Chunks are now stored with unique_ptr rather than shared_ptr.
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@ -281,7 +281,7 @@ namespace PolyVox
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PagedVolume& operator=(const PagedVolume& rhs);
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private:
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std::shared_ptr<Chunk> getChunk(int32_t uChunkX, int32_t uChunkY, int32_t uChunkZ) const;
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Chunk* getChunk(int32_t uChunkX, int32_t uChunkY, int32_t uChunkZ) const;
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void purgeNullPtrsFromAllChunks(void) const;
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@ -299,14 +299,16 @@ namespace PolyVox
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//
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// TODO: Do we really need maps here? It means we are storing the chunk positions in the map, but they are also stored in the
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// chunks themselves (so they can be passed to the pager from the chunks destructor). Can we use a set here? What is a better approach?
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typedef std::unordered_map<Vector3DInt32, std::weak_ptr< Chunk > > WeakPtrChunkMap;
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/*typedef std::unordered_map<Vector3DInt32, std::weak_ptr< Chunk > > WeakPtrChunkMap;
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mutable WeakPtrChunkMap m_pAllChunks;
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typedef std::unordered_map<Vector3DInt32, std::shared_ptr< Chunk > > SharedPtrChunkMap;
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mutable SharedPtrChunkMap m_pRecentlyUsedChunks;
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mutable SharedPtrChunkMap m_pRecentlyUsedChunks;*/
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mutable std::unordered_map<Vector3DInt32, std::unique_ptr< Chunk > > m_mapChunks;
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mutable uint32_t m_uTimestamper = 0;
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mutable Vector3DInt32 m_v3dLastAccessedChunkPos = Vector3DInt32(0, 0, 0); //There are no invalid positions, but initially the m_pLastAccessedChunk pointer will be null
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mutable std::shared_ptr<Chunk> m_pLastAccessedChunk = nullptr;
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mutable Chunk* m_pLastAccessedChunk = nullptr;
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uint32_t m_uChunkCountLimit = 0;
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// The size of the volume
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@ -217,14 +217,19 @@ namespace PolyVox
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// Clear this pointer so it doesn't hang on to any chunks.
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m_pLastAccessedChunk = nullptr;
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/*for (auto chunk : m_mapChunks)
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{
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delete chunk.second;
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}*/
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// Erase all the most recently used chunks.
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m_pRecentlyUsedChunks.clear();
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m_mapChunks.clear();
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// Remove deleted chunks from the list of all loaded chunks.
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purgeNullPtrsFromAllChunks();
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//purgeNullPtrsFromAllChunks();
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// If there are still some chunks left then this is a cause for concern. Perhaps samplers are holding on to them?
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POLYVOX_LOG_WARNING_IF(m_pAllChunks.size() > 0, "Chunks still exist after performing flushAll()! Perhaps you have samplers attached?");
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//POLYVOX_LOG_WARNING_IF(m_pAllChunks.size() > 0, "Chunks still exist after performing flushAll()! Perhaps you have samplers attached?");
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}
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////////////////////////////////////////////////////////////////////////////////
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@ -256,7 +261,7 @@ namespace PolyVox
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{
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for(int32_t z = v3dStart.getZ(); z <= v3dEnd.getZ(); z++)
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{
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m_pRecentlyUsedChunks.erase(Vector3DInt32(x, y, z));
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m_mapChunks.erase(Vector3DInt32(x, y, z));
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}
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}
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}
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@ -268,7 +273,7 @@ namespace PolyVox
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}
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template <typename VoxelType>
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std::shared_ptr<typename PagedVolume<VoxelType>::Chunk> PagedVolume<VoxelType>::getChunk(int32_t uChunkX, int32_t uChunkY, int32_t uChunkZ) const
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typename PagedVolume<VoxelType>::Chunk* PagedVolume<VoxelType>::getChunk(int32_t uChunkX, int32_t uChunkY, int32_t uChunkZ) const
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{
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Vector3DInt32 v3dChunkPos(uChunkX, uChunkY, uChunkZ);
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@ -282,18 +287,21 @@ namespace PolyVox
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}
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// The chunk was not the same as last time, but we can now hope it is in the set of most recently used chunks.
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std::shared_ptr<typename PagedVolume<VoxelType>::Chunk> pChunk = nullptr;
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typename SharedPtrChunkMap::iterator itChunk = m_pRecentlyUsedChunks.find(v3dChunkPos);
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//std::shared_ptr<typename PagedVolume<VoxelType>::Chunk> pChunk = nullptr;
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//typename SharedPtrChunkMap::iterator itChunk = m_pRecentlyUsedChunks.find(v3dChunkPos);
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Chunk* pChunk = nullptr;
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auto itChunk = m_mapChunks.find(v3dChunkPos);
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// Check whether the chunk was found.
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if ((itChunk) != m_pRecentlyUsedChunks.end())
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if ((itChunk) != m_mapChunks.end())
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{
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// The chunk was found so we can use it.
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pChunk = itChunk->second;
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pChunk = itChunk->second.get();
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POLYVOX_ASSERT(pChunk, "Recent chunk list shold never contain a null pointer.");
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}
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if (!pChunk)
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/*if (!pChunk)
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{
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// Although it's not in our recently use chunks, there's some (slim) chance that it
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// exists in the list of all loaded chunks, because a sampler may be holding on to it.
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@ -314,21 +322,22 @@ namespace PolyVox
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m_pRecentlyUsedChunks.insert(std::make_pair(v3dChunkPos, pChunk));
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}
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}
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}
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}*/
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// If we still haven't found the chunk then it's time to create a new one and page it in from disk.
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if (!pChunk)
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{
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// The chunk was not found so we will create a new one.
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pChunk = std::make_shared< PagedVolume<VoxelType>::Chunk >(v3dChunkPos, m_uChunkSideLength, m_pPager);
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//pChunk = std::make_shared< PagedVolume<VoxelType>::Chunk >(v3dChunkPos, m_uChunkSideLength, m_pPager);
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pChunk = new PagedVolume<VoxelType>::Chunk(v3dChunkPos, m_uChunkSideLength, m_pPager);
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// As we are loading a new chunk we should try to ensure we don't go over our target memory usage.
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bool erasedChunk = false;
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while (m_pRecentlyUsedChunks.size() + 1 > m_uChunkCountLimit) // +1 ready for new chunk we will add next.
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while (m_mapChunks.size() + 1 > m_uChunkCountLimit) // +1 ready for new chunk we will add next.
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{
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// Find the least recently used chunk. Hopefully this isn't too slow.
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typename SharedPtrChunkMap::iterator itUnloadChunk = m_pRecentlyUsedChunks.begin();
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for (typename SharedPtrChunkMap::iterator i = m_pRecentlyUsedChunks.begin(); i != m_pRecentlyUsedChunks.end(); i++)
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auto itUnloadChunk = m_mapChunks.begin();
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for (auto i = m_mapChunks.begin(); i != m_mapChunks.end(); i++)
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{
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if (i->second->m_uChunkLastAccessed < itUnloadChunk->second->m_uChunkLastAccessed)
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{
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@ -337,7 +346,8 @@ namespace PolyVox
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}
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// Erase the least recently used chunk
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m_pRecentlyUsedChunks.erase(itUnloadChunk);
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//delete itUnloadChunk->second;
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m_mapChunks.erase(itUnloadChunk);
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erasedChunk = true;
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}
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@ -349,8 +359,9 @@ namespace PolyVox
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}
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// Add our new chunk to the maps.
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m_pAllChunks.insert(std::make_pair(v3dChunkPos, pChunk));
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m_pRecentlyUsedChunks.insert(std::make_pair(v3dChunkPos, pChunk));
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//m_pAllChunks.insert(std::make_pair(v3dChunkPos, pChunk));
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//m_pRecentlyUsedChunks.insert(std::make_pair(v3dChunkPos, pChunk));
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m_mapChunks.insert(std::make_pair(v3dChunkPos, std::unique_ptr<Chunk>(pChunk)));
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}
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pChunk->m_uChunkLastAccessed = ++m_uTimestamper;
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@ -371,13 +382,13 @@ namespace PolyVox
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// Note: We disregard the size of the other class members as they are likely to be very small compared to the size of the
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// allocated voxel data. This also keeps the reported size as a power of two, which makes other memory calculations easier.
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return PagedVolume<VoxelType>::Chunk::calculateSizeInBytes(m_uChunkSideLength) * m_pAllChunks.size();
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return PagedVolume<VoxelType>::Chunk::calculateSizeInBytes(m_uChunkSideLength) * m_mapChunks.size();
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}
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template <typename VoxelType>
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void PagedVolume<VoxelType>::purgeNullPtrsFromAllChunks(void) const
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{
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for (auto chunkIter = m_pAllChunks.begin(); chunkIter != m_pAllChunks.end();)
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/*for (auto chunkIter = m_pAllChunks.begin(); chunkIter != m_pAllChunks.end();)
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{
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if (chunkIter->second.expired())
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{
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@ -387,7 +398,7 @@ namespace PolyVox
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{
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chunkIter++;
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}
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}
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}*/
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}
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}
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