1py1pz());
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tValue = (std::min)(tValue, peekVoxel1px1py1pz());
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return tValue;
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}
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else
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{
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const uint8_t uSize = 1 << uLevel;
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VoxelType tValue = (std::numeric_limits<VoxelType>::max)();
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for(uint8_t z = 0; z < uSize; ++z)
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{
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for(uint8_t y = 0; y < uSize; ++y)
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{
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for(uint8_t x = 0; x < uSize; ++x)
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{
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tValue = (std::min)(tValue, mVolume.getVoxelAt(mXPosInVolume + x, mYPosInVolume + y, mZPosInVolume + z));
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}
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}
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}
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return tValue;
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}
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::getSubSampledVoxelWithBoundsCheck(uint8_t uLevel) const
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{
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const uint8_t uSize = 1 << uLevel;
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if((mXPosInVolume >= 0) && (mXPosInVolume <= mVolume.getWidth() - uSize) &&
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(mYPosInVolume >= 0) && (mYPosInVolume <= mVolume.getHeight() - uSize) &&
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(mZPosInVolume >= 0) && (mZPosInVolume <= mVolume.getDepth() - uSize))
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{
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return getSubSampledVoxel(uLevel);
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}
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else
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{
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//If any voxel is outside then it's value will be zero, and so the minimum will be zero.
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//No need to even look at the rest of the voxels.
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return 0;
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}
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}
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template <typename VoxelType>
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const Volume<VoxelType>& VolumeSampler<VoxelType>::getVolume(void) const
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{
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return mVolume;
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::getVoxel(void) const
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{
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return *mCurrentVoxel;
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}
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#pragma endregion
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#pragma region Setters
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::setPosition(const Vector3DInt16& v3dNewPos)
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{
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setPosition(v3dNewPos.getX(), v3dNewPos.getY(), v3dNewPos.getZ());
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}
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::setPosition(uint16_t xPos, uint16_t yPos, uint16_t zPos)
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{
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mXPosInVolume = xPos;
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mYPosInVolume = yPos;
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mZPosInVolume = zPos;
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mXBlock = mXPosInVolume >> mVolume.m_uBlockSideLengthPower;
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mYBlock = mYPosInVolume >> mVolume.m_uBlockSideLengthPower;
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mZBlock = mZPosInVolume >> mVolume.m_uBlockSideLengthPower;
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mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.m_uBlockSideLengthPower);
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mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.m_uBlockSideLengthPower);
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mZPosInBlock = mZPosInVolume - (mZBlock << mVolume.m_uBlockSideLengthPower);
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mBlockIndexInVolume = mXBlock +
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mYBlock * mVolume.m_uWidthInBlocks +
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mZBlock * mVolume.m_uWidthInBlocks * mVolume.m_uHeightInBlocks;
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POLYVOX_SHARED_PTR< Block<VoxelType> > currentBlock = mVolume.m_pBlocks[mBlockIndexInVolume];
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mVoxelIndexInBlock = mXPosInBlock +
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mYPosInBlock * mVolume.m_uBlockSideLength +
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mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
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mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
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}
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#pragma endregion
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#pragma region Other
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::movePositiveX(void)
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{
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++mXPosInVolume;
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if(mXPosInVolume % mVolume.m_uBlockSideLength == 0)
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{
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//We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this.
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setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
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}
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else
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{
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//No need to compute new block.
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++mVoxelIndexInBlock;
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++mCurrentVoxel;
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}
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}
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#pragma endregion
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#pragma region Peekers
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel1nx1ny1nz(void) const
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{
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if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
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{
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return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume-1);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel1nx1ny0pz(void) const
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{
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if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0))
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{
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return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel1nx1ny1pz(void) const
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{
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if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
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{
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return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume+1);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel1nx0py1nz(void) const
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{
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if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
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{
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return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume-1);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel1nx0py0pz(void) const
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{
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if((mXPosInVolume%mVolume.m_uBlockSideLength != 0))
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{
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return *(mCurrentVoxel - 1);
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}
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return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel1nx0py1pz(void) const
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{
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if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
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{
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return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume+1);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel1nx1py1nz(void) const
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{
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if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
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{
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return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume-1);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel1nx1py0pz(void) const
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{
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if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
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{
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return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel1nx1py1pz(void) const
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{
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if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
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{
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return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume+1);
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}
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//////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel0px1ny1nz(void) const
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{
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if((mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
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{
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return *(mCurrentVoxel - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume-1);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel0px1ny0pz(void) const
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{
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if((mYPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
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return *(mCurrentVoxel - mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume);
|
||||
}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel0px1ny1pz(void) const
|
||||
{
|
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if((mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
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{
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return *(mCurrentVoxel - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
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}
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return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume+1);
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}
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel0px0py1nz(void) const
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||||
{
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if((mZPosInVolume%mVolume.m_uBlockSideLength != 0))
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||||
{
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return *(mCurrentVoxel - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
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||||
}
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return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume-1);
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||||
}
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||||
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template <typename VoxelType>
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VoxelType VolumeSampler<VoxelType>::peekVoxel0px0py0pz(void) const
|
||||
{
|
||||
return *mCurrentVoxel;
|
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}
|
||||
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||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel0px0py1pz(void) const
|
||||
{
|
||||
if((mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel0px1py1nz(void) const
|
||||
{
|
||||
if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel0px1py0pz(void) const
|
||||
{
|
||||
if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel0px1py1pz(void) const
|
||||
{
|
||||
if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel1px1ny1nz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel1px1ny0pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel1px1ny1pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel1px0py1nz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel1px0py0pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel1px0py1pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel1px1py1nz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel1px1py0pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeSampler<VoxelType>::peekVoxel1px1py1pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume+1);
|
||||
}
|
||||
#pragma endregion
|
||||
}
|
Reference in New Issue
Block a user